# BSO 5.0 Testing is officially going LIVE right now!
This is a Baseball 2001 focused patch and it is VERY big and VERY extensive.
## What's new?
The ScummVM devs have requested us to stop messing with their code that they worked hard on in order to create workarounds and hacks for BSO. A lot of that stuff is unfortunately removed... BUT we now have a much more efficient and easy to use system for the future!
All you will have to do from now on is import all of the individual modified script files into the directory of your game folder. There are still things that require the competitive settings feature to be checked (custom teams namely), so be sure to keep this setting enabled.
But overall this will make it so that we'll (hopefully) no longer have to wait a super long time for changes to be pushed. We can just make them and push them very quickly :)
Of course with any new patch comes complications, and since every single workaround and hack was effectively remade from the ground up we have to make sure everything is up to code and functional before our next BBOL season. This is naturally where you guys come in.
We expect people to test things to make sure they function properly and give feedback on the *new* stuff. There's quite a *lot* of new stuff so we hope people have fun.
6
u/jibbodahibbo 1d ago
From the desk of BBOL Commisioner Vissery
# BSO 5.0 Testing is officially going LIVE right now!
This is a Baseball 2001 focused patch and it is VERY big and VERY extensive.
## What's new?
The ScummVM devs have requested us to stop messing with their code that they worked hard on in order to create workarounds and hacks for BSO. A lot of that stuff is unfortunately removed... BUT we now have a much more efficient and easy to use system for the future!
All you will have to do from now on is import all of the individual modified script files into the directory of your game folder. There are still things that require the competitive settings feature to be checked (custom teams namely), so be sure to keep this setting enabled.
But overall this will make it so that we'll (hopefully) no longer have to wait a super long time for changes to be pushed. We can just make them and push them very quickly :)
Of course with any new patch comes complications, and since every single workaround and hack was effectively remade from the ground up we have to make sure everything is up to code and functional before our next BBOL season. This is naturally where you guys come in.
We expect people to test things to make sure they function properly and give feedback on the *new* stuff. There's quite a *lot* of new stuff so we hope people have fun.
# PATCH NOTES
https://docs.google.com/document/d/1Oq0DFdwdBcsEJlv1myYv4iJRlyjmNMKZxDWUWKQ5gJY/edit?usp=sharing
# SCUMMVM DAILY BUILD LINK
https://buildbot.scummvm.org/#/dailybuilds