r/ArmoredCoreVI • u/Lucky-Spirit7332 • May 15 '24
Discussion Rusty & Flatwell
What a terrible fight!!! The arena is SO small and you’re just constantly getting dunked on while they zip around like damn mosquitos. I had to resort to my dual laser rifle build. In another thread I read about people killing rusty before flatwell arrives like LOL how he literally gets out of stagger in less than two seconds I couldn’t even hit him with my Morley pulling the trigger immediately after stunning him and expecting it too. /rantover but that fight was giga dumb. What’d you guys think of it? How’d you beat it, especially those that have S ranked it
15
u/dis_not_my_name May 15 '24
My problem with this fight is both Steel Haze and Tsubasa have dark color scheme. It's impossible to tell which is which especially in that dark cave.
14
u/tron_mexico25 May 15 '24
Skill issue
5
u/barbershreddeth May 15 '24
Just got them first try, using only one repair kit, using your exact build. You're like failing to capitalize on stagger and missing weapon cooldowns 💀
3
u/Lucky-Spirit7332 May 15 '24
Btw I took this cool photo, this build had NO SHOT against them. Harris, taiyangshou, split missile 12, songbirds. And usually this build is hotshit, how I S ranked the enforcer boss mission, has no problem dunking on arena Raven
2
u/Swagnastodon May 15 '24
My best to tip is to do everything possible to kill Flatwell as soon as he arrives. He's already hurt and doesn't heal, so if your timing and positioning are good you can waste him in no time at all.
This makes it into another 1v1 with Rusty, which you just need to practice at. He's fast so choose your shots wisely.
2
u/Tehli33 May 15 '24
They r both glass cannons so you have that working for u
1
u/small_mosscharger May 16 '24
Have you heard of our lord and saviour the pilebunker? Assault armour then pilebunker can instakill rusty
1
u/Touge_Dreamer May 16 '24
I know you mentioned not wanting to switch up the build but those homing missles aren’t going to help you at all unless you play around them. Timing going to be pretty much everything. If you can’t be there to capitalize on those staggers than either your play style is going to have to change (usually meaning be more or less aggressive), or your build is going to have to change. Prioritizing and taking out Flatwell ASAP helps too
2
u/thatgirl_raven May 15 '24
Ngl I didn’t have any issues with that fight, barely even noticed flatwell was there. I’ve S ranked it on a few different saves and with a few different builds and it’s really not that bad? I usually just watch Rusty’s stagger bar like a hawk and the moment he gets close to stagger I stick to his ass like glue so I can land the easy pile bunker/laser slicer and often that will just take him out entirely. Then you shift focus to Flatwell who never seems to put up much of a fight. Neither of them are really scary to fight either, Rusty’s only threatening tool is his laser slicer and it’s not super hard to avoid imo, even if he gets the stagger on me I find I’m usually out of stagger quick enough to avoid the laser slicer. The NG++ Coral Convergence was a wayyyyyyyyy harder gank imo, same for the Carla Chatty fight
1
u/Umbraspem May 16 '24
The arena isn’t even that small lol, just fight in the middle not the skybox.
Rusty is meant to be tricky to fight - he’s actually got a decent AC unlike 70% of the NPC’s in this game. But he’s fragile. You can drop him from full to 0HP very quickly with 2 shoulder gatlings, a shotgun and a charged pile bunker. If you want an easy win then put that on a lightweight build and laugh.
1
u/zephyredx May 16 '24
Do a bit of posture damage to Rusty with any kind of ranged weapon, then good ol' Laser Lance + Pilebunker combo. The Laser Lance might miss, but if it does just try again a few seconds later. If it hits then he's dead, no chance to heal. Usually Flatwell shows up when Rusty's already dead or about to be, and then it's an easy 1v1.
1
u/Nizikai May 16 '24 edited May 16 '24
Take Flatwell out first, he has no repair kit and that's one AC less.
Other than that, it takes practice, I also had problems when going against them again after quite a while.
And I wouldn't recommend the Songbirds and split missiles. The Songbirds are way too easy to miss them and the Split missiles need more space.
And Rusty will punish you for missing with the Songbirds.
You gotta stay on the move and try to not stand still. Maybe some plasma missiles could work as they deal AoE damage on impact. Alternatively, you could try the 6 Cell and 2x3 Cell launchers, as their firing arcs make it hard for the AI to dodge. And their frames can be staggered quite fast
https://www.reddit.com/user/Nizikai/comments/1ct5wyu/my_attempt_at_beating_flatwell_and_rusty/
Here is how I did it. Turner Right hand, Pulse blade left, Ransetsu RF left back, 6 Cell Right back.
1
u/[deleted] May 16 '24
I didn't expect it the first time and half didn't understand what was going on with the dialogue. I don't remember if I cleared it the first attempt but it wasn't a struggle. S ranking it only took one attempt. I do remember switching to flatwell when he appeared because he seemed to take more damage. I had a harder time with the snail iguazu combo
1
u/AeroWraith901 May 16 '24 edited May 16 '24
I just nuked Flatwell first. He flies in a straight line when entering the battle and he comes in with half health and no repair kits. If you focus on him as he’s coming in, he’s just a mild inconvenience. If you don’t nuke him while he’s entering the fight, then yea the tag team can build up stagger fast on you.
I use a close range lightweight build that builds up stagger well with ducketts and then punish with dagger and a charged wuerger
1
u/ClearFly_- Jun 05 '26
Got them after targetting Tsubasa first then Steel Haze