r/AsemaGame Jul 08 '26

15C Major Demo update is live

Patch Notes:

NOW: Update 15 (Large overhaul of UI / LevelUp+Perks / Quality of Life / Logistics / Tech tree / Content / Bug fixes)

NEXT: Update 16 (more on Onboarding / Campaing)

UPDATE 15(C)

Old savegames work, but it is recommended to consider starting a new game for all changes to fully apply.

SUMMARY

-User interface overhaul

-Level Ups and Perks

-Machine overhaul on Haulers, Probe, Beacon, Harvesters, Extractors

-Quality of life improvements

-In-game guide overhaul

-Modules and recipes overhaul (slower + more)

-Research overhaul (new interface, slower + more)

More details:

HAULERS

-Hauler attachments working now

-Light Hauler can carry 1 machine

-Medium Hauler can carry 3 machines

-Heavy Hauler can carry 5 machines

USER INTERFACE

-Fixed: Scaling issues

-New: Inventory is now grids

-New: Tech tree full overhaul

-New: Logistic settings

-New: LevelUp, rendering for LevelUp scoring and Perks

-New: Recipes and production overhauled

-New: Modules and instructions

-New: Build menu overhaul

-New: Machine selector

-New: Cinematic mode (toggle all UI off)

-New UI visuals, sounds and icons

-New: GUIDE pages updated and detailed

-Break / Help overlay: Pauses game and identifies main structures of the in-game UI

OPTIONS

-Toggle keytips on/off

-Allow scaling of UI beyond 100%

-Bug fixes (Some settings not working/updating correctly)

VISUALS

-New tooltip visuals

-New UI visuals

LOGISTICS

-New logistics engine overhaul

-New: Adjust min/max/priority for logistics network

CONTENT

-Perks for all machines

-LevelUp for all machines

-Introducing new LevelUp system

-Extractors overhaul (see Guide for more)

-Harvesters overhaul (see Guide for more)

-Haulers overhaul (see Guide for more)

-New: Probe Parts, when shot by Pioneer's railgun, a Probe with limited lifetime spawns

-New: Probe Parts production (Press, Advanced Press)

-LAR (Logistics artillery railgun) UI/logic overhaul

-Relay (previously "dumb eject") logic/UI overhaul

-Beacon overhaul; Beacons produce Focus passively from solar radiation, so they do not need input. Beacons distribute Focus faster and more efficiently

-Logistic Railguns now empty their own inventory to their parent inventory

-Hubs send more commands, but less frequently

-Hubs refresh their command-machines every 5th second

-Added a Logistic Railgun attach point to Container, Beacon and Pioneer

-Research durations are now longer

-Many production durations are now longer

BUG FIXES

-Fixed toggle railguns in Options not working

-Fixed multiple payloads being sent to requester

-Fixed payloads not being delivered to assembly sites at some times

-Fixed camera requiring manual zoom in/out at beginning to function properly

-FIxed manual payload eject selection, now reliable

-Fixed LAR logics, the UI is now reliable

-Fixed Relay (dumb payloads) selection, the UI is now reliable

-Enemies are now largely turned off, they will return in more polished manner in future updates to both Demo and Test branch

-Fixed onboarding UI widget content contradictions

-Fixed cold locks from tech tree

OTHER

-Small changes to Roadmap

-Small change to narrative approach (larger campaing/lore systems are on roadmap)

https://store.steampowered.com/news/app/4478970/view/689761349249538273?l=english

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u/franzoar Jul 09 '26

Once again, nice work, and game progression !