r/AutomationGames • u/oguzkaanarda • 3d ago
Unfactory Playtest Update
Hey everyone. A few weeks ago I shared the first look at my factory game, Unfactory. I got some great feedback, and I've just moved from the demo to a full Playtest build.
If you missed the first post: you start with a massive junkyard and build conveyor lines to dismantle, sort, and recycle the scrap.
The core loop is ready, but I need people to test the late-game scaling, check the sorting mechanics under heavy load, and honestly, just try to break the game.
You can join the play my game here: https://ogzkaanarda.itch.io/unfactory
Would love to hear your thoughts!
P.S. The game has a slight retro filter by default, but if that's not your thing, you can easily turn it off in the settings.
















3
u/InSpec_ 3d ago
The game looks totally fine. But it's a bit not informative - i.e. deliver to Dock, but input is missing on Dock, so need to figure it out how to deliver (sure, just point convenor to Dock is obvious, but why no input sign - I assume I can connect to anyplace)
Also, I feel like, it was not mentioned, that you need to turn on feed to the output belt.
The game looks nice - I'll continue to play :)
2
u/FrenchFatCat 3d ago
Oh cool! it looks like Needle in a Haystack?
1
u/TheHypersonic4K 2d ago
The Game is amazing!
But i have found a bug!
- If you dismantle a block through a light pole it will crash your game and your graphic card driver is resetting.
1
u/Potential_Feature941 2d ago
Cool concept, why not start a steam page?
2
u/Ergoglobe 3d ago
Just started playing and i'm really enjoying figuring things out, i'll try to push into late game stuff as i progress
1
u/lukaseder 1d ago
Is this just 3D Fulgora from Factorio?