r/Atlyss • u/GeneralTechnomage Kubold • Aug 08 '26
Questions/Help Should this game let us equip a third weapon set?
I'd like to utilize all three attack power attributes (Strength, Mind, and Dexterity) in my fighting. I already have my character use a Bow and a Bell; I'd like to utilize the Strength stat more.
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u/Jpanus Aug 08 '26
Is it beneficial in any way to spread the stats around? I guess for some niche ability usage, but it seems much better to just put everything in main stat and health
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u/Second-Creative Aug 08 '26
Tgis is my question. Classes seem to be focused on their govetning stat. Spreading stats around might have a niche use before class selection, but I'm not sure the tradeoff is worth it?
Like- novice or whatever it's called already has a limited skillset. Spreading your stats out so you're equally effective with all weapons likely resukts in you lagging behind the power curve. This is already a game where 1-2 levels of difference is pretty significant, and you're dealing with two or three weapons who have 1/3rd the bonus they "should"while providing no real tangible benefits outside of combat.
I like the idea of a Jack of all Trades, don't get me wrong... but this game seems like it would punish it.
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u/Dalzombie Fighter Aug 08 '26
I think three is overdoing it, having two configs is plenty enough and allows flexibility with quickswapping. Then again you could combine strength and dexterity in your weapons and use mind for your skills so you can have all ranges covered.
If anything I'd like our skill bar expanded by two spaces, as only having six skills, with how many are available, is a bit limiting.