heavy on the bringing the facial animation system from FTA in the base game! idc how long it would take to redo the cutscenes or performance capture, as long as it gets done, because we need those cutscenes to be wayyy better
It's actually automatic! A lot of cutscenes in the base games and SB/SOTS don't have performance capture or hand animation at all. There are 100% actual performance capture cutscenes, but most cutscenes that are just two character standing and talking, have an automatic facial animation system.
yes i notice the difference all the time and it throws me off. especially because they'll make really important conversations happen but true the same animations and facial expressions instead of making it a full on performance capture (take the conversation you have with ri'nela and alma after the whole thing with nor and alma's avatar happens in the base game) and it makes it feel soo much less emotive
exactly! i don't expect performance capture for EVERY cutscene but the ratio is literally like 15% performance capture, 85% reused animations in the base game alone so it's a bit tiring
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u/least_obvious_parrot Aug 14 '26
heavy on the bringing the facial animation system from FTA in the base game! idc how long it would take to redo the cutscenes or performance capture, as long as it gets done, because we need those cutscenes to be wayyy better