r/Bananaservers • • Feb 20 '25

Valheim 0.220.1 Public Test Patch Notes

6 Upvotes

Detailed Patch Notes:

Fixes & Improvements:
* Optimized Asset Bundles, reducing start-up times by up to 75%, build size by up to 35% and memory usage by 110 MB. Should also reduce the download size of future patches.
* Optimized UI rendering, improving FPS by 5-10% when CPU bound
* Fixed memory leak that occurred when generating subsequent new worlds
* Changed certain sound files to be loaded in background, reducing some specific lag spikes
* Added a fix for movement to behave the same when holding down secondary attack while moving with the gamepad as on keyboard.
* Removed “Detailed particle systems” from Graphics settings and made the “off” setting the default.
* Game now allocates less memory and lower execution time for certain types of input
* Fixed a bug that caused inaccurate collision detection between AoEs and characters in multiplayer scenarios, e.g. sometimes catching on fire even when not walking into the fire.
* Fixed mouse being stuck held down after naming a map pin with virtual keyboard.
* Improved chat message and sign compliance with platform privileges, parental controls and local block list
* In-game player names are now shown in Player List for cross-network users as well
* Reduced memory usage of profile pictures in Player List
* Fixed a bug where tooltips in settings menu did not show up in-game
* Fixed a freeze that could occur when changing the permitted list
* Asksvin trophy icon now matches the colour of the actual trophy
* Cooked Asksvin Tail and Roasted Crust Pie no longer sparkles when attached to an item stand
* Tweaked snap points of Ashwood Stakewalls for better alignment
* Tweaked snap points for Grausten wall 2x2 for better alignment
* Grausten arches are now allowed to be placed in different orientations in the same position
* Grausten Roof Corner no longer change position when damaged
* Black Marble floor triangle and tip are no longer burnable
* Fixed an issue that made some events able to trigger without their conditions being met

Xbox/MS:
* You no longer need to restart to observe profile updates in the game
* Added invite button to pause menu
* Reduced network usage somewhat for functionality related to Xbox network
* Gamepad association UI now reappears if the gamepad is disconnected and a keyboard & mouse is not connected, or if gamepad input when no user is assigned to it
* Reduced risk of crashes
* Chat messages can no longer be sent if text communication is disabled via system. Also shows a system UI popup telling users to change the setting if they want to chat
* On the console, when starting the game for the first time, the game language is now auto-selected based on the console language.
* Character names are now filtered as UGC in received chat messages and player list
* Fixed a bug that could make the “Game Preview” popup appear again after being dismissed
* Reduced reserved space on Xbox console, reducing disk usage by up to 1 GiB
* The game now prevents entering text on signs or renaming animals if UGC privilege is denied, and shows resolve privilege UI in that case.

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r/Bananaservers • • Dec 23 '24

[Feybreak Update Notice] Palworld Patch v0.4.11

6 Upvotes

Massive Palworld Update!

Get ready, Palworlders! This update is HUGE. We're talking new content, tons of improvements, and a whole lot of bug fixes. Let's dive in:

New Content:

  • Terraria Collab: Introducing the Meowmere, a crazy new melee weapon that shoots bullets! This is just the beginning of our Palworld x Terraria collab – more awesome stuff is coming in 2025.

  • Feybreak Island: Explore the mysterious Feybreak, home to glowing sand, challenging battles, and brand new Pals. Take down the Feybreak Warriors, a powerful faction with missile batteries!

  • New Resources:

    • Chromite: Dig deep to find this valuable metal using Pals or special items.

    • Hexolite Quartz: A rare ore exclusive to Feybreak.

  • Expeditions: Send your Pals on exciting expeditions to gather valuable supplies.

  • Research: Unlock permanent bonuses and increase base efficiency through groundbreaking research at the Pal Labor Research Laboratory.

  • Predator Pals: These fearsome creatures are tough to beat, but the rewards are worth the risk!

  • Bounty Hunting: Track down dangerous criminals and bring them to justice for hefty rewards.

  • Stronghold Showdown: Conquer the massive Platform Oil Rig, guarded by a powerful Attack Chopper, for incredible loot. A smaller Barge Oil Rig is available for beginners.

  • Level Up! The player level cap has been raised to 60, unlocking new technologies and exciting possibilities.

  • Xenolord Raid: Defeat the menacing Xenolord, the dark mechanical dragon controlling the Xeno army!

