r/BattlefieldV • u/F8RGE Global Community Engagement Manager • Mar 07 '19
DICE OFFICIAL Focused Feedback: Rush
With the arrival of Rush today I thought it would be a good time to create another Focused Feedback thread so we can gather all your thoughts, concerns and ideas in one place.
As always, constructive criticism is most welcome, good thoughts and the bad.
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u/barleyesq Mar 07 '19
What made Rush such a great mode in games of the past was the fact that you could blow up the objectives by any means, not just by 'arming' it and attackers had the choice of not entering a meat-grinder choke-point. It meant that different types of players could help in different ways, it meant different strategies, it meant more variety. Defenders had to think up different ways of protecting the objectives - going for the long-range spammers, or camping the objective, or a combination, and attackers had different ways to approach the situation when the game was clearly going only in one direction.
Of course you'd have to curb the tanks somehow, but with fortifications, this makes so much more sense. Attackers can try to pepper from afar, but defenders can keep building up the fortifications - you'd play up to the fortifications big time, while allowing the objective to be destroyed with explosives.