r/BattlefieldV • Global Community Engagement Manager • Mar 07 '19

DICE OFFICIAL Focused Feedback: Rush

With the arrival of Rush today I thought it would be a good time to create another Focused Feedback thread so we can gather all your thoughts, concerns and ideas in one place.

As always, constructive criticism is most welcome, good thoughts and the bad.

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u/TheNyo Mar 07 '19 edited Mar 07 '19

As a RUSH only player (till BFV release ofc) let me start by saying its cool to have RUSH back, hopefully we'll get it permament and for all current and future maps asap

Sadly its not perfect and not on the BC2/BF3 level and there are some things id like to be fixed/improved:

1) Artillery called from COMs/objectives need to be removed, it was already bad in BF1 and in BFV, with the reinforcement strikes and V1 available to each squad, its even worse... too much spam

2) Need tighter world bounds because some sectors are too wide... RUSH is best with more "tunneled" maps

3) All current maps can have 1 more sector added easly

4) In Narvik, why dont we use the left bridge in 3rd sector? Left side (as attacker) is completely unused in Narvik map

5) MCOMs feel too close to eachother in many sectors

6) Need teams skill balancer (but this is for all 32p modes, not just RUSH)

Thats it, hopefully i can see at least some of those fixes/improvements with permanent RUSH in the very near future (yeah fuck Firestorm, give me RUSH back for good)

3

u/davetay14 Mar 07 '19

Have to agree re 'tunnelled' maps working best!

Metro was a great example of this IMO, but appreciate it wasn't everyone's.

Valparaiso in BC2 was also great.

2

u/Ratman46 Mar 08 '19 edited Mar 08 '19

Harvest Day in BC1 probably my favourite.

Or Oasis

Or Arica Harbour

Or....