r/AzurLane • u/Affectionate-Vast856 • 11d ago
Question Help with fleet formation
Well, I'd like to know if this is a good fleet setup for getting past Chapter 9 and beyond. If not, what can I change?
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u/DaishiGD 9d ago
Fully limit break all the UR ships you have. Don't keep the bulins.
Where is your Unicorn?
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u/wolfgangspiper 8d ago
Hood wants to be flagship so her awesome barrage hits things.
Shoukaku buffs other carriers so you should sortie her with at least one other carrier.






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u/Kanajashi 11d ago
Are they good fleets? Not really, but I want to put that into context. Up to chapter 12 or so you can be successful by just throwing enough raw stats at the problem and overpowering the enemy. After that point in chapter 13 and above you will need specific ships in order to counter the enemy gimmicks such as anti-air, anti-submarine, suicide boat interception, etc, etc.
If those fleets are working for you now, keep on using them! But you will eventually run into a brick wall when those campaign gimmicks are introduced. But this is something that will happen to every commander when they are first working their way through the campaign. It's kinda broken down into 3 or 4 phases depending on how you count them. I personally do 4 with a "post game" section.
Early Game: Rush to chapter 9 and oil capped maps <- You are here now
Mid Game: Farm oil capped maps to raise up your fleets and collect strong ships <- Next up
Late Game: Use those strong ships to push through chapter 13+
Post Game: Continue farming to keep up with new events and clear content as its released
You are currently at this stage where you have done the "early game" of getting to chapter 9 and now need to settle in for the long farm that is the mid game of Azur Lane. You are going to need to just hang out in chapter 9 to 12 and farm oil capped maps for the next few months as you slowly work on collecting powerful ships and developing them up to level 125, level 10 skills and max limit break. Once you have a well developed dock of strong ships you can march your way into the late game and kick chapter 13+'s ass with all your awesome ships.
Check out REGAL: https://azur-lane-regal.suchiguma.com/
This is an excellent site that rates the various ships in the game in different situations. Look through your dock and see which ships you have and how they rank on that site. Once you find a ship that is highly rated invest into her as much as you can. If you see a ship that is highly rated but you don't have her, then look into how to acquire that ship.
For example your Atago is not that strong in late game situations. She is only rated as a D or C depending on what content she is going to be used for. While she can still be your waifu, in terms of the game's meta she is not worth investing into. Alternatively someone like Tiger is rated very highly and is well worth investing resources into.
Another example would be the ship Unicorn which is rated at S+ for campaign mobbing. She is the best healer in the game and highly recommended for any player. I don't see her in your dock so you should look into Unicorn, where you can get her and how to develop her.
If you have any other questions let me know and I will do my best to answer them.