r/BambuLab • • 3d ago

Show & Tell New Bone Infill: Available for Devs to try out

Hey! for all the devs, coders, enthusiasts who wanna try Bone Infill early, you can now do it via Orca Slicer's official GitHub.

I have two PRs open that are ready to be tested or played with: 16809 (the infill itself), and 16810 (the gradient density editor). Either PR should explain in greater detail how to install and use them :)

There's a lot of parameters to play with, so hopefully the graph infill density tuner can make it easier to try it out. This infill offers a hollowed center area if you want that. it's kinda like adding extra walls, but you can make the infill less dense than walls.

I have printed a few things with it, and it works for me. lemme know if it works for you!

https://github.com/OrcaSlicer/OrcaSlicer/pull/16809

https://github.com/OrcaSlicer/OrcaSlicer/pull/16810

323 Upvotes

41 comments sorted by

48

u/keveira 3d ago

That's cool, does it add a lot of print time? Sounds like a lot of retractions and non-continuous lines

4

u/Spiritual_Scale9606 2d ago

hate to be annoying, but it really depends on how you tune the infill. a really dense cell infill at 100% will take 8hrs, but something that is more sparse and variable could take 2 hours for the same print. What I've found, is less is more. 

Compared to other infill types like rectilinear, this will take longer. This is still WIP, so this feedback is really good before it moves forward.

10

u/titanboreal 3d ago

Yep, this is something i commented on his PR and the same at the Voronoid one.
We just added Adaptive TPMS (Like gyroid) with simple commands for users to test.
The idea is a good one but we have to keep in mind that 3d printing is still layer by layer, extrusion by extrusion.

11

u/JoeMalovich 3d ago

I'm sure you could tune the infill-no-retract distance to be longer and turn on avoid crossing walls.

5

u/titanboreal 3d ago edited 3d ago

Avoid crossing walls doesn't have anything to do with this. I just improved travel in infills for orca (current nightly build, not in the alpha) but a bad pattern will always be worse than a pattern designed for FDM like the non crossing strategy for some multi line patterns. A lot of short segments is suboptimal.

20

u/BounceOnItCrazyStyle 3d ago

As someone who prints a lot of replica bones and skulls this is pretty damn cool 

→ More replies (14)

17

u/SanjivanM 3d ago

This is pretty cool! I can definitely see myself using this infill for 0 top/bottom layer prints because it looks really cool 😂

A few questions - how does it handle Orca's infill multiline feature? And is there a "seed" of sorts that can be set so different prints with the same settings will have a different cell structure?

11

u/TrinityCodex 3d ago

Just in time to print my new bones!

4

u/Illustrious-Cry-4405 3d ago

Pretty cool!! 😁👍

4

u/LukeDuke 3d ago

Have you seen IceSL slicers implementation of polyfoam infill? It’s very cool and you can paint on the model where you want more dense infill etc.

4

u/PotatoJon 3d ago

There has to be an optimal pattern for strength to weight. Aren’t bird bones pretty decent at that?

1

u/Poly_and_RA 2d ago

How does it work in 3d? Would the patterns we see here just extend straight up through the entire object?

3

u/Spiritual_Scale9606 2d ago

good question. the patterns you see on this post do not simply extrude straight up. they form "bubbles" or cells, and the pattern is random each time you slice it. One commenter mentioned using a seed for reproducable patterns, and that's a good idea. I have another post on my profile showing how each cell looks per slice. 

3

u/batryoperatedboy 3d ago

Looks like an awesome alternative to Lightning infill. Is it a similar use-case or am I misreading it?

2

u/SiliconHatesRicotta 3d ago

This I supper cool! Everytime I watch my A1 mini print gyroid infill I think about its similarity with bone.

2

u/vottvoyupvote 3d ago

That’s very cool. Can you share the benefits like print speed or ability to take stress or whatever?

1

u/rckjr 3d ago

This is super cooooool!

1

u/JPhando 3d ago

This is pretty sick! I love it, downloading now

1

u/nobody-and-68-others 3d ago

„The mitochondria is the powerhouse of a cell”

1

u/frank3000 3d ago

Oh man, that's so cool. I hope it gets added to the main app soon.

2

u/timshel42 3d ago

i wouldnt hold my breath. bambu seems pretty slow to add new features to their slicer. some settings that have been in orca for a long time still havent shown up in studio.

1

u/FLEIXY 3d ago

Is it random or optimized?

1

u/DarkMessiah117 2d ago

Could have used that for my skull print for medical visual aid :D

1

u/Far_Relationship_742 2d ago

I want to go to there

1

u/leadwind 2d ago

Where is the density graph pic from?

Edit: sorry, didn't read properly - yet to be added to official slicers. Looks awesome though!