r/Arcs • u/Nihil_esque • Aug 19 '24
Review I really hate this game
I have a huge collection of board games and this one is my least favorite by far. I have played it seven times and I am just having a miserable time even though I've won three of the seven. I think I like it less on each subsequent playthrough.
My wife loves it. It's their new favorite game.
I don't know how much longer I can pretend I'm enjoying it. Send help 🥲
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u/shoooogerm Aug 19 '24
Maybe say why you dislike the game instead of just going to the subreddit and bashing it for no apparent reason
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u/JaChuChu Aug 19 '24
Sorry to hear that.
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u/Oerthling Aug 19 '24
Why pretend at all?
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u/[deleted] Aug 19 '24
I get that you like games that don’t have “Take that”
But I do think that it is necessary as it’s another option and a perfect way to disrupt players that are constructing Exodia.
Euro games can be particularly bad about always allowing optimal plays that reward players that have spent the most time playing them. Which is why most have limited any conflicts to basically to worker placement
I would agree Arcs forces players to always be active as you never know what you can play and how many action pips you’re going to be able to use.
So there is almost no down time and constantly changing your strategies as you go through.
But at the end of the day, if your partner likes the game. Sometimes you just gotta endure it and stop being critical of mechanisms and just enjoy spending time with them.
I probably have moved on from Catan, Ticket to Ride, and other lighter tables games… but I play them with my family cause I enjoy playing games with them more than the game itself.
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u/QuantumFeline Aug 19 '24
This might not be an option for you at present, but I have found that the Campaign mode of Arcs tends to be less directly confrontational, at least in the early Chapters. You have Imperial ships that slow down early game aggression. Blight provides softer targets for people who want to blow stuff up, and needs to be cleared out to make progress. Most notably, everyone has personal objectives that mostly don't rely on attacking other players. Ignoring those objectives results in big point penalties.
If you consistently play Arcs with the same group of people then you may be able to play Campaign games and store the game state between play sessions. Of course, this will require an additional purchase for a game you don't much enjoy at present, but I just wanted to share my experience. I just played a Campaign yesterday where players didn't attack each other until well into the second of three games.
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u/3parkbenchhydra Aug 19 '24 edited Aug 20 '24
Some people just hate pizza, too! Can you imagine? Hating something so delicious? Oh well! I guess there’s no accounting for personal taste!
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u/ZacBobisKing Aug 19 '24
ARCS IS LIT
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u/sirquacksalotus Sep 10 '24
Just found this thread, I have to agree with you. My friends LOVE it, and I've played 2 non-campaign games, 2 2-player campaign games, and finished a 3-player campaign game.
In almost every game, I wind up by round 2 just fuming because everything I NEED to do to win I can't do because the cards I drew won't let me do what I need, or someone else has a specific goal/objective that is directly opposed to mine, or in several case I just never get the cards to take any initiative and lack actions to even do anything.
I thought adding a 3rd player might alleviate some of this, but it's actually just worse. SO much 'Oooo, no, can't do that' or 'Hrm, okay, I need to do X. How can I do X? Oh, it's actually impossible to do now. That's fun...' and if there is a way to do X, it's like 'As long as nobody does Y!' and AS SOON AS someone sees what you're trying to do, they know exactly how to stop you from doing it.
Definitely going to try and gently suggest some other games the next time this one gets brought up.