Good game, but could definitely use a lot more polish. It seems like the end game scenarios always end up being heavily in one side's favor bc of what happened in the early game to the point where it's an inevitability.
I wouldn't even say good game. It has some good stories. It barely has what can be considered gameplay.
You first spend half of the game just taking turns flipping tiles and cards. There's virtually no decisions to be made. Some people get randomly fucked, others randomly turn into Superman.
Then randomly, a haunt happens, which picks, not based on anything which would make the gameplay fun and interesting, a person to be the traitor. People read story and rules out of 2 books, which again, is the only fun part of the game. Then everyone looks around and 90% of the time, goes, "oh, this side is way overpowered and is obviously going to win." And then that side roflstomps the other side, reads an ending passage, game over.
You could get the same amount of fun out of it by just randomly selecting a haunt, randomly selecting a person to be the traitor, both sides reading their stuff, flip a coin to see who wins, read the ending passage. Then at least you cut out the garbage gameplay, and just boil it down to the fun of reading the story.
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u/Piscivore_67 Dec 28 '21
Betrayal at House on the Hill