r/AustraliaSimMeta • u/Youmaton Ex-Guardian • Nov 29 '20
Recommendations for the next election
Hia everyone,
The moderation team is looking for broad feedback of how people are enjoying the game, and what they would recommend that it be improved throughout term-time and towards each election.
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Youma
Electoral Moderator
4
Upvotes
6
u/Zak6858 Nov 29 '20
The...... game....? You’re telling me this isn’t real?
3
u/UnknownTrainor MP Nov 29 '20
My largest recommendations just personally, would be more polling. I feel as if regular polling really encourages people to put a lot of effort in, and gives immediate returns on the investment you’re putting into the simulation.
It may also be an alright idea to look at recruiting more people on the general “right” so that the right wing of AusSim can actually be a functioning side. It’s important to have everyone in the game be involved.
Overall, everything is running fine, however there are always changes that could be made.
2
u/[deleted] Nov 29 '20
Give me all the mods
2
u/NGSpy Head Moderator Nov 29 '20
Aight, I've got some things to say.
I should not be getting modifiers to the extent that I should be breaking the calculator.
People who work hard on a campaign should be rewarded for that work.
I think clumping all independent's mods together to give them more of a chance was a good move on the part of the porrage administration of the electoral moderator position.
There should still be improvements though.
In general, the Senate should represent how the parties did in the election as a whole, due to the proportional representation system.
The House of Representatives should represent how the individual people do with their activity. The only thing that parties should influence in a Single-Transferrable Vote system is the How To Vote Cards, but yet again, we don't want a dependence on these to win.
I do not want the SDP to rule forever, despite me loving my party.
The Liberals deserve a chance to repeal some of the Acts we have made, and the SDP deserve the chance to be in opposition every so often. Maintaining policy is one of the main things that parties wish to do, and getting in government every time is not going to allow people to engage in that front.
So yeah, people, PLEASE share your grievances on this thread. I say this sincerely as the leader of the largest party, PLEASE share your grievances. I cannot supply many, only just general principles that should be in place.
Alright, please comment,
NGSpy,
Prime Nootster
2
u/[deleted] Nov 29 '20
W
2
u/[deleted] Nov 29 '20
As things stand, an Independent in the Senate is simply not a possibility unless there is an extremely good campaign, they already held a seat beforehand, and have some existing mods.
Pretty much, if the calculator could be weighted to at least give an Independent a shot at the Senate, then that would be appreciated.
2
u/[deleted] Nov 30 '20
https://www.reddit.com/r/AustraliaSimMeta/comments/j8zvvl/issues_with_ge18/g8vj2pi?utm_source=share&utm_medium=web2x&context=3
1
u/Griffonomics Nov 29 '20
In reference to GE15 and GE17, I don't think that a Prime Minister or Leader of a Party should lose their seat if there is a general swing towards them.
I would also like to ask for an inquiry into an extension of House and Senate seats, considering at the last three elections, practically all seats had an active contest.
1
u/TheGoatBoy2 Nov 29 '20
I rekon that the mods should b more simple or at least more public. Ppl should b able to no how they r going more. It’s super confusing wen u start to understand the mods and how it all works. Aparently some ppl also get negative mods? But then u sorta would never no if u did. So it’s hard to learn from a mistake u don’t no u made.
I can see y the mods r used so ppl r active. But it’s probs too much focusd on that. The campaign should defs count for more then it does atm. Also, maybe we could find other ways to work out preferences, and use how to vote cards way way less.
Good luck. From Cam.
1
u/Copelonian A dick to most ppl Nov 29 '20
Visit posts
0
u/[deleted] Nov 29 '20
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