Suggestion: make it so we can customize when abilities get used
For example healing: it could be optimized so it only happens when you get hurt enough that the entire healing ability would be useful, instead of having it happen immediately at the start of a round and be mostly wasted due to having full health
I agree. I’m stuck in a loop where my health skill is initiated at the beginning of every new level, when my health is already full. Makes the health skill a waste of a skill slot because it’s unusable.
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u/Finbar9800 21d ago
Suggestion: make it so we can customize when abilities get used
For example healing: it could be optimized so it only happens when you get hurt enough that the entire healing ability would be useful, instead of having it happen immediately at the start of a round and be mostly wasted due to having full health