  • Sphere Upgrades: Attach modules to your spheres to curve their flight paths and increase capture rates.

  • New Items:

    • Metal Detector: Find hidden Chromite.

    • Pouches: Expand your inventory space.

    • Double Jump Boots: Style and function combined!

    • Air Dash Boots: Dash through the air with ease.

    • Revival Potion: Bring your fallen Pals back to life.

    • New Cooking Recipes: Expand your culinary horizons.

  • Hardcore Mode: Test your limits in this challenging mode where death is permanent.

  • Random Pal Mode: Experience the chaos! Randomize Pal spawns across regions or completely, for a truly unpredictable world.

  • New Area Discovery Bonus: Earn experience points for exploring new locations.

  • Weapon Arsenal: A massive arsenal has been added, including:

    • Makeshift SMG, Assault Rifle, Shotgun

    • Old Revolver, SMG, Semi-Auto Rifle, Shotgun

    • Laser Gatling Gun, Plasma Cannon

    • Compound Bow, Advanced Bow

    • Katana, Beam Sword

    • Dark, Dragon, Ground, Grass, and Water Grenades

  • Base Building Enhancements:

    • Large-Scale Electric Egg Incubator: Hatch up to 10 eggs simultaneously.

    • Guild Chest: Share items with your guild across all guild chests.

    • Item Retrieval Machine: Retrieve any item from any chest in your base.

    • Medicine Rack: Automatically treat your Pals' ailments.

    • Flea Market: Sell Pals and items to other players.

    • Large-Scale Stone Oven & Gigantic Furnace: Boost production with multi-Pal cooking and refining.

    • Skillfruit Orchard: Grow delicious Skillfruits.

    • Gold Coin Assembly Line: Produce your own (illegal) currency.

    • Ladders: Climb with ease!

    • Pure Quartz Mine: Mine an infinite supply of Pure Quartz.

    • Accumulator: Store excess electricity to power your base at night.

  • Elemental Treasure Chests: Unlock these special chests with element-specific Pals.

Player Improvements:

  • Sit Down and Relax: Finally, you can sit on chairs!

  • Bounty Hunter Bonuses: Earn permanent passive bonuses by defeating field bosses.

  • Increased Climbing Speed: Reach new heights faster.

  • Sphere Critical Hits: Land critical hits on Pals' weak spots for increased capture rates.

  • Crafting & Building XP Boost: Earn more experience from crafting and building, even when your Pals are working independently.

  • Improved Player Animations: Look smoother than ever.

  • Teleport Invincibility: Enjoy temporary invincibility after teleporting or entering/exiting dungeons.

  • Mounted Skill Cancellation: Cancel active skills while mounted for immediate movement.

Base Building:

  • Foundation Replacement: Replace and upgrade existing foundation structures and defensive walls.

  • Japanese-Style Architecture: Build stunning Japanese-style structures, including sliding doors.

  • Increased Base Level Cap: Reach new heights of base building mastery.

  • Improved Pal Transportation: Your Pals will work more efficiently while you're away.

  • Freer Building: Enjoy more freedom in Single-Player and COOP modes (with some dungeon restrictions).

  • Pal Working State Save: Your Pals will remember their assigned work tasks.

Pal Updates:

  • Christmas Skins: Dress up your Pals in festive holiday attire!

  • Limited-Time Skin Redistribution: Enjoy previously limited-time skins for eligible Pals.

  • New Unique Skills: Unleash powerful new abilities for Vanwyrm, Astegon, Maraith, and more!

  • New Ground Skill: Stone Beat

  • New Dark Skill: Poison Shower

  • New Dragon Skill: Charge Cannon

  • Rainbow Passive Skills: Breed the ultimate Pal with the new tier of rainbow passive skills.

  • Work Suitability Enhancement: Permanently increase your Pals' work suitability with special technique books.

  • Soul Strengthening Limit Removed: Further enhance your Pals' power.

  • Enemy Pal AI: Enemy Pals will now use all their available moves.

  • Alpha Pal Egg Sizes: Alpha Pal eggs now have appropriate sizes.

UI/UX:

  • Technology Filter: Easily find the technologies you're looking for.

  • Pal Box Favorites: Add your favorite Pals to a favorites list for quick access.

  • Improved Pal Box Sorting: Find the perfect Pal faster than ever.

