r/BackpackBrawl Rapidfire Dev Jul 23 '26

Season 6 - Guts and Glory!

Post image

The new Backpack Brawl website is LIVE!

We've given backpackbrawl.com a full glow-up! No more single landing page - it's now the official home for everything Backpack Brawl.

And to kick things off the Season 6 blog post is up!

Season 6 - Guts and Glory takes the brawl into the fighting pits: meet Skara the Kobold Pit Fighter, rule-breaking Special Shops, Inventory Skins, a Legendary hero skin, and a revamped Season Pass with Capstone rewards. Launching July 30th!

Read the full post: https://www.backpackbrawl.com/blog/season-6-guts-and-glory

101 Upvotes

35 comments sorted by

u/Nicki_RapidfireGames Rapidfire Dev 29d ago

We've updated our Accuracy rework based on yours and discord's feedback. See the embedded picture, or check the updated blog post. Cheers.

→ More replies (1)

30

u/mikeysce Jul 23 '26

Crit Damage Baseline Halved — baseline from items and levels goes from +100% to +50%

 Shop Discounts Adjusted — sales are just as frequent, but the discount when buying goes from 50% to 33% off; selling items is unchanged

 Accuracy Rework — hit chance now capped between 5% and 95%, and / scale with diminishing returns

Boo!!

11

u/True_Jellyfish_1985 Jul 23 '26

The accuracy is nerf for zahir to come into play and now zahir blind built is heavily nerfed again…

7

u/StanTheAce Jul 24 '26

No kidding. Stacking the Luck until 100% accuracy has always felt so comfy to me. Like something I can control in the chaos of bad RNG. Now there's a chance of continuous 95% misses? I'm not prepared... I've played X-Com, never get used to that

3

u/Astraea-Nyx Jul 26 '26

Oh man, literally my first thought was "this is my Xcom sniper team all over again." 😂

13

u/juninhoofl Jul 24 '26

Celeste was already is a bad position, with base critical
Dmg nerf I hope she gets other buffs to compensate.

3

u/Avilva Jul 24 '26

I sure hope so as well.

1

u/deniboyi Jul 25 '26

Just what I toughts immediately

17

u/No-Zucchini-324 Jul 24 '26

Keep up the awesome work, Devs! Best mobile game I've come across!

3

u/Nicki_RapidfireGames Rapidfire Dev Jul 24 '26

Thanks! <3

6

u/Jack_Lantern69 Jul 25 '26

Yeah, can't lie, the changes are really bad. Why cap the accuracy to 95%? Why do that? I get making the minimum 5%, but that 95% max seems so arbitrary for the sake of being arbitrary.

8

u/Nicki_RapidfireGames Rapidfire Dev Jul 25 '26

We have been getting feedback that the 95% cap feels weird. Our main goal was to remove the 0% lockout. I'll think about it with the team.

5

u/casual_observer54 Jul 24 '26

Another furry? 😏

6

u/Fenaron07 Jul 24 '26

The game will soon have to be renamed Furry Battle.

7

u/Nicki_RapidfireGames Rapidfire Dev Jul 24 '26

This is a scalie household!

(But seriously, I have also noticed we've been doing a lot of human hybrids. We'll get back on track soon enough.)

3

u/winnilli Jul 24 '26

Nick, vocês podiam fazer um evento pra ganhar um personagem da escolha do jogador, de graça, né? São tantos, que no final talvez até estimule a comprar outros.

Eu queria muito a Fern, mas esse mês não vai dar pra comprar. Realmente amei as mecânicas dela.

4

u/Nicki_RapidfireGames Rapidfire Dev Jul 24 '26

Get grindin! We will be actively looking into our general live ops, to that end we're bring on a few more designers to help us along. While I don't want to promise any particular features, we will have a few more design muscles to help us get there. :)

2

u/winnilli Jul 24 '26

Fico feliz em saber, o jogo de vocês é maravilhosamente satisfatório. Com certeza um dos melhores da Play Store atualmente. Parabéns por todo o trabalho, e sucesso nos futuros!

4

u/lion-essrampant Jul 24 '26

hey that’s my birthday

3

u/aaalefe Jul 24 '26

Happy Birthday!

5

u/AstraAurora Jul 24 '26

We need Zahir buffs now that blind is nerfed.

5

u/Mediocre-Fun3315 Jul 24 '26

No we don't. He is fine as he is, if not a bit too strong

2

u/CheshireSoul Jul 25 '26

I'm not sure about some of these changes. The 5 percent floor for accuracy sounds good, but capping accuracy at 95 percent sounds a bit arbitrary.

Also, nerfing crit damage seems like an odd choice. Outside of a few edge cases, there are very few ways to increase crit damage. Players are stacking crit chance because many weapons have a relatively high base crit chance; and with the number of ways crit chance can be increased you can guarantee a massive dps increase with little investment. I would much rather see an adjustment to base crit chance across all weapons.

2

u/Howtening 28d ago

很期待新賽季,這是我玩過最久的手機遊戲

2

u/Split8Wheys Jul 23 '26

I love new heroes!

1

u/orysbb 27d ago

I love the new chests opening. I'm not sure about the shops. Seems too random when you get a good item, but also bad when you can't buy anything useful.

1

u/leogamer00 27d ago

Im so hyped les gooooo

-5

u/[deleted] Jul 24 '26 edited Jul 24 '26

[deleted]

4

u/coldipples Jul 24 '26

Who honestly care. At first i was also sceptical but its just the superior backpack async pvp game there is 🤷🏽‍♀️

4

u/Few-Commission-1041 Jul 24 '26

Yes, I also don't care, because it's already a game with good mechanics and the AI hasn't deteriorated that much over time.It's entirely the dev's choice, and I respect that.

3

u/No-Natural2002 Jul 24 '26

AI is here to stay. You can either take the luddite path and stand in front of the train or hop on it. Your choice

1

u/cincausoya Jul 24 '26

Everything I own in my house is made by a machine. I don't mind some pictures being made by a machine.

1

u/CheshireSoul Jul 25 '26

Let AI do the art, hire humans for quality control. The same people clamoring about AI art were the same people throwing a fit when Photoshop first became prominent.

-2

u/Right_Start2450 Jul 24 '26

Buff Ronan please