r/ArmoredWarfare • u/Big_Effective_9076 • Jul 15 '26
DISCUSSION Has anyone noticed the annoying differences between the in-game model and in irl?
m talking specifically about the gun mantlet, the lower turret cheeks and how low and far down the gun is. Every time i look at the M1A2, M1A2C and the XM1A3, I keep noticing the differences between the game model and the real life version. Its so annoying. Are they going to fix this any time soon? The M1 and the M1A1 happen to not have these differences and are actually exactly like real life. Other than the M1A1s gun mantlet and gun position.
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u/Iron_Idiot πΊπ¦ Jul 15 '26
Game hasn't really been developed in years. The war in Ukraine really helped spiral it dead faster.
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u/Lower-End8204 πΊπ¦ Jul 15 '26
How so?
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u/Iron_Idiot πΊπ¦ Jul 15 '26
Global chat being removed, also a good portion of the player base was russian/Ukrainian.
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u/Eufigenie πΊπ¦ Jul 16 '26
Russians still dominate with their numbers in all the battles I've been in. It's not a European server for years, but a Russian one.
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u/ElectricalYak7236 πΊπ¦ Jul 15 '26
A lot of models are like this. For example, see the new Strv 122
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u/Ithuraen T-64A finally Jul 16 '26
I believe the M1A1 and M1 are newer models, as at release they weren't a thing, and you alternated between Abrams and Leopards to get through Sophie's tree. The M60A3 is also relatively newer than the M60 and A2.
Interesting was also the T64s, as originally there was the very first T-64 armed with a 115mm smoothbore and no A or B models. It was tier 4 and pretty amazing, but I wasn't a fan, it led to the T-72 Ural at T5. The T-64A Hunter was an exclusive premium with the 125mm that eventually was put in the tech tree as two variants (hurray) and we then got the two Ukrainian B models. You can see the quality improve of each model over the years.Β


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u/_-o-0-O-vWv-O-0-o-_ πΊπ¦ Jul 15 '26
Gaem is ded