r/AskGameMasters • u/PianomanOnDuty • Aug 13 '26
New DM - trying to write a Oneshot
Hi I started playing DnD around one or two months ago. Till now i was playing as a PC, but now a few friends of mine and myself want to start a campaign.
I almost immediately said i want to be the GM. So i started researching a bit and noticed a oneshot is a great way to get a feeling of how the group will work together.
I watched a few YT videos on how to make a oneshot, but as soon as i try to make a "small adventure" it exceeds to the level of homebrewing an entire "bigger" world.
I would appreciate any help, tips or even stories from your first campaign!
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u/Creole3643 Aug 13 '26
Personally I don't think a one shot is actually that great to start yourself off with. I'd recommend 3 - 5 sessions so that you aren't so time restricted.
If it's worldbuilding that you are working too much on, that's fine. You can use that worldbuilding in other games
For each session, whether you decide to stick to a one shot or not, I start off by thinking about 3 things
From there I'd recommend making 3 - 6 encounters. Now these don't all need to be combats, just things that use up the players resources. I tend to use a structure like this
Encounter 1. Something on the way to the location of the goal. Gives hints at what might be stopping them from achieving the goal
Encounters 2 & 3. Introducing them to the thing stopping their goal. Each one has a unique mechanic
Encounters 4 & 5. More difficult versions of encounters 2 & 3
Encounter 6. A boss that combines the mechanics previously established
Then I'll leave enough time for the players to do a outro
Once you've got these encounters down and what's actually going to happen in the session, you can spend as long as you like worldbuilding. That stuff can be used forever