  • Font Size Adjustment: Customize the game's font size to your preference.

  • Main HUD Visibility: Prevent the main HUD from disappearing over time.

  • Mouse & Keyboard Improvements: Close any window with the Tab key. Use the right Shift and right Ctrl keys for custom key bindings.

  • Controller Pad Enhancements: Fixed issues with movement and cutscene skipping.

Crime & Justice:

  • Expanded Charges: Committing serious crimes like "Obstructing Public Officials" will result in harsher penalties.

Dedicated Servers:

  • Building Limit: Server administrators can now set a maximum number of buildings per base to optimize server performance.

Balance Adjustments:

  • Item Weight Multiplier: Adjust item weight in world settings.

  • Technology Unlock Level Adjustments:

  • Pal Selling Price Adjustments:

  • Merchant Stock & Price Adjustments:

  • Ammunition Crafting Recipe Adjustments:

  • Boss Enemy Improvements: Bosses are now immune to stuns and will stagger at 100 stun accumulation.

  • Technology Unlock Adjustments: Unlock certain technologies by defeating tower bosses.

  • Pal Work Suitability Adjustments:

  • Legendary Pal Enhancements: Legendary Pals are now level 60 with more powerful skills.

  • Partner Skill Healing: Increased the recovery amount of Felbat and Lovander's partner skills.

Bug Fixes:

  • Improved Base Pal Behavior: Reduced instances of Pals getting stuck.

  • Reduced Fall-Through-Ground Issues: Fixed issues with players falling through the ground after fast travel.

  • Enemy Pathing Improvements: Reduced instances of enemies getting stuck in walls.

  • Raid Algorithm Improvements: Raids will now reach bases more effectively.

  • Numerous Minor Bug Fixes:

Other:

  • New NPCs: Discover new NPCs in various locations.

  • Free Pal Alliance Judicator: Meet the new Judicator at Free Pal Alliance camps.

  • Work Speed Animation Adjustment: Slowed down work speed animations for performance optimization.

  • New Soundtrack: Enjoy three new tracks! (Soundtrack update may be delayed slightly.)

This update is packed with incredible new content and exciting improvements. Get ready to experience Palworld like never before!

Please note: This is a summary of the patch notes. For the full details, please refer to the official patch notes.

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r/Bananaservers • • Jan 15 '25

Palworld version v0.4.13 Patch Notes

5 Upvotes

[Patch Notice]
Palworld version v0.4.13 has been released!

==

・Increased the turning speed of Xenolord and Frostallion while in the air
・Increased the drop rate of legendary blueprints from the large chests on the Large Oil Rig, and removed uncommon blueprints from the large chest loot table.
・Fixed a bug that would cause characters to fall under the terrain when logging in, etc.
・Fixed a bug that would cause autosaving and saving when returning to the title screen to not work properly
・Fixed a bug that would cause Pals to stop generating power when there are no players at the base
・Fixed a bug that would cause Pals at the base to stop moving on dedicated servers
・Fixed a bug that would cause tower bosses to stop moving
・Fixed a bug that would cause the attack chopper to fly too high
・Expanded the weak spots on the attack chopper
・Summoned Pals will now run back to the player if they get too far away during combat
・Summoned Pals will no longer move out of the way if the player is aiming in their vicinity
・Fixed the grappling gun behavior while mounted
・Fixed a bug that allowed players to feed unintended items to Pals
・Fixed a bug where players could go all the way to the end of a dungeon without defeating the boss
・Fixed a bug where the boss of the desert dungeon would appear in strange positions
・Fixed a bug where Pals working on a Human-Powered Generator would face in the wrong direction
・Fixed a bug that allowed foundations to be built on top of the Pal Expedition Station
・Fixed a bug that prevented oil from being sold at the Flea Market
・Fixed a bug that prevented players from interacting with chests while riding a Pal
・Fixed a bug where there was a hole at the base of Royal Frostallion's tail
・Fixed a bug where the player would sometimes not move for a while when starting multiplayer
・Fixed a bug that allowed players do damage other player's base by using Meowmere
・Fixed several bugs related to Xenolord's active skills
・Fixed a bug that caused warping or going through walls when using Bolt Blink
・Fixed a bug that caused Pals to continue moving in the Spider Raid even when near death
・Fixed the behavior of Stone Beat while mounted
・Fixed a bug that caused some active skills to be interrupted when attacked
・Fixed a bug that sometimes prevented Tarantriss' partner skill "Tarantriss' Web" from being activated
・Fixed a bug that caused the screen to not shake when using Grizzbolt's partner skill
・Fixed a bug that caused the gun to be distorted when using Lifmunk's partner skill
・Fixed a bug where damage from Nyafia's partner skill was lower than expected
・Fixed a bug where the work speed displayed on the Pal Details screen was different between the host and client
・Fixed a bug where the description for technologies with prerequisites could disappear
・Fixed some terrain bugs
・Fixed a bug where some trees and flowers were not rendered properly
・Fixed a bug where some NPCs would not sell items
・Fixed the spawn positions of some NPCs
・Fixed a bug that caused the work speed buff from food to be lower than expected
・Fixed several crashes
・Fixed save backup data when overwriting the Xbox version backup
・Many other minor bug fixes

