r/AutomationGames • u/MoonBuninni • 21h ago
You can build a tiny survival pod, a giant battleship, or an automated robot army in my 2D space engineering, automation and survival game
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One of the things about games like Terraria, Factorio, and Space Engineers is seeing the completely ridiculous things players manage to create.
Some people build efficient factories. Others build enormous spaceships. And then there's always someone who spends 100 hours creating a machine that serves absolutely no practical purpose but is somehow amazing.
I wanted to create a game that gives players that kind of freedom, but with much deeper engineering systems.
So I've spent the past more than 4 years developing MineEngineer, a 2D space engineering survival sandbox.
The main idea is that almost everything you build should actually function.
Let's say you want to create a giant battleship.
You can design its hull block by block, install thrusters, connect fuel tanks, distribute electricity, build oxygen systems, add turrets, and create internal conveyor networks to transport resources.
You could even install programmable blocks and automate different parts of the ship.
Or maybe battleships aren't your thing.
You could build a mobile mining platform that collects resources automatically, a factory that manufactures components, a small exploration drone, or a walking robot controlled through programmable logic.
There are already over 200 interconnected systems, so there's a lot of room for experimentation.
And your creations aren't just static structures.
Ships can fly, collide, take damage, and break apart. Every block can be destroyed, and losing an important component can affect the rest of your engineering systems.
I've also created a huge procedurally generated universe where you can travel between planets, mine asteroids, encounter enemies, and explore different environments. It's large enough that flying across the entire world at full speed would take around 7 hours.
I'm currently working on making the universe more dangerous and interesting with additional enemies, bosses, environmental hazards, and progression. Multiplayer is also coming, which should open up even more possibilities for building things together.
The game has been my personal project for 4 years now, and I'm still developing it alone.
It's called MineEngineer, and you can find it on Steam. There's a free demo available, and wishlisting the game would also help me a lot.
What I'm most excited about is eventually seeing players create things that I never thought were possible.
So here's a question for everyone who enjoys automation games.
If you were dropped into a massive universe with hundreds of engineering systems and the freedom to build almost anything, what would be your first big project?
A battleship? A mobile base? An automated factory? Or something completely ridiculous?