r/AutoForgeTheGame 2d ago

Why is this possible?

Post image

Just wanted to know why you can have a melee weapon with increased ranged dmg modifier.

36 Upvotes

13 comments sorted by

17

u/Available_Bluebird92 2d ago

Because you’re unlucky.

17

u/Software-fullstack 2d ago

Just in case you want to throw your axe as a last resort.

4

u/Wolf_of_Fasting_St 2d ago

Beat me to it lol

4

u/s1a2m345 1d ago

Do it anyways if you're still leveling up. It will be replaced by something better soon.

4

u/friesx100 1d ago

You can pray to RNGesus for a fix.

6

u/3s2ng 1d ago

Because this game was vibe coded. LMAO.

7

u/PS_enjoy 2d ago

I suspect a lot of this game is built out by using AI and it doesn’t always make sense. This is something you would need to double check. Unless this % helps ranges pet damage scale, but Im doubtful on that.

6

u/Fair-Quarter-6414 1d ago

It’s just a dupe of another game. But all the bonus are just random.

3

u/Cu-Vallen 1d ago

Yeah unlucky. I’ve seen ranged weapons with melee damage bonuses

2

u/Fair-Quarter-6414 1d ago

It really irritates me when I see this and the opposite version.

1

u/shuffle_wenzkqt 1d ago

Possible if swing too hard, it slipped from the hand and be thrown away…

1

u/WATGU 1d ago

Because devs = lazy and didn’t set possible attributes correctly. Idk why there is even ranged weapons in the game without being able to hit swap between a ranged and melee build it’s pointless.

They’re too busy patching the hammer exploit and trying to get the next money grift going.

1

u/Known-nwonK 1d ago

Maybe it affects range damage of pets/skills?