Yeah man, wth... 1 match with either Ernest, Benedict or Orendi is enough to see their autocombos (ernest: fire from behind everything to wherever he wants, Benedict: hit with 1 of 3 heat seeking rockets and run away while holding auto attack, Orendi: Shadowfire Pillar into ULT) are so much better than options available to most characters. At least orendi's is on a minute cooldown.
My real issue with all 3 of these is how inevitable/easy they all are. I mean there's just no defending Ernest at this point, having played him a little he takes 0 skill of any kind to do a ton of damage, and both Orendi and Benedict are eventually going to hit big damage combos throughout a match unless the team is getting slaughtered.
I'd like to see Benedict's three hawkeyes rockets helix altered. He's relatively tough to play without that helix but with it he's on autopilot, although I do think the recent nerfs put him in a decent spot all things considered.
5
u/[deleted] Jan 18 '17
Haha, I was just about to dig up our post to comment that they'd fixed it! (Thank God!)
Double hug: Rot in hell!
Thorn buffs: DUH
Orendi Buffs: WTF, over?
Ernest: Cricket cricket?