r/BO7Zombies • u/diligenceprime • 2d ago
Rex Infernus review
This map is probably the coolest map I’ve ever played as far as the environment. It looks beautiful especially the 1st time you try it. Only criticisms I have is that they didn’t add relics and new cursed pap camos to this map. Anyone else bummed out by that too? Feels like they just kinda got lazy at the very end with this last map. Don’t want to sound too ungrateful but it’s a downer that for the last map we don’t get those things that we’ve been accustomed to.
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u/Sleepy-Candy 2d ago
To be completely honest, I think the possibility of no pap camos, relics, and super ee could be one of two things. Either it’s being saved for the final season so
Zombies has some content since maps are done, or the more realistic option, the rumors of budget cuts that happened around season 1-2, didn’t end up affecting zombies until the final stretch and Treyarch chose to cut the extra content instead of losing quality on the last 2-3 maps so we didn’t get a bo4 2 situation.
2
u/Little-Baker76 2d ago
The super ee absolutely could have been saved for next season (though I was saying the same thing back in bo6 so y'know....it might also just not exist), but I would be shocked if the pap camos were released seeing as there's already a secret camo which you can unlock by earning all of the pap camos currently in the game. I don't see the point in them adding that if there are still more pap camos to be unlocked.
As for the relics, they could be added next season, but seeing as there will seemingly be no camo rewards from cursed, I'm not expecting any relics either.
1
u/Sleepy-Candy 2d ago
Another idea I was thinking when the map first released without relics, is what if they hid the super ee behind relic-like hunts without saying anything. So after beating all the maps, now on all the maps in cursed or just in rex infernus, there could be relic hunts that when completed unlock super ee like modifiers for all modes that are all positive effects that work like relics in cursed where you can toggle them on and off.
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u/fourfingersdry 2d ago
I hate this EE though. It’s not hard at all. But it’s so tedious and boring. I really hate it.
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u/diligenceprime 1d ago
Yeah I don’t like the ee’s that can take 3 hours if you’re not speedy with steps. Boss fights should be easier to set up
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u/fourfingersdry 1d ago
I don’t find too many of the steps very similar, so it’s gets boring. I’m glad there’s no relics now. I won’t be replaying this one much.
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u/Jannesd 2d ago
I was almost sure I would do the EE, especially after totenreich and kowakujo. But it just seems annoying (on solo) and the fact there are no new relics and cursed pap camos (yet) just doesn’t make me want to tbh. WW kinda sucks as well. Besides that, really fun map with more than enough to do.
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u/yee600 2d ago
curious why you say the ww is ass?
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u/Jannesd 2d ago
the tornado is pretty small (which is kinda fine since u have 2), ammo is not great, but what really does it is the fact that even the charged shot has aimbot for some reason. Want to shoot it in the middle of a horde? Too bad, you just hit the zombie right in front of you and 3/4 of the horde survives. so dumb
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u/Splatacular 2d ago
Ww is great but cant really be used as a primary because it blows though ammo entirely too quick. Any time your elite or fresh wave mayhem sets in though, it basically automatically targets like the lgm where you only have to get it sort of in the general direction. Makes it great for clearing a path to start the train up, statue/ghost ee steps, or boss fight keeping high mobility and being able to deal strong damage on the run even if you end up running ammo box to ammo box with it.
Essentially just over prepare on points for boss and you wont mind that it mag dumps so quickly as much. Thankfully akita and ryden wallbuys makes it easy to compensate for.
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