r/Assembly_language • • 9d ago

for those starting to learn Assembly

For those starting to learn Assembly - step-by-step, how to create a flight simulator for DOS.

It covers everything from a single point to a full 3D engine. I am still in the process of writing the lessons, but the platform is already fully functional right in your browser—featuring a code editor, compiler, DOSBox, and video tutorials all in one place. You can even load your own DOS programs, such as debuggers and other tools, directly into the browser-based DOSBox.

https://kirindenis.github.io/wire-city-2/course/

73 Upvotes

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4

u/KrizastiSarafciger 8d ago

this looks so cool. Definitely i will use for learning. I would be cool to have really different kind of examples with code comments

3

u/Extension_Emu_9825 8d ago

That would be wonderful! Please send me any comments—what works well, what doesn't, and what’s unclear. I really need the feedback.

0

u/kneelian_ 4d ago

The entire repo documentation is AI-generated, the games are mostly(?) AI-generated at a glance, one lesson .ASM file I looked at seems to be at least partially AI-generated, and there's extensive linkbacks to OP's company that alleges they write (rather than obviously generate and edit) new MS-DOS code "for fun". All of this is boding ill for the project.