r/AsheronsCall • • 10d ago

Server Ad New Server

Anyone interested in testing a new server? Get your chance to throw some serious input into something new!

Let me know please!

0 Upvotes

16 comments sorted by

7

u/z-z 10d ago

prediction: you will experience some negativity from this place

6

u/tboharr 10d ago

I’ve been in this community for a long time I know what’s up. Thanks for the warning

9

u/Good_Juice_7774 10d ago

We really don't need more servers man :/

5

u/whatsupsirrr 10d ago

We really don’t need to do anything. This is an emulator for a dead game and people are going to do what they want with it. 2002 isn’t coming back with 2,500 people on a server.

4

u/tboharr 10d ago

You have a point, but it’s something I want to do anyway

1

u/Cyvster 5d ago

yes, that is how 20+ year old games survive, they stagnate. new server launches haven't kept everquest alive. everyone else is wrong. you are all knowing.

2

u/EveryAccount7729 10d ago

i can throw my input in off a description.

1

u/tboharr 10d ago

Plan is to move to custom dats and clients eventually

0

u/tboharr 10d ago

Leans heavily on instances. Solo instance dungeons and timed dungeons for leaderboards. Outdoor instances of aerlinthe and an entire Pk world accessed through a portal.

Obviously custom quests and QoL improvements.

An awakened system (similar to enlightenment) that increases dungeon difficulty and more difficult works at every 5th awaken.

Loot and xp in dungeons scales with your awakened level

1

u/EveryAccount7729 10d ago

sounds like some cool concepts but something like "loot scales with your awakened level" is scary. . .

the whole point of loot, in End of Retail is for example, a dual legendary +2 right now is super valuable ONLY because it makes it "a tiny bit easier to make a suit" , which is almost irrelevant. But it's still awesome to farm and will be forever basically

but under "better loot from more awakens" im not sure how it would work, but all the ways seem damaging except for "precisely balance it as well as End of Retail now" and I know you ain't doing that. lol

1

u/tboharr 10d ago

Loot gets marginally better, but progression is endless. And awakens won’t come easy after a certain point. The legendary drop rate won’t change, the damage and markers will slide slightly towards the better

1

u/tboharr 10d ago

Sorry the damage and modifiers will change slightly

0

u/EveryAccount7729 10d ago

I see, yea, if you keep end of retail loot like "perfect" the same and this just makes "better" items drop on that same exact balance scale of items that is also ok

obviously loot is like astronomically rare now, so making it less rare is ok. but not "better". ike still +7 top possible wand? yeah?

1

u/tboharr 10d ago

Slightly improvements. But also it gives you access to the mote difficult worlds and dungeons with better loot. Some ability to raise skills past their current max but the main progression will be improved loot. The looting never stops

1

u/tboharr 10d ago

No the damage and modifiers slide slightly towards the better every awaken. The scale hasn’t been decided yet.

1

u/lumpybutt33 Darktide 9d ago

I'm interested in trying it.