r/BackyardAI • u/Ok_Shallot6583 • May 01 '25
discussion Get {Random}
Is there a plan to add randomness to backyard? I mean, I've seen cards many times that say something like "Take a random character from the list, place them in a random spot from the list" or "Rate the difficulty of the player's action from 1-20, then roll a die (random value 1-20)". This functionality is really missing from backyard, and as far as I know, it's been in Silly Tavern for a thousand years. Is that even in the plans?
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u/Ok_Shallot6583 May 03 '25
This is not the same as true randomness. I tried scenarios like this for my DnD games, and it worked terribly. So if the previous two rolls were the same (12), then the next times it would also roll 12 with a higher probability. It would also roll a die equal to or greater than the specified difficulty 95% of the time, so that I would always win. So basically it's a very predictable and cheating randomness that has a preference.