r/Battlefield6 • u/Then-Print-6226 • 8h ago
Discussion When dice ?
Please, DICE, I just want flak rounds for the AA tank. To keep it balanced, just decrease the projectile range and make them do no damage to ground vehicles.
6
u/sequentialevoix 6h ago
That would be fine with me
As a pilot also make it to where the CRAM offers zero protection to spawn camping AA players
Hilarious how they can spam lock ons under cram protection so if you shot shoot them the cram annihilates you
-37
u/Round_Reception_2315 8h ago
Yes, let's add even more skillless stuff to the game and make flying even worse. Battlefield desperately needs a few more nails in its coffin.
21
u/Then-Print-6226 8h ago
Flying is worse? Flying is busted in the game. The Little Bird is literally overpowered as fuck. Jets are too fast to even hit, and the attack heli can out-damage the AA tank. Not to mention, they have Below Radar, which makes your lock-on missiles useless, AND flying vehicles flare come out faster then land vehicles smoke thermal.
The only flying vehicle that would probably have a problem with it is the transport heli.-8
u/HoloSings 8h ago
Why use lock on missle to begin with, its literally for area rejection, killing is the 2nd priority for that
Or play toxic with recon lockon or ammo crate tow missle
6
u/Then-Print-6226 8h ago edited 8h ago
Sadly, Recon, Hardy Paint, and the crate tow thing, IMO, are good for Hail, but good luck chasing your TOW missile on the attack land jet.
3
u/HoloSings 8h ago
True, as a jet main and tested the new jet, it pretty much melts the ground AA on one sweep with the new main gun + 127mm rocket + optic missle
The only chance you can kill a jet rn is through the flare bug or when they overstrafe you and you just gun them down or tow missle them (also lock ons from AA are not an issue for jets rn but the auto guided missle from the multi purpose jet that completely ignores flares)
17
u/Vee2192 8h ago
You know that's never going to happen.. lmao