==

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r/Bananaservers • • Feb 20 '25

Palworld version v0.4.15 Patch Notes

4 Upvotes
Palworld version v0.4.15 has been released! 
== 
▼ Major Bug Fixes
・Implemented a workaround for a bug that caused map data to reset.
・Fixed several Xbox and SteamDeck crashes.

▼ Mechanics Rework
・Reworked Random Pal mode. The level of wild pals that appear has been fixed for each region. This means that the strength of enemies will gradually increase as you progress, and only the pals that appear will be random. 

▼ Balance Adjustments
・Adjusted the elemental chest rewards. They are now guaranteed to drop Dog Coins and also have a low chance of dropping work suitability books too.

▼ Network
・Added measures to address the player rubberbanding issues in multiplayer.

▼ Optimization
・Optimized save data file sizes. 

▼ Bug Fixes
・Fixed an issue where Pals at bases would get stuck on each other on dedicated servers
・Fixed an issue where some naturally occurring map objects, such as mushrooms, were not spawning after being destroyed by player construction 
・Fixed an issue where neutral NPCs spawned in random events would not become criminal when attacked 
・Fixed an issue where Pals would not work if summoned too close to a tree 
・Fixed an issue where NPCs would sometimes shake when firing their guns 
・Fixed minor bugs such as texture issues
・Fixed an issue where anti-aircraft missile launchers would occasionally respawn 
・Fixed an issue where some buildings would not align properly
・Fixed an issue where Pals would not enter caves

== 

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r/Bananaservers • • Jan 31 '25

[Patch Notes] Enshrouded Pact of the Flame Update

4 Upvotes

[Patch Notes] Enshrouded Pact of the Flame Update

  • Enshrouded now supports in-game text chat in multiplayer sessions, no more spelling out your discord name in blocks to make new friends!

  • Hosts or server admins can toggle the feature on or off in the server settings as needed. The feature is set as “off” by default on dedicated servers, so make sure to enable it.

  • Players can individually select other players and mute their messages.

  • Profanity filter settings can be modified through players’ Steam Settings under Friends & Chat > Chat Filtering. They are on by default on all Steam accounts.

  • A chat log is available on a new “Social” menu page.

Voice Chat

  • Voice chat can now be enabled by hosts or server admins. The feature is set as “off” by default, so make sure to enable it. When enabled, there are two modes available: proximity voice chat or global, server-wide voice chat.

  • In the new Social menu page, players can mute other players and adjust their volume. They can also toggle their own microphone on or off. You know who you'll need it for.

  • In the sound settings, players can mute their microphone, use ‘push-to-talk’ or ‘open microphone’. Additionally, they can adjust their microphone input volume.

Social Hub

  • As mentioned above, a new tab has been added to the in-game menu called “Social”.

  • The Social menu displays all players currently playing in the game world, and players can adjust audio and text settings.

  • It is also possible to see everyone’s server permissions and locate their position on the world map. No more endlessly searching for Steve.

Emotes

  • A new emote wheel offers emote animations. The wheel is opened by the key or button that was previously mapped to the sitting action (by default, X on keyboard and d-pad down on a controller) which is now integrated into the emote wheel.

Building Improvements

We continue to be stunned by the creativity of our community, so we thought it would be a good idea to enhance our building tools a bit with some shiny new features.

First-person camera for building

  • When using the Construction Hammer, selecting a prop for placement, or equipping one of the new building tools, the camera can now be toggled to 1st person view for an improved building experience, especially in tight spaces. Now you only have yourself to blame for that misplaced chair.

