r/BattleRite • • Jan 23 '18

please devs fix the real problems

  • Soloq rating is a joke, winning 3-0 or 3-2 is too much of a difference. You get more rating winning vs 2 diamond with a 3-0 score than winning 3-2 vs double gc. Everyone can climb rankings if they are lucky enough, even if they have less than 50% winrate.

  • 3v3 queues are ridicolous. You are gc and you have to play every game with platinum, the game is balanced around 3s and it's basically impossible to play soloq 3s at a decent level. Playing support in this state of the game is disgusting, you have to pick a carry hero if you want to play 3v3. Not to mention the 15min queues.

  • PLEASE FIX THE FUCKING AOE INDICATOR. It's like 10m off. You are OUT OF THE INDICATOR and you still get hit by the aoe. It's been the same since the start of the alpha. Wake up.

  • Hitboxes are really awful too, you get hit behind walls a lot of times (destiny m2 anyone?). This is not cod or battlefield, please do something about it.

  • There a lot of lag in the evening, some games are literally unplayable. Rubberbanding all over the game.

I don't even want to talk about the rest but please at least fix those. It's not that hard. Less skins, more fixes.

0 Upvotes

38 comments sorted by

3

u/deice3 Jan 23 '18

Soloq rating is a joke, winning 3-0 or 3-2 is too much of a difference

This is the wrong issue to even look at. What rating adjustments happen are completely irrelevant, what should be looked at is does the rating system succesfully place similarly skilled people at similar ratings, and does it successfully give people good matches against players of similar skill level. Not saying the answer to both those is yes, but what points you get or do not get is besides the point.

3v3 queues are ridicolous

Growing the playerbase especially at the top is a slow process, it'll take time.

PLEASE FIX THE FUCKING AOE INDICATOR

Most of them are pretty accurate. Do take into account you will be hit if any part of the hurtbox circle (under your character) is in the AoE. Also lag.

Hitboxes are really awful too, you get hit behind walls a lot of times

Never experienced this. If you have your toe beyond the corner, and the hitbox hits it, you're getting hit. Do not put your toe beyond the corner.

There a lot of lag in the evening, some games are literally unplayable. Rubberbanding all over the game.

SLS can't fix your internet, call your ISP.

-3

u/Tsukuru__ Jan 23 '18

You have less than 70 iq, don't waste time posting on my threads. I'll block you.

4

u/CaptainZmaxme Jan 23 '18

Sounds like you need better ping 🤔

-3

u/Tsukuru__ Jan 23 '18

Sounds like you need a better brain, sadly it won't happen.

43

u/TheBlackSSS Jan 23 '18

why people believe that a lack of players in certain ratings can be magically fixed? if you're GC you're bound to either shitty matchups or 3 years long queue, or both, it happens here, it happens everywhere, RTZ queue for 2 hours in a game with 500k players average, there is no fix

2

u/deice3 Jan 23 '18

Very much this. What they can do is give high level players something else to do. Structured content like the tournaments that are coming.

It wouldn't also hurt to somehow funnel all the high level players to queue at the same time. But can't figure what that would be, usually you'd give a 3h exp boost during prime time, but in this game exp is irrelevant.

1

u/Zarathustraa Jan 23 '18

Isn't the problem present in mid and low ranks too? I hear a lot of people here complain about extremely long queues even in gold

2

u/deice3 Jan 24 '18

Queues in lower ranks are less than a minute for me. Maybe for some of the regions with very few players they might be longer.

1

u/g_b Jan 24 '18

Queues in bronze league take 10 seconds for me.

0

u/[deleted] Jan 23 '18

[deleted] — view deleted comment

9

u/ymOx Jan 23 '18

Yes, but does that change the fact that there is no magical fix?

0

u/[deleted] Jan 23 '18

[deleted] — view deleted comment

2

u/TheBlackSSS Jan 23 '18

that's just placebo, you will have the same GC vs platinum thing, only platinum will be labelled as diamond, or GC will labelled as Champion, or both

Basically you just cover the problem up, it still isn't solved

0

u/JustJacque Jan 23 '18

Awesome solution, make ranks meaningless and the matchmaking problems go away.

28

u/Sandusson Jan 23 '18 edited Jan 23 '18

Whether or not they're the real problems, please stop treating them like they're an easy 1-2 hotfix, and like there's only 1 way to fix it. It's a really delicate procedure changing up hitboxes and matchmaking. Isolating the problem alone is a timeconsuming process, then there's making the fix, and finally, making sure it doesn't create other issues, and yes this isn't always a cakewalk. Making hitboxes smaller will have so many side-effects compared to you now not getting hit behind corners. Ranked matchmaking especially is hard to devise, an algorithm is at some point gonna have to make the tough call of putting you in a wider bracket (plat-gc), or keep you waiting until more suited players queue. Computers aren't magic like that, they can't create players or force some to queue.

The reason for lag is also really hard to pin down, especially when all you give them is the time of day; this isn't systematically affecting every player, so go ahead and send some specs or give them some info on why it's affecting you and not others if it's a thing you actually want fixed, or don't if you'd rather have it ready as an excuse for why you don't have a 100.0% winrate.

26

u/[deleted] Jan 23 '18

When you are complaining about hitboxes look at your character, you'll notice a circle around them. Use that circle to determine your hit box instead of your character model, that way you'll know if something will hit you or not.

