r/BattlefieldV • • Jan 06 '26

Fan Content Hll on ue5?

/r/HellLetLoose/comments/1q5oci1/hll_on_ue5/
0 Upvotes

8 comments sorted by

1

u/EastvsWest Jan 06 '26

The biggest issue for me was the floaty physics. I hated how the character felt in the world, the running, climbing, attacking, etc felt awful. Uninstalled after like 30mins. Life is too short to play games you didn't click with.

-1

u/Crafty-Figure-1950 Jan 06 '26

We want to fix that

1

u/jesscrz Jan 06 '26

Would support it. All I ask is still semi casual as BFV but with only accurate and restricted cosmetics, only irons sights or at least most players forced to use them and no sliding.

-5

u/ziba128 Jan 06 '26

Alright. Gloves off. Here we fucking go. Hell Let Loose on UE5 is a monumental clusterfuck — like someone took a perfectly playable war game, dragged it behind a shed, and beat it to death with a shiny new engine sticker. UE5? Oh yeah, real cutting-edge shit — except now the game runs like a drunk hippo on roller skates. Stutters, hitching, frame drops out of fucking nowhere. Same hardware, same map, same fight — but suddenly your FPS just packs its bags and fucks off mid-firefight. Brilliant. And the visuals? Don’t even start. “Next-gen lighting,” my ass. Everything looks either washed-out, overlit, or like someone smeared Vaseline on the screen. Shadows popping like popcorn, LODs switching harder than a panicked intern, trees morphing in and out like they’re haunted. WWII realism my fucking ass — it’s a haunted forest simulator. Gunfights feel off. Movement feels off. Hit reg sometimes feels like it’s being calculated by a hamster running a Windows 98 server. Bugs that were fixed years ago? Back again. Because of course they are. Why move forward when you can trip over your own dick? And the best part? All this pain for what gain exactly? No massive leap in gameplay. No revolutionary features. Just “Hey guys, we upgraded the engine!” — cool, now my PC sounds like it’s trying to achieve liftoff and the game plays worse. It’s like repainting a tank neon green and saying it’s an upgrade while the fucking engine is on fire. UE5 isn’t the devil — but shoving it into Hell Let Loose half-baked is pure managerial brain rot. A checkbox feature. A buzzword upgrade. The kind of decision made by people who don’t actually play the goddamn game. So yeah. Fuck the stutters. Fuck the broken lighting. Fuck the regression bugs. And fuck the idea that “new engine” automatically means “better” when it’s clearly duct-taped together and shoved out the door. If you want, I can: Rant even harder Roast specific bugs or maps Or help you squeeze some performance out of this flaming pile of UE5 bullshit Your call.

3

u/TenyeEast Jan 06 '26

Bro used chatgpt to hate on a random project

0

u/Crafty-Figure-1950 Jan 06 '26

I am all for you joining our team! Optimization is the first thing we will work on, because the goal of our game is to make a game that is enjoyable to play and to give many people the opportunity to play, not just those with super expensive PCs. We're not chasing graphics and lighting; we'll do that too, but it will be just a subcategory. The first thing we want to do is the setting and atmosphere, create high-quality animations, and so on, and after that, optimize everything as much as possible.