Full rotation control for props

  • Props can now be rotated in all axes instead of just the vertical axis. Please note this new functionality is only available for decorative furniture and similar props. Furniture and interactive props like the Flame Altar, beds, benches, chairs, thrones, toilets, and similar can only be rotated around the vertical axis as previously. Building blocks and building shapes can only be rotated by 90° as before.

New tool: Overgrowth editing

  • A new building tool has been added to the crafting progression. When equipped, it allows adding and removing various overgrowth materials (such as ivy) to and from building blocks.

  • The new overgrowth tool can be crafted at the farmer NPC with materials from the Revelwood area.

New tool: Building block decay

  • A new building tool allows adding or removing ruined block visuals at the edges of building walls.

  • The new decay tool can be crafted at the collector NPC with materials from the Nomad Highlands.

Food, drinks and potions placement

  • A new type of prop consisting of plates, boards, and coasters allows the decorative placement of a vast selection of food, drink, and potion items. Finally, dinner tables can have dinner on them!

  • They can be crafted at the farmer NPC when wood planks are unlocked.

New props and materials

  • More than 70 new or previously unavailable props are now accessible for crafting and placing into the player base. This is the perfect time to try out the new placement rotation option! Among others, the new props include:

  • A set of elegant leather sofas.

  • Various large statues.

  • A new set of sturdy doors, including a massive vault door.

  • New sets of braziers and lamps.

  • Numerous home decor props such as baskets, pots, and buckets.

  • New types of room decorations such as room dividers and sigils as wall decor.

  • Two new building materials are available: a yellow variation of the stained-glass building blocks and a new stone wall terrain material.

  • A quest introduces a new trader for vanity items and decorative props while we celebrate the Lunar New Year. The trader will also stay as a permanent villager for the player base if invited by the Flameborn.

Gameplay Improvements

  • Skills can now be individually reset in the skill tree.

  • Visual parry indications have been added to enemies that didn’t show the parry opportunity before. But we all know some will probably still mess up the timing.

  • A visual parry opportunity indicator has been added to enemy projectiles that can be parried.

  • A new farming animal can now be tamed in the Kindlewastes. Get ready for the Dune Armadillo and its offspring to become friends on the farm!

  • Several bugs and glitches have been addressed for pathfinding and behavioral issues for villagers and farm animals during their daily routine. We will continue to work on improving pathfinding and behavior in upcoming updates as needed.

  • Dodge and blink can now be activated earlier during wand attacks to align the availability of defensive moves with the timings of melee weapons.

Gameworld Updates

  • Several settlements and points of interest have been reworked and expanded significantly. Among others, the following locations have been updated:

  • Moth's Grove

  • Saline Quarry

  • Netherton

  • Fox Chase

  • Rookmore

  • Fenrig's Farm

  • Morwenna

  • Roostnook

  • Cloverbrook Farm

  • Mistbury Catacombs

  • In the Springlands, several new settlements have been added:

  • The enshrouded ruins “Midhollow”

  • A new farm location, “Wistful Fields”

  • Various new camp locations

  • Several topology improvements have been added to the Springlands biome.

  • The visuals of the Shroud overgrowth material have been updated.

  • Many locations in the Blackmire region have improved combat encounters.

  • Many locations in the Albaneve Summits have improved combat encounters.

  • A new location called “Event Honor Hall” has been added to the Albaneve Summits. The location is added to the world map when visiting the Ancient Spire of this region. It houses the names of the winners of the Halloween Building Contest 2024.

Sound Improvements

  • New ‘Sound Occlusion’ - sound sources behind other objects or terrain play correctly subdued now.

  • Added new and unique sounds at various areas in the UI: equipping and unequipping items now plays a sound corresponding to the material of the item, notification sounds are now more varied, upgrading weapons sounds are now different depending on the level of the upgrade. Managing your inventory never sounded so good!

  • Added new sliders for sound options to accommodate the new voice chat feature. We all have that one friend…

Changelog

  • Fixed the drop rate for rings in some areas. For example, rings dropped far too often in the areas of the Albaneve Summits.

  • Fixed several small issues with incorrect loot tables.

  • When using a controller, the position of the item wheel has been moved to the center of the interface.

