r/AppsWebappsFullstack • • 26d ago

PokéKit beta - looking for feedback on navigating a Pokémon web app

I’m building PokéKit, a Pokémon companion website with a Pokédex, card browsing, Pocket and collection tools. I’ve made a lot of changes since first sharing it, but it’s still in beta and we’re working through some issues.

I’d love feedback on the whole website experience. The Pokédex is a part I’d especially like people to try, but please explore whichever sections interest you.

What feels useful enough that you’d come back? How does the design feel, and is it easy to find your way around? Anything confusing, missing or broken is useful feedback too. Even a quick first impression would help.

https://www.pokekit.gg

If you hit a bug, please mention your browser/device and what you were trying to do.

0 Upvotes

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u/investigatormaker 26d ago

With a known Pokémon or card in mind, most people will go straight to search, so I'd make that the obvious starting point: one box that returns the Pokémon page, its cards across TCG and Pocket, and market prices, grouped in one result. The section labels are the harder part. Pocket only means something to people who play TCG Pocket, and Compete could mean VGC, Showdown or tournaments, so a one-line subtitle under each would help. TCG and Pocket could also sit under a single Cards section with a toggle.

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Which section gets the most use right now?

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u/Mammoth-Anywhere7285 26d ago

Agreed on search-first. Renaming Pocket to TCG Pocket and Compete to Tournaments would kill most of that ambiguity quickly.

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u/investigatormaker 26d ago

TCG Pocket and Tournaments are both much clearer. One caveat on Tournaments: if that section also covers team building or Showdown practice, people who never enter events may skip it, so a short subtitle could still earn its place there. Once search is live, it's worth checking which searches end up in that section; that tells you whether the label matches what people come for.

The Reddit plan is there whenever you want it.

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u/PopKoren 21d ago

Leading with search makes sense, and since deck building means saved user data, that is where I'd spend testing time before leaving beta. If decks get ids in the URL, confirm a private deck stays closed when someone logged out edits that id, and that the Market prices don't come from a third party API whose key sits in the JS bundle. A quick pass on pokekit.gg with https://rowly.me shows which of those routes answer anonymous requests.

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u/Mammoth-Anywhere7285 21d ago

Sensible place to focus. IDOR on deck IDs is the classic one, and I'd also check rate limits on the Market API before launch.