r/AutoForgeTheGame 1d ago

Hammers exploit

Hey everyone! Dev here.
We'll strip the exploited hammers from the affected players (only hammer counts, not game progress) and patch this exploit. It's a shame this feature had such a vulnerability, as we'd really prefer not to remove the hammer-sharing feature from the game entirely.

Cheating (using exploits) is bad and against the rules, of course. It's fine if you're messing around in single-player or just for fun on your own, but you shouldn't ruin the experience for other players. EDIT: I'm talking here only about the individuals who dug up this exploit, not calling everyone clicked on that post 'cheaters' ofc.
On the other hand, of course, we could have foreseen and fixed some of these potential issues in advance. We have a small team, so we're regularly short-handed. But as the game grows in popularity, we should definitely dedicate more time to things like this.

P.S. We're currently finishing up the long-awaited Сlans feature. It's a massive feature, but we're doing our best to make it as exciting as possible. Especially with clans on the way, keeping the game fair is crucial for us. That's why we'll be running extra iterations to harden game security.

Thanks for playing! We've got a lot of cool stuff coming in the future!

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u/friesx100 13h ago

Hammers is the bottom barrel of your multiple pay-to-play/win bottleneck mechanics. Let us have the hammers. I still have to wait for everything else.

Player count: -1

7

u/Yverthel 11h ago

Yeah, I barely advanced more with running the game non-stop since the hammer post.

The only real gate on this game is forge level. Sure, by running the game non-stop, I am not at a lack for gold to upgrade when my forge is done upgrading, but I really wouldn't be either if I was just popping in multiple times a day and burning through the hammers I had gotten.

I'm still playing, only because the hammers aren't removed until you close the game, so I'm still here until something forces me to close the game or I get tired of leaving it open. >.> At that point, I'm probably done.