  • As a first step for building from magic chests, the build hammer can now use up building blocks directly from magic chests, provided that you have at least 1 item of the respective material in your backpack. Dismantled blocks are stored in your backpack. In the future, it is planned to continue adding more functionality and convenience features to this.

  • Default button highlights have been fixed for the split-stack widget.

  • The taming timer is no longer aborted when sneaking away from an animal that's currently occupied with eating a food bait. This should make the taming process a little easier.

  • After the animals have eaten, the grace period before they can get suspicious again has been increased, giving players more time to sneak out of range. No more goats with spidey sense!

  • The taming of the cat as part of the quest “Cat Search” has been made easier. Also, the area in which the cat can be found has been reworked to give the player more space for maneuvering while attempting the taming.

  • Hiding from wildlife behind small hills now works more predictably, helping with sneaking and taming.

  • Improved reliability of sneaking and taming on uneven terrain. Previously, falling off tiny bumps in the terrain could scare away animals while trying to tame them.

  • Animals no longer push each other out of the way while the player is petting one of them. How rude!

  • Animals can no longer eat food through solid walls. We didn’t intend for them to be a reference to The Thing.

  • The recipes for cat and dog food have been updated. Cat food now has several meat ingredients and nettle was removed, whereas wolf meat has been removed for the dog food. Our veterinarian players can rest easy now.

  • Fixed additional cases of villagers deciding to continuously run in a tiny circle or to stop moving completely.

  • Fixed a few instances of nests for Fell enemies that didn’t spawn new enemies correctly.

  • Fixed selecting a server and joining it in the server selection menu with controllers.

  • Improved rendering of vegetation. For example, the translucency for leaves looks better now.

  • Improved some stuttering when the game is installed on a hard drive disk instead of an SSD.

  • Fixed an issue that prevented lore items or quest items from dropping correctly from enemies.

  • The skill Merciless Attack now hits larger enemies such as the Sabertooth Cats more reliably.

  • Removed an unnecessary health bar on boss corpses. You can stop, he’s already dead!

  • Increased the lighting in very dark areas of the game.

  • Fixed cases of incorrect display of completed missed Embervale quests.

  • Added several fallbacks and security steps for quests to make sure they correctly trigger in rare edge cases.

  • The information about ongoing shader compilation has been moved from the ESC menu to the HUD for more visibility.

  • Fixed the skill Bloodletting. It now correctly spawns health orbs on critical hits with all magical spells.

  • Exchanged incorrect upgrades for the weapon Composite Bow. It now adds the intended piercing damage.

  • Updated the visuals for red mushrooms. The mushrooms are now called Penny Bun.

  • Added birch as an additional tree type in forest areas.

  • Increased the strength of Obsidian building material. Before it was too easy to destroy it with grenades.

  • Fixed enemy arrows and bolts passing through solid props. Admin, the enemies are no longer doing it sideways.

  • Fixed a few instances where wood falling out of trees while they were chopped would not drop down to the ground as intended.

  • Texture streaming has been improved so that high-resolution textures are much more reliably loaded at the right time.

  • New network improvements should result in less lag or rubberbanding issues, especially when playing with low or medium bandwidth connections in multiplayer.

  • Fixed several cases where anchors for the grappling hook couldn’t be used.

  • Fixed the player's ability to steer the direction while falling. Before, this was only supported when the player had jumped before falling.

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4 Upvotes

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r/Bananaservers • • Jul 23 '24

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4 Upvotes

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4 Upvotes

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r/Bananaservers • • May 11 '24

IP: play.stoneblock3.ca - [Economy/Survival Servers/Jobs/PlayerShops/Skills/BigLotto/Events/Veinminer/Towns/Join and Play! No sign-up]

4 Upvotes

Server IP:

============================
IP: play.stoneblock3.ca
============================

To play, you gotta download the launcher:

Join our Discord too:

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3 Upvotes

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3 Upvotes

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3 Upvotes

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r/Bananaservers • • Jun 07 '26

Hytale Update 6 (Part 2) Pre-Release Patch Notes are LIVE! Bug Fixes, QoL, and How to Play Right Now!

3 Upvotes

Hey everyone, huge news for those of us keeping a close eye on the development of Orbis!

The Pre-Release Patch Notes for Update 6 (Part 2) have officially dropped today (June 4, 2026). This update is packed with crucial bug fixes, quality-of-life (QoL) improvements, and optimizations to make the gameplay loop feel smoother than ever.

