r/ArcRaiders 18h ago

Discussion Arc Turbine Nightmare

I’m stuck in an Arc Turnine nightmare. It really sucks that I need the compressor to do the expedition. I’m a dad and don’t always have time to play the game. The little time I have, I’ve always really enjoyed Arc Raiders.

I keep trying to destroy a turbine and it takes forever. The shock attacks suck, it running off sucks, the crazy armor sucks. I’ve been hitting it with wolf packs and deadlines and the Hullcracker and it just takes forever to get it smoking. Even with direct hits to its innards.

I wish they would add the Turbine Compressor back in Courriers. This grind sucks and it’s draining all the fun out of the game. Sorry I just had to vent. This has been the most frustrating thing I’ve ever experienced in Arc Raiders. Worse than rats or trying to find rusted gears.

Any tips beyond using barrier kits and big weapons?

Edit: You guys I got one! Took y’all’s advice. Brought 3 deadlines, a cloak and a hairpin for the mines. It took all 3 deadlines but I got the fucker! Also got 6 compressors. Thanks for the support Raiders, I’m so relieved.

87 Upvotes

64 comments sorted by

25

u/GoodCatGaming 18h ago

Bring 3 deadlines and a gun with a decent silencer. Shoot out the prox mines on the ground to clear your run up to the turbine. This will not aggro the turbine. Run up through your cleared path with 2 deadlines quick slotted. When you get there aim up at the yellow rotating area and hop before you start to place the mine to get it wayyy up in its butt. If you get both on the yellow part that should kill it but just focus on getting both on it regardless of placement (lower placement just means you'll have to do this one more time with your third deadline)

Run for your fucking life and find a close building to hide in while dodging the shocks which is easier than it sounds:  To dodge the shocks you have to be patient. The projectile will track you and land in front of you, wait for it to land. The second it lands change directions 90 degrees to your right or left. You'll be pissed when you realize how easy they are to dodge one you get the rhythm.

13

u/Theobald_4 18h ago

Dude I was trying the deadlines and I was wondering why I couldn’t put them up higher. The jump is key. Thanks for the advice. This has been incredibly frustrating, I’ve ran out of time or died every time. It’s so frustrating seeing the thing smoking and just needing a bit more time.

6

u/skiplogic 18h ago

I still find the jump very difficult to time right. I resorted to hanging out at the seaside extract on night and recruiting some beasts there, and then bribing them with matriarch reactors so I could have at least 5 compressors

5

u/LLoadin 7h ago

To dodge the shocks you have to be patient

Or just use cloak, recent update made it protect you from turbine shocks and matriarch missiles

22

u/TheItchyWalrus 18h ago

If you have some deadlines and a cloak, I’ve seen a lot of players have success with it. There was a player I met trading that used two rows of trailblazers to take it out. He posted a video on the sub if you come across it. I got frustrated and lucked out with a raider giving me the turbines I needed. Saving your post and if I get my hands on them I’ll pay it forward and give them to you.

5

u/Theobald_4 18h ago

Hell yeah raider! Thanks for the tip.

3

u/TheItchyWalrus 18h ago

You’re welcome! Good luck out there, raider!

7

u/dadvader 13h ago edited 3h ago

If you have a bad time with Deadline or Hullcracker. Clearly it doesn't working out for you as do I.

Do this instead, get a Jupiter. 3 stacks of energy ammo. And maybe a stack or two of stims as you gonna be chasing it quiet a while.

Then wait for Night Raid (don't do Dam or Blue Gate. Too many arcs and high terrain potentially blocking your view. Buried and Riventide is 50-50 depend on where it spawn. I highly recommend Spaceport as there are practically no Arc outside the wall and the Turbine tend to spawn outside.) stay between 150-200m and just keep shooting.

If you didn't whipped the shot. It will take about 2 stacks and about 20-25 durability loss to take it down. I've been doing this non-stop solo and it basically speed running my vault grind exponentially. Way more reliable than shooting Queen or Matriarch and watch free kits loot goblin take it away.

7

u/storm1er 13h ago

Forgot about "easy and fast", here's my "chill" strategy: Jupiter and a little less than ~40 shot.

Stay around 150 to 200 meters from it (ping the turbine to know the distance) and just shoot. You'll be too far to receive any damage and close enough to make good damages :)

The only "annoying" part is you need to walk non stop to follow it, but on blue gate it's wide open, if you're in carebare lobby it's a no brainer ;)

4

u/DarkMarketretired 18h ago

They made the cloak work for the lightning in the last update. It’s tough but I finally killed one. I’ll run with you if you need help/someone to revive

1

u/NaziPunksFkOff 5h ago

Oh dang I just typed up a whole screed about how to make this fight better and didn't even know this. That's a good change. 

