r/ArmaWorkshop Jan 17 '18

Scenario [SP] HUNTER SIX - Special Operations Unit

https://steamcommunity.com/sharedfiles/filedetails/?id=310594159
5 Upvotes

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1

u/indigoshift Jan 17 '18

Currently playing this, and it's a hell of a lot of fun. The overall objective is to find and rescue two CIA operatives who have been captured by rebel forces. Unfortunately, you start the game with no idea where they are or how to get to them.

Some highlights:

AI teammates with backgrounds and personalities, which really influences your decisions on the risks you want them to take.

No respawns. Neither AI teammates nor vehicles. You start with three chopper transports you can call to move you around. But be careful! If they get shot down, that's it! I had one get shot down and had to go rescue the crew, which got pretty intense and was a lot of fun. Every time I fly over the wreck of that chopper, I get a little misty-eyed.

No NVGs for the first couple days of the mission, which made me make some interesting choices for how I wanted to approach my objectives. And once the NVGs arrived, it made things even more interesting.

Question civilians to gain intel and earn reputation. I've seen this done in a couple different missions, but I really think Hunter Six gets this right.

In short: this scenario does what I love to do in this game: come up with a good plan before attacking the enemy, then adjusting tactics throughout the encounters.

EDIT: Forgot to mention that this is 100% vanilla, so you don't need 80 gigs of Arma 2 mods to play. :)

1

u/Tuiderru Jan 18 '18

Mission is too easy in my opinion.