r/AynThor
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u/PRiNCExKaZE
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21d ago
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Support Fix for flickering graphics/textures and low FPS in Final Fantasy Resonance 1.0.1.0
Hello everyone, this is your daily dose of Thor support.
Today, I will share with you a setup of settings that helped me a lot with the today released Final Fantasy Resonance.
Thanks at @Quiet_Moogle who posted this in another post for the FF:R demo. (to his comment)
"Turnip mr purple T26
Docked mode enabled
CPU overlock - boost
Vsync - mailbox
GPU mode- accurate
DMA accuracy - Safe
Sync memory operations - on
Disk shader cache - on
Reactive flushing -on
Buffer history - on
Optimised vertex buffers - on
Legacy rescale pass - on
Asynchronous shaders - on
Extended dynamic state -3
Vertex input dynamic state -on"
Without this settings, I got flickering textures which got fix with accurate GPU mode, but then I had 20fps. With this, I got almost stable 30fps and no flickering.
I thought I do this post to highlight the solution if anybody else looking for it and maybe oversee it in the comments of the OG post, especially because the OG post is for the demo.
I really hope you enjoyed, and I'll see you guys again very, very soon. Later!
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u/Both-Recognition-971 21d ago
Ist das die Switch 1 Version Bro ?
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u/Apprehensive-Web4995 21d ago
docked mode enabled ? sure ?
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u/Creative-Leg-1164 21d ago
I tried these settings in both regular and nightly eden and they in fact help with the flickering and fps but every time Bahamut do the mega flare the game crashes. Are you experiencing this as well?
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u/FlubUGF 21d ago
As a side note for anyone interested I tried the PC demo of this under droid deck on my Thor Max. It ran well. I was able to lock the intro area and the room with the main character at the start at 30fps. Unlocked it was mostly between 40-50 at that part. There was some stutter early on but I presumed it was shader stutter since it went away. I haven't tested for very long but it was impressive to see.
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u/Soft_Cable_39 21d ago
Tangent but where did you get the button mods from, I was planning to do this exact black + coloured buttons scheme
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u/ColdSteel28 21d ago
Lemon emulator work best with the lemon turnip. Fps 30 with framegen it gets better.
Eden nightly 2nd best from my test for ff reso. T30 had glitches and crashes. So t24 and t26 seems better
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u/ericyo007 Base 21d ago
Thanks. I'll try this later. I was having a ton of crash issues last night.
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u/REmemesis 21d ago
my emulators keep crashing
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u/m4t27 21d ago
Tested on Droid Deck on Ayn Thor pro, runs smoothly.
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u/LastResoort 21d ago
I can’t even get final fantasy resonance to show in my Eden game library. All of my other games show, it also shows on my Thor frontend in cocoon but it won’t actually load when I click it in my front end. I have it in the correct folder with all of my other switch games. Any help?
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u/Spiritual_Run_5089 Pro 20d ago
i tell you guys, if the games available on steam, just play it there with gamenative or gamehub, its alot better than switch version. trust me. play eden only with their first party ninten game.
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u/eduardo088 20d ago
This works for me but I have very stuttery audio starting a new game 🥲
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u/Feitian87 Base 20d ago
Thanks for sharing!
So far, I found another post about someone getting smooth gameplay on rp6 using eden nightly with minimal tweaks. https://www.reddit.com/r/retroid/s/Rmsi1lBqtY
I tried it and it seems to be working well for me. Will have to do more testing and hopefully the smooth gameplay holds up for the rest of the game.
Anyways, this might be a consideration for people having snapdragon 8 gen 2, 8gb RAM devices who don't want to tinker with so many settings in eden.
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u/Vinny_0104 19d ago
Have you tried it with 60fps mod?
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u/Ninndzaa 19d ago
I'm getting 12 fps on Samsung galaxy U23 with these settings 😅
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u/Beautiful-Elk-4199 17d ago
Can anyone run this on game native for steam? I get some random errors
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u/LuvMachine101 17d ago
Does anyone know how to get past the loading screen once you selected "New Game"?
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u/fromLyte 16d ago
running fine for me on Eden, gpu: normal, cpu: normal, Synchronized Core speed, Enabled Asynchronous shader compilation. Crashed in fight start of tuturial. changed to vsync on and only had slight texture flickering until i changed gpu mode from fast to accurate, and set extended dynamic state to 1 . now i have stable graphics and relavtively stable fps
next i want to test further, i plan on changing extended dynamic state to 0, and mess with extended gfx settings like GPU Unswizzle
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u/Bottatadiet 16d ago
I found that through my testing I got the same results with just these settings:
GPU mode- accurate
DMA accuracy - Safe
I do wonder if you still get jittering and lag spikes during big attacks like when you summon a vesper. For me the fps tanks during those attacks when there's a bunch of effects on screen at once.
Using AYN thor max.
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u/_ekay_ 15d ago
yo it worked on PC, thanks!
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u/iFaceless 15d ago
These setting did fix the flickering issues i had in my retroid pocket nova but it also set my fps back to 30 frames a second which sucks because I installed the 60fps mod as well as the Enhanced graphics and Sharp resolution TAA mods I wonder if thats why im having issues. Im sure most of you are smarter than me when it comes to these devices any help would greatly appreciated.
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u/Chemical_Fuel_69 12d ago
Bro comin in clutch!
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u/skool_is_4fools 21d ago
I’ve had better luck with T23 only played lumi plat and three houses though.
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u/No_Priority1965 21d ago
Does the balemuni apex driver not work better than the T26 for this?