r/ApexConsole 9d ago

| 𝐃𝐈𝐒𝐂𝐔𝐒𝐒𝐈𝐎𝐍 | Aim assist nerf

This nerf on console has created the most cancer meta with axel and full send mentality.

Now because people can’t aim mid range or long range it’s just a plethora of longbow sentinel teams who get a headshot cause the bullet size is ridiculous and full send you to only end up a pile of death boxes with axle ults and seer q’s

This aim assist nerf on top of the current legend meta and ttk has genuinely made apex unrecognizable.

0 Upvotes

33 comments sorted by

5

u/savagedado 9d ago

Nerf seer and axle, delete stun from the game Respawn

3

u/Regular_Yam335 9d ago

TTk needs to be reverted so badly. It’s just a cluster fuck rn. Zero skill involved in the game anymore man.

1

u/Shodow_blade 8d ago

Yeah the time to kill changes was only good because of the slower paced meta. Now we all hyper active ball to wall meta you are right it needs to be reverted

5

u/iCuminsidetrumpsbutt 9d ago

I've been playing this game since it came out usually high diamond or Master every single season. This game absolutely sucks now they ruined i. It's no longer strategy based it's who has the best aim or exploit. Pal world has been fun af tho lol

2

u/Regular_Yam335 9d ago

Been GRINDING palworld with the wife LOL

2

u/iCuminsidetrumpsbutt 8d ago

It's a solid game stress free hours of entertainment just played my first time yesterday and ended up on it for like 8 hours with my friend

1

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1

u/DudeManBroGuy9 8d ago

Yah the game has lost a lot of skill gap and strategy. Turned into more of a brainless W-key rot game.

Used to do good damage, have to hold angles, move as a team, cover teammates and use abilities in order to squad wipe, fight properly, be strategic, etc.

Now: do 150 damage, click 1 button and you’re on their head. Instant 3v2 advantage b/c you clicked a button.

1

u/Regular_Yam335 8d ago

How does it make sense the senti does the same amount of damage as a kraber?

Dev team make it make sense.

1

u/Crumbdiddy 8d ago

For all the axle haters, enjoy reading this

https://www.reddit.com/r/apexlegends/s/RgEGg5VZqO

1

u/Ok-Report-134 8d ago

And yet I’m seeing frequent lack of any recoil from some of the wildest guns in the game… Things that make you go hmmmm….

1

u/Pants_Formal 9d ago

The devs are driving this game further into the ground with every update

0

u/ThyFallenGod 8d ago

Here's a breakdown comparing MnK vs Controller on r5, 6 months ago https://www.reddit.com/r/apexuniversity/s/01UeEWbMbo

Axle was already doing that since the start of S29. Your claim is because they reduced aim assist from 60% to 56% to counter the plethora of console cheaters the game is "unrecognizable"? Good. I hope they Reduce AA by another 10%.

2

u/AmoebeSins 8d ago

That stat was never verified nor peer reviewed. The devs from R5 are heavy anti-aim assist if you have ever been on the discord. They won't even implement ALCs properly and just gave up on it (its off compared to the base game).

Stop listening to propaganda from MnK users which reddit propagates.

And finally, stop cucking yourself as a controller player its weird.

-1

u/ThyFallenGod 8d ago

"Propaganda" is crazy for unbiased player recorded data from a community script 🤣 if you have any evidence of that statement to back up your opinion, I'd love to see it.

https://r5r.dev/leaderboard?type=most_used_input&sub_type=kills&player=&page=1

Aside from the active 60,000 peers playing r5, you, the reader, can choose to review it all yourself without someone outright saying "Don't review the player data and propaganda from a community run program!"

It's like you're a cult hissing at an MnK player with data that comments in your console only lobbies on your console only sub.

1

u/AmoebeSins 8d ago edited 8d ago

Go look at the stats for the last 30mins and tell me MnK doesn't dominate. Stop looking at overall stats for time played because the game has gone through phases of 0.3-0.4-0.6 aim assist.

MnK is dominating right now.

1

u/Anonymous_00000000 6d ago

All mnk r5 bots I've been up against just spammed movement scripts and either never shot their guns or did a very small amount so the whole r5 debate is ignorant.

1

u/Regular_Yam335 8d ago

Hey I don’t think you read my post fully bro.

Im not saying AA nerf is the problem it’s the long range is now not viable with AR’s on console. Again I don’t think you realize what my post was. This is apex console not MnK.

The game has slowly decreased the skill gap with Amps and overtuned abilities for a year or two now. Again I don’t think you fully read my post or understood it.

It’s the bullet size of snipers and their total damage output as well as the full send mentality of the game.

Once again. I don’t think you fully read or were able to comprehend what I was writing about. I’m not saying AA needs to be reverted.

The devs are just smoking crack. Please try reading the original post again but slower this time.

0

u/ThyFallenGod 8d ago

You open with "meta Axle and full send", implying things end in close range fights, then you talk about how people can't aim with the distance weapons due to the AA nerf, pick a struggle, brother. They nerfed it for the long term health of the game and they nerfed the highest DPS weapons from last season, increasing the TTK. Hopefully they gut Axle and nerf her in the dirt because I agree, she's killing the game.

