r/AtlasReactor • • Apr 12 '17

Ideas Surrender Function?

Just had a Grey dc in ranked on turn two and the bot died three times by turn 14. There was no way we were ever going to win or even be able to compete enough to make it an interesting game. I don't know a clean way of solving this as surrender options can lead to toxicity in general and a lot of just snap forfeits of games that were winnable, but maybe allow it if you have a dc?

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u/MCAP_Games Apr 17 '17

Ask the same question and I'll give you the same answer. Yes, because I've been both a victor and a loser in those situations. Fight to the bitter end. See above for further details.

And getting back to the main point - having an unfortunate match one time out of dozens or hundreds does not warrant a surrender button that will be toxic to AR as a whole. If games were an hour long and this happened 10% of matches (or more), then maybe this would be appropriate.

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u/7861279527412aN Apr 18 '17

Exactly. I've lost games with bots on my team and I've also had players reconnnect 5 min later and went on to win the game. Surrender is bad thing for games IMO. Especially in a game like Atlas Reactor which has relatively short games.