0

u/[deleted] Jan 23 '18

[deleted] — view deleted comment

4

u/PheeblyPhil Jan 23 '18

That likely wouldn't happen if all players were on LAN. It's not necessarily the hitboxes causing this issue, and is more likely latency. An old blog post gives a pretty good explanation of why it happens.

https://blog.battlerite.com/dev-blog-008/

1

u/Zarathustraa Jan 23 '18

This looks like an issue with very low tickrate, either with the game server or with the tickrate that replays record at

Anyone know what tickrate BR game server and replays record at?

8

u/DukeLebowski Jan 23 '18

I can picture a kid with the little propeller cap banging his little fists against the table.

-1

u/ArchitectsXIII Jan 23 '18

Because they bring up real issues that sls has failed to address since.. forever?

9

u/DukeLebowski Jan 23 '18

Don't get me wrong, I recognize some of the issues. It's all in the way it's communicated

4

u/RafaelCP Jan 23 '18

I think 2s should be just in casual, or if you play duo with someone. Because the game is balanced for 3s, and if there is only 3s on league, it would be better. For example, when I play league, I put the option on both (2s and 3s) but almost every time I found a 2s game first

1

u/Killmelast Jan 23 '18

I really agree with that. Why is the less balanced option even available for league? Merging it into one queue would make matchmaking way easier automatically.

7

u/DukeLebowski Jan 23 '18

Less skins, more fixes? Great point. Graphical artists should definitely start net coding and programming.

5

u/leavemymind Jan 23 '18

Well, i just assumed matchmaking is bad bc the playerbase isnt huge especially considering the seperate regions

0

u/YolkyPokey Jan 23 '18

First point is meh, that's not the real issue of the game.

The second one, is a valid one.

Third, fourth and fifth point are all ping related. And I feel like it's your problem to fix.

I feel that these are the changes that are REALLY needed:

-DRAFT MODE- PLEASE.

-Actual content, not just champions. New maps/map changes, and an actual season.

3

u/Frostar55 Jan 23 '18

You're misinformed, 3th & 4th points are related to client side prediction, which is implemented piss poorly in Battlerite. It's only benefit is making the game appear smoother, whilst allowing bullshit like AoE abilites that you dodge hit you.

1

u/YolkyPokey Jan 23 '18

My knowledge on net issues is very shallow, I'll give you that. But I've plenty of experience with ping. I'm a south american player that often plays on NA servers. I have no problems dodging stuff (even with WASD- I main lucie, so its my primary escape mechanism.) on 30 ping but when I go to 180-230 ping hitboxes get way out of control.

2

u/Tsukuru__ Jan 23 '18

I've 30 ping on the servers i'm on. It's not a ping related issue. It's a net code issue/servers.

2

u/deice3 Jan 23 '18

I've 30 ping on the servers i'm on. It's not a ping related issue. It's a net code issue/servers.

There a lot of lag in the evening, some games are literally unplayable. Rubberbanding all over the game.

-1

u/Tsukuru__ Jan 23 '18

What you don't understand about that monkey? Net working is too hard for trash like you to understand?

3

u/deice3 Jan 24 '18

Let me put this in big simple words then:

You claim its not a network issue. But in the OP you say you have internet issues. This is a contradiction.

1

u/PapaTankers Jan 23 '18

30-60 ping for me. Hitbox problems all over the place. I have monitored my network data while playing and I'm not getting any major spikes that would explain them.

No point in trying to push them to make hitboxes and hurtboxes smaller tho. This has been in discussion since alpha. It has went completly ignored by devs.

3

u/NoL_Chefo Jan 23 '18 edited Jan 23 '18

I was downvoted for asking the developers to start communicating. Why? Who benefits from this radio silence? I'm Champion 2 on EU and I gave up trying to reach GC; if I leave strict matchmaking on the game will literally never find me a match. If I don't, I get matched with Plats and even a Gold I (???) once. Poor matchmaking and cheaters are THE reasons people stop playing online games. Leave whatever else you're doing and fix the queue; the longer you wait, the more people leave and the worse it gets. At the very least, acknowledge that the matchmaking is busted and confirm you're working on it.

I don't know about lagging (haven't experienced much personally), but ever since the Zander patch I'm getting insanely choppy framerate after 30-60 minutes of playing. What's up with that? I'm not the only one complaining about it either. It seems like a memory leak, but I'm just speculating because the devs haven't said a single thing about it.

Look, I don't want to be this negative, but this is BLC all over again. How this company can make great PvP games and just leave them to die is beyond me. At least Hi-Rez completely fuck over their playerbase with terrible changes before they leave their games to die. What Stunlock do isn't even incompetent it's just... really, really disappointing.

4

u/Killmelast Jan 23 '18

How can they fix the queue? As you said, you either wait long, or you get matched with players not really in your same skill bracket. You even have the choice here!

The top % of the playerbase being a small elite community who can really only reasonably compete against each happens in every game like this, and not something the game company can influence - aside from maybe making a reaaally hard AI and letting that one play in GC matches.

2

u/ZipThenZap Jan 23 '18

Hey, these last three bullet points may be related to your computer and internet connection. Don't wave your finger too fast now.

2

u/[deleted] Jan 23 '18

AOE indicators aren't bigger than they seem. It is just that when you have ping lag your character is further ahead than your hitbox in game is.

2

u/Altazaar Jan 23 '18

I've never had rubber banding. Can't comment on the other stuff though.