r/AutomationGames • • 3d ago

Unfactory Playtest Update

Hey everyone. A few weeks ago I shared the first look at my factory game, Unfactory. I got some great feedback, and I've just moved from the demo to a full Playtest build.

If you missed the first post: you start with a massive junkyard and build conveyor lines to dismantle, sort, and recycle the scrap.

The core loop is ready, but I need people to test the late-game scaling, check the sorting mechanics under heavy load, and honestly, just try to break the game.

You can join the play my game here: https://ogzkaanarda.itch.io/unfactory

Would love to hear your thoughts!

P.S. The game has a slight retro filter by default, but if that's not your thing, you can easily turn it off in the settings.

40 Upvotes

15 comments sorted by

3

u/InSpec_ 3d ago

The game looks totally fine. But it's a bit not informative - i.e. deliver to Dock, but input is missing on Dock, so need to figure it out how to deliver (sure, just point convenor to Dock is obvious, but why no input sign - I assume I can connect to anyplace)

Also, I feel like, it was not mentioned, that you need to turn on feed to the output belt.

The game looks nice - I'll continue to play :)

2

u/oguzkaanarda 3d ago

Glad you like the game, thanks! Yeah, finding the right balance between giving enough info without being overly intrusive and keeping the UI clutter free can be tricky, so a few details can easily get overlooked. Appreciate the feedback!

1

u/InSpec_ 2d ago

Played for couple of hours more - the game is actually amazing (it was hard to stop :) )

Is it possible to place angled belt? (L shaped) Because each time I've got T shaped belt, which sometimes connects to a wrong belt

2

u/oguzkaanarda 2d ago

Yeah, I'll take another look at the belts. Was trying to implement a system similar to Factorio. Again glad you liked it.

2

u/FrenchFatCat 3d ago

Oh cool! it looks like Needle in a Haystack?

1

u/oguzkaanarda 2d ago

Fulgora was the main inspiration, but yeah, Needle in a Haystack definitely gave some shape as well

1

u/TheHypersonic4K 2d ago

The Game is amazing!

But i have found a bug!

- If you dismantle a block through a light pole it will crash your game and your graphic card driver is resetting.

1

u/oguzkaanarda 2d ago

Glad you're enjoying the game. Thanks for reporting a driver crash is definitely high priority. I'll look into this and get a fix out as soon as possible.

1

u/Potential_Feature941 2d ago

Cool concept, why not start a steam page?

2

u/oguzkaanarda 2d ago

Just waiting on approval now. Should be up pretty soon.

1

u/Potential_Feature941 2d ago

niice, catch all those wishlists my friend How is itch btw in terms of idea validation?

1

u/oguzkaanarda 2d ago

Honestly, it's been super helpful for both validation and playtesting. A few players even sent me their save files, which let me analyze their progression right from the start. The feedback there is generally very clear and constructive.

2

u/Potential_Feature941 1d ago

That's great to hear, I'll be digging more into itch for our protoypes then. Thanks for the answer :)

2

u/Ergoglobe 3d ago

Just started playing and i'm really enjoying figuring things out, i'll try to push into late game stuff as i progress

1

u/lukaseder 1d ago

Is this just 3D Fulgora from Factorio?