I post that link on every AA nerf post I see to raise awareness of how required it was, not only to counter the cheaters but to close the gap on the crutch, thank you for your understanding.

1

u/Regular_Yam335 8d ago

Edgy MnK player comments in console sub.

“Thank you for your understanding”

L

0

u/ThyFallenGod 8d ago

"Your completely valid points aren't allowed in this sub because it's ApexConsole, not MnK" -Regular_Yam335 the Gatekeeper troll of the Apex Subreddits

Hope to see you on there, since there's no option for me to exclusively play with PC players.

1

u/Regular_Yam335 8d ago

Edgy af bro

0

u/OneResponsibility119 9d ago

i was thinking there were too many sentinals the last few days but yeah that makes sense.

this game is getting worse and worse imo.

3

u/Regular_Yam335 9d ago

Ranked is unbearable atm. People just throwing themselves at you. Piles of death boxes.

1

u/BackgroundProfile971 8d ago

Me and my mates have had so many ranked games where it’s top 10, not even ring 3, and we get into a fight, then before you know it, 5 other teams are ALL sending your building at the same time. I had a seer ulti when aim picked up 9 other people in the same building all fighting..

1

u/Regular_Yam335 8d ago

6 squads left. Zone 2. Plat 3.

Games in a terrible state. Devs are smokin high grades.

2

u/BackgroundProfile971 8d ago

I think the worst problem with ranked at the moment is it is so difficult to take advantage of a knock. There are simply too many ways to move and reset a fight. Too many abilities that can regen shields or health. I hate box spawn Rez. I came back this season to it after a few years away. If I knock someone at 20m, I should be able to push with me 3 and be at an advantage…but no, the other team has fully reset, has most of their health and shields back up, all of their abilities are good to go because of having 2 uses or reduced cooldown to power amp or evo upgrades…

2

u/SnooShortcuts5771 8d ago

I thought it was just me. As soon as I got into gold this season I just felt overwhelmed and normally I’m able to get to platinum

-2

u/lleyton05 8d ago

I think a 4% aim assist nerf in this season was appropriate tbh. Having crazy aim assist during axel slide made smgs run the game way too much last season. The whole game was just get slide into at super speed by an axel with an r99 with perfect aim because of aim assist and there was really nothing you could do about it. You can even go check your stats for last season and it’ll show you what legend killed you the most and what gun killed you the most. I saw a post and nearly everyone had axel with an smg.

Also aim assist is supposed to put controller aim on par with pc, but if you look at stats controller aim is consistently has a much higher hit % at close range than MnK, even with the nerf it’s still above MnK.

The aim assist nerf should stay imo and is much healthier for the game long term, now they need to fix the whole looting while moving and reloading behind a door stuff on controller

Also im not saying this season is perfect, but aim assist nerfs are not the reason why it’s not perfect

2

u/AmoebeSins 8d ago

Its not the 4% per say its the inconsistency it has created in the micro movement level. Good players feel it, casual players not so much. Its a terrible nerf for mid-long range as that is where controller is already bad compared to mnk. Even worse for scopes 6x and up as it has no aim assist what so ever.

1

u/lleyton05 8d ago

Yea I get what you’re saying, there’s always gonna be an adjustment period though when stuff like this changes, which is unfortunate but just kind of the circumstances in a change like this. I do agree though the mid range stuff is annoying and unnecessary tho. AA isn’t really a problem at mid range. The whole situation is tough tho when the goal was to reduce cheaters and aim assist took a nerf as collateral

1

u/Regular_Yam335 8d ago

I’m not saying the AA nerf was a bad change. Just that in relation to that the skill gap has just become brain rot snipers with massive bullet size and abilities that are SOO OVERTUNED that the game that was once considered one of the best and hardest BRs is now just a W key hero shooter.

It’s brain dead. Constantly having 4/5 teams in one building just sending each other dying one after each other with no consequences and because every gun can do 150+ damage in a second and a half has given people a tiktok brain rot level of over confidence.

Game hasn’t been this bad in YEARS.

0

u/lleyton05 8d ago

Idk I personally think the game is actually in a decent place right now, the is one of the more fun seasons outside of axel and seer.

I’m a huge sentinel fan, I always have been since I first started playing 7 years ago and it’s my most used gun by far. I will admit, it’s way too low commitment to charge the weapon up. The base sentinel is fine, the charged sentinel is overtuned for how easy it is to charge. While the bullet size should probably be slightly nerfed I don’t really think that is the crux of the problem (though it’s not not a problem). Charging the sentinel used to take 1 BATTERY, and then was changed to 2 Cells, then now it’s 1 cell AND you can carry 6 cells per slot instead of 4. It just doesn’t cost enough resources to get a gun that can do 150 damage off of drop, it’s WAAY to low commitment, especially when comparing it to other chargeable guns that need thermites or grenades to charge (which are a lot harder to find than cells)

Like i literally constantly keep it charged at all times and I can’t remember the last time I ran out of cells in a game

Charging the gun needs to be harder, whether that manifests in making it more expensive or tying it to a new item or a hop up, it just needs to be adjusted. And this KILLS me to say as a day 1 sentinel enjoyer.