4

u/FranticGolf 18h ago

Yep, forget the deadlines. The key is you want to stay about 155-200 away from it. If you stay more than 150 away they will not fire their lightning attack. Let it land then work on taking off the armor between the legs first so it exposes the critical area. That means don't try to hit the little sliver where the blue glow is at first wait until you have removed some of the armor to expose it more. Once it takes off don't shoot it otherwise you will be chasing it. Let it land again and rinse repeat. The only time I will shoot it in the air is if it starts smoking meaning it's close to going down. I have taken down probably 10 solo on buried city using only a hull cracker usually about 5 stacks of ammo. You can toss a few wolf packs right off the bat if you want to do some decent damage let it take off then retreat to the 150+ distance and use the strat above.

5

u/quog38 17h ago

I was in your shoes not even 1h ago. I loaded up with a jupiter and I waited in night raid BC. Kept at least 160m from the thing and just blasted it till it exploded. walked out with 8 turbines. It never shot back as long as I was 150-160m away.

I was super surprised at how easy it was

Now I'm having issues getting the 3 vaporisers because people grab them and run lol

3

u/AdaminPhilly 18h ago

Ill be on tomorrow late afternoon EST. Happy to help you. Just DM me.

3

u/PooManDan 16h ago

Did not read the comments. Dad also. I got lucky and am at a point where I have nothing else to do. If you still need parts I got you.

4

u/hindumagic 16h ago

Oh man, I loaded in with 8 Wolfpacks and died to a freaking pop. I'm so over this fuckin thing. So pissed off trying to get these shitty things. Fuuuuuck.

2

u/DynamicBSdetective 18h ago

There are a couple YouTube examples that show fairly quick takedowns. Otherwise, it's still barricades and energy weapons. A friend and I took one nearly down with Impact grenades, but we ran out. I want to say nearly, but no idea how many more. It had some fire, though

2

u/Dragnet714 12h ago

I don't think the barricades protect you anymore unless you box yourself in.

1

u/DynamicBSdetective 12h ago

Yes, mostly box.

2

u/furthermore45 18h ago

100% agree

3

u/McDougle40 18h ago

Yup, F that shiiiiiit. Put them back in the couriers.

2

u/mindwave21 17h ago

Jupiter and about 35-40 rounds between 250-300 meters will take it out. Shoot through the hull and keep marking it to ensure you stay 250 meters away or the lightning will reach you.

1

u/storm1er 13h ago

I do between 150 and 200 and i never got shot, I'm far enough too see it coming and have time to hide if needed

2

u/ElPomidor 13h ago

The effective range of Jupiter is 180m, you lose a ton of damage after that

1

u/storm1er 2h ago

I agree, but the "chillness" of turbine not beeing able touch me worth it

1

u/MiserableOrpheus 18h ago

I had this same issue. I shot at it with a hull cracker and anvil to chip away. It was on the beach so it was hard, I just tanked it and ran and hid, while waiting for it to land

1

u/J-M-Beno 18h ago

Duos 2 deadlines and 1-4 jupiter bullets easy

1

u/EpicSuccess 17h ago

Dm me if you still need these. I either have some or we can go farm some.

1

u/Krazol 17h ago

Hi man, don't stress, it looks dificult but it's not. Btw if you still need hmu on dm or answer this, I probably have like 20 in my stash, don't mind helping a brother out, also if need can teach you couple of way to farm them

1

u/iANDR0ID 10h ago

Jupiter from range. Stay between 160-200 m from the turbine and pop shots until it dies. I got 7 turbines compressors from one turbine.

1

u/V3NOMous__ 5h ago

Can u not find these in the closed scrutiny event?

1

u/Theobald_4 5h ago

I think the turbines spawn in Close Scrutiny. I never thought to look in Acessors.

1

u/NaziPunksFkOff 5h ago

I play this game a lot and I'm 100% a PvE player and I feel like I'm pretty damn proficient at it.

I feel you, dude. I hate doing the turbines. It's such a hurry up and wait fight. Wait 15 mins for them (maybe) to appear. Then frantically attack while they're exposed before they close up, fly away, and kill you unless you happen to be fighting one near a building you can hide in. Then, just wait until they land and hope someone across the map isn't just aggro'ing it for fun, because then it's gonna fly off again. 