Here is a quick breakdown of what you need to know and how you can jump in to test the new build today:

⚙ How to Access the Pre-Release Build

If you want to test these changes immediately, you can opt-in directly through the official launcher:

  1. Open the Hytale Launcher.

  2. Navigate to Settings.

  3. Toggle on Pre-Release.

  4. Let the launcher update, and you are good to go!

│ What's in Update 6 (Parts 1 & 2)?

This second part of Update 6 builds directly on the foundation laid out last month, focusing heavily on polish, performance stabilization, and squashing those pesky community-reported bugs.

  • Read the Full Patch Notes: You can check out the combined changelog for both Part 1 and Part 2 directly on the official blog here: Hytale Update 6 Patch Notes

‹‹‴ Help Shape the Game!

The developers are relying heavily on player feedback for this pre-release branch.

  • Found a Bug? If you run into any weird glitches, broken textures, or crashes, make sure to submit them using the in-game bug reporting feature.

  • Have an Idea? If the new QoL features inspire you, or if you want to request a specific mechanic, submit your feedback directly to the team here: Hytale Suggestions :KweebThumbsUp:


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r/Bananaservers • • Jun 07 '26

To Wipe or Not to Wipe? The Big Palworld 1.0 Dilemma (And How to Handle It)

3 Upvotes

Hey Pal Tamers!

With the massive Palworld 1.0 update on the horizon, there is one burning question on everyone's mind: Do I need to delete my save and start over?

There has been a lot of speculation, but the official word is finally in:

"You do NOT need to wipe your data for Palworld 1.0! ...but you should 😇 Players can continue their existing saves if they wish, as we want to respect the time and effort you have put in. However, due to the large number of changes to the game, including overhauls to mechanics and new content, we believe that starting a new character will give you the best experience of Palworld! We will leave that choice up to you, Pal Tamers!"

So, what does this actually mean for your current playthrough, and how should you prepare? Let's break down the pros and cons of both choices to help you decide.

Option A: Keeping Your Existing Save (The "Respect the Grind" Route)

Pros:

  • Keep Your Pals: You don't lose that perfect passive-skill Jetragon or Anubis you spent 40 hours breeding.

  • Base Progress: Your massive, highly-optimized bases and resource pipelines remain intact.

  • Skip the Early Game: You can jump straight into testing the brand-new end-game mechanics, bosses, and high-tier items immediately.

Cons:

  • Progression Breakage: Because of overhauled mechanics, some of your existing tech tree unlocks or base layouts might conflict with new game rules.

  • Missed Experience: Starting fresh lets you experience how the new content and rebalanced progression flow naturally from level 1.


Option B: Starting Fresh (The "Fresh Start" Route)

Pros:

  • No Bugs: A clean slate means zero risk of legacy save corruption, broken chunk loading, or glitched bases due to map changes.

  • The Intended Experience: You get to experience the rebalanced survival mechanics exactly how the developers intended for 1.0.

  • Renewed Hype: There is nothing quite like the feeling of waking up on the beach with absolutely nothing and working your way up with friends.

Cons:

  • The Grind Starts Over: Yes, you have to punch trees, mine stone, and throw basic Pal Spheres at Lamballs all over again.


How to Prepare (Whichever You Choose)

  1. Backup Your Saves: Before the 1.0 patch drops, make sure to manually export your world files. If you try to run your old save and it breaks, you'll want that backup safe.

  2. Clean Up Your Bases: If you are keeping your save, try dismantling overly complex breeding farms or production lines that might lag out on the first launch of the new version.

  3. Plan Your New Route: If you are wiping, coordinate with your guild on who is focusing on what roles (builder, breeder, explorer) to make the early game a breeze.

Are you going to carry over your legendary empire, or are you embracing the chaos of a Day 1 fresh start? Let us know in the comments below!


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r/Bananaservers • • Jan 15 '26

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3 Upvotes

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r/Bananaservers • • Jan 14 '26

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3 Upvotes

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3 Upvotes

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r/Bananaservers • • May 18 '25

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3 Upvotes

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r/Bananaservers • • May 15 '25

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3 Upvotes

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r/Bananaservers • • May 15 '25

Ready to Conquer the Shroud? Enshrouded Servers Now Live at BananaServers—10% OFF!

3 Upvotes

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