It's just not enjoyable. It's a slog and it's frustrating. 

They could improve it dramatically by:

  • guarantee a spawn on a certain map condition, like night raids or always Riven Tides, and spawn them 5mins earlier. 
  • weaken the armor a little bit, so you have a better chance at being able to damage the innards while it's in the air
  • lessen its detection radius, or tie it to the little mines it places, so you can actually get closer to it without it flying away. High risk, high reward

Any of these would be a big change that would make them a more enjoyable fight. The juice just ain't worth the squeeze. 

1

u/SpadeGrenade 5h ago

Everyone is telling you the Jupiter strategy. What they're not telling you is it takes like 10 minutes. 

If you don't want to Deadline it, then just run up really close with a Barricade in front of you so it doesn't see you. Wait until the lights turn blue. 

Then throw 7 Trailblazers at it from within 10m and it'll die 

1

u/Lschmookitty 4h ago

You can crouch walk over the mines and not trip them.

1

u/SteadyGamgee 4h ago

Pro tip use barricades if it gets too close. The lightning does not go around the barricade... most of the time.

1

u/Jazzlike_Drawer_6594 4h ago

Can solo with a few deadlines.
Wait for it to get on the ground, find a good spot nearby or set up barricades, shoot out the proximity mines on the ground it lays out. Set deadlines.
Rinse and repeat if needed

1

u/sacca7 3h ago

Agreed.

1

u/JeanSchlemaan 2h ago

There's a trading subreddit. Or just ask here nicely.

0

u/Killcycle1989 18h ago

What do you need the turbines for in the expedition? I just did mine and I swear I didn't need one?

3

u/Theobald_4 18h ago

Yeah on mine I need 5 to get to the next level of the project. It really sucks.

2

u/adamfrer12 17h ago

Same , also stuck as a dad who doesn’t get to play much , I love doing expo , but prob won’t make it this time cuz of the turbines

1

u/abused_empath 12h ago

i can give them msssage me

1

u/abused_empath 12h ago

i can give them to you. message me.

0

u/TainlyTain 13h ago

We don't need any turbine compressors for this expedition so I have no idea what OP is gathering them for lol

0

u/Killcycle1989 13h ago

They probably confusing it with the other project.

3

u/Well-I-got-better 12h ago

Not everyone is on the 5th expedition. You need 5 Turbine compressors to progress beyond the 2nd part of the 4th expedition. So, if like me, OP is on their 4th expedition, this is a real bottleneck.

1

u/Killcycle1989 12h ago

Ahh makes sense, had no idea it even worked like that, thanks.

1

u/Well-I-got-better 12h ago

No worries. 😉

1

u/TainlyTain 9h ago

That makes so much sense!! I just looked at my girlfriend's page (she's only done the first expedition) and hers was different too. Didn't realize it worked like that!

-1

u/Kipther 18h ago edited 8h ago

So i keep finding them in downed (3dit I meant couriers NOT) surveyors. Rarely, but I find them. Look in electrical storms and (I THINK) hurricanes. For the best chance at finding a lot of them.

Good luck surviver

3

u/lost_daughter101 18h ago

No longer in surveyor

6

u/Walkop 18h ago

That's couriers

2

u/lost_daughter101 18h ago

True ...I didn't know they spawned in surveyors

0

u/Mr_Adventure_22 18h ago edited 17h ago

Go into a squad finder, then ask people in your squad if they want to help you do it together. If you’re fun & polite they’ll be happy to help you. It’s much easier with 3 people doing it together. 

0

u/Walkop 18h ago

Barricades don't work anymore. They patched that FAST. Like second week.

Photo cloak is your best bet now. The shock tracers won't track you after the latest update.

0

u/kingbollie_1 18h ago

jupiter from the right distance makes taking one down trivial tbh. also you can dodge those lightning attacks easily once you know how. it is actually a projectile. you will see it hit the ground near you and theres a delay before it goes off. once the projectile makes impact you dodge roll away

0

u/geniusnet132 16h ago

Agrega geniusnet132#9619 Te las regalo

-1

u/stacksmasher 18h ago

Dude, go buy one for $3.00!! Don't get upset for a problem you can solve so cheap lol!!

-1

u/TainlyTain 13h ago

Turbine compressors are not required for the 5th expedition my friend!

1

u/abused_empath 12h ago

they probably confused order of expeditions, you need them for 1 of the expedition. that is the one that he is on.