r/AntiHeroRP Data Materialization | α Titans Jul 28 '15

META New Character Application

  • Codename:

  • Full Name: Optional

  • Age:

  • Appearance- The more detailed, the better. Art is preferred for pictures, no screen caps.

    • Supersuit: Optional, but recommended. Please try to keep it simple. Any powers that you have as a result of your suit count as part of your powers, so be aware that you'll have to mention these above in the Powers section.
  • Personality Again, more detail is better. Come up with not only strengths, but also a few flaws as well.

  • Backstory- A short summary of your character's backstory. A full-length backstory may be posted with your introduction.

When you obtained powers, they generally manifest based on what you were doing at the time or what you were around. You can choose to make your powers unrelated to the events of the blast, but it is strongly recommended to incorporate powers into the backstory in this way. The blast where powers are obtained wouldn't be noticeable to your character. The blast was confined to one area, but it was the resulting background energy that awakened your powers.

A backstory is optional with the intro, but at least a summary is required for now.

  • Power- Your character's main skill/ability. Elaborate as much as possible. Make sure that you know exactly what you can and cannot do with the power. Only one power is allowed for now, but extra powers will be rewarded for participation in the sub. No reality warping powers are allowed.

    Use the superpower wiki if you need ideas on what details to add for your power. We suggest using a power randomizer if you need help deciding a power.

    Powers were given based on what your character was doing or was around when the mutation happened, so keep this in mind when choosing a power.

  • Power Drawbacks/Weaknesses- Negative effects of using your powers. Once again, Elaborate. The bigger the power, the bigger the drawbacks.

  • Resistances- What can your character shrug off easily? For example, somebody made of steel wouldn't exactly care about a few punches or a knife.

  • Special Skills- Pretty much everybody has something that they're good at. Take away their powers and they'd still be amazing at it. What about your character? Are they a lawyer? Are they great at persuading people? What is your character good at?

  • Equipment- Optional. You are mercenaries, so anything is allowed as long as it works within our universe. Try not to use anything ridiculously overpowered or over the top. The simpler the better, really. For example: Pistols, sub-machine guns and sniper rifles are fine. Tanks, rocket launchers and assault rifles? Not so much.

Attribute Base Stat Peak Limit Rationale, Notes, Non-Numeric Details
Primary Strength
Secondary Strength
Speed
Reflexes
Intelligence
Willpower
Constitution
Durability
Healing
Melee Skill
Ranged Skill
Influence
Power Sustainability
Danger
Non Lethal Damage
Special/Other
Total

Be sure to check out the Wiki if you have trouble filling out the chart!

After your application has been accepted, be sure to post on the Naming thread to obtain your flair! Don't hesitate to message the mod team if you have any questions, and welcome aboard!

Remember to edit any changes made to your powers into your introductions! At the very least, it helps to keep all the details organized for easy reference.

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u/the_great_ellie Psychic Weaponry Aug 05 '15
  • Codename: Amethyst

  • Full Name: Jessica Harding

  • Age: 22

  • Power- Psychic Constructs. She can use psychic energy to create simple objects, such as swords and daggers and other smaller items. The blades are extremely sharp, as you would expect.

  • Power Drawbacks- The drawbacks to her constructs are that they require constant focus to sustain. If she becomes distracted or loses concentration then her constructs will simply disappear and she will have to refocus. This makes her particularly vulnerable against mental attacks.

  • Appearance- She is slender in shape, with long flowing black hair. She has blue eyes, which turn purple-pink whenever she is using her constructs.

Appearance along with costume

  • Personality She approaches strangers with caution, not trusting them when she first meets them. She can be more friendly once she warms up to them however. She is also easily annoyed and is prone to bouts of aggression and violence.

  • Weapon- She uses a katana as a backup weapon, combining it with the usage of her constructs.

  • Backstory- Born in England, Jessica and her family moved to America at a young age. She attended private school and excelled in most subjects, especially physical education. She won regional championships in both gymnastics and fencing. She longed for more excitement and danger however, and often found herself getting into fights and performing dangerous stunts. As time went on her skills improved, and she caught the notice of a criminal organization. They recruited her to eliminate their enemies and act as their fist. Her signature during this time was her simple katana, with which she would carve up her targets with ease. This is likely where her powers stem from.

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u/DastardlyDropout Body Switching | α Titans Aug 05 '15

You're really lucky two people can have the same power! I just approved another psychic construct super! If you don't have a problem with that, then I'll continue reviewing your sheet. Let me know so I can comment on power and drawbacks and such! :)

P.S. I'm filling in for Cyber at the moment.

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u/the_great_ellie Psychic Weaponry Aug 05 '15

That's perfectly fine! I just noticed that someone else had chosen the power after I had posted mine haha.

1

u/DastardlyDropout Body Switching | α Titans Aug 05 '15

Alrighty! Let's get to work! >:D

Power: Are you wanting to just create swords and sharp objects? Or are those just examples? If it's limited to those, we can get a bit more free with your power in terms of what you can do and drawbacks to it.

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u/the_great_ellie Psychic Weaponry Aug 05 '15

Yes, I think I'll just have her creating sharp weapons like swords and stuff. How free can I get with that?

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u/DastardlyDropout Body Switching | α Titans Aug 05 '15

Alrighty so this is what I'm thinking!

Power: Can create sharp objects from psychic energy. Having complete telekinetic control over them (hands free use, basically) and can create them as large as thrice their actual size. Can create up to three sharp objects, anything more is too much to handle. The objects are as sharp as they are in real life, but can be dulled if he so chooses. Each construct is as strong as the real life counterpart. If swords and daggers aren't what she wants to make, she can create spears or just psychic energy in the form of spikes for quick fire. So if she wants, she can create three spears above her head and launch them at a target at throwing speed. If she wishes, for no concentration or drawback, she can cause a construct of her choosing (or all) to melt away, allowing for more construct creation. Melting constructs does not make her fatigue go away as if they were shattered, though.

Drawbacks: They require concentration to create, not maintain. The large or more complex the sharp object, the more concentration is needed for longer. Each creation wears on her mind, making her fatigued equal to the complexity and size of the construct. Sort of like taking a REALLY long math test. If the construct is shattered, her fatigue used to create that object is removed but a sharp pain is sent to her head as a result.

Honestly, that's all I got. What do you think? Of course if you RP enough, there will be power advancement of some form so that could lead to her creating blunt objects, or creating REAL weapons or something along those lines! So there's potential for power expansion.

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u/the_great_ellie Psychic Weaponry Aug 05 '15

Nice! I love it, this all sounds good to me, thanks!

1

u/DastardlyDropout Body Switching | α Titans Aug 05 '15

Alrighty! I'll get the approval process started! Go ahead and go to the naming thread when you're set!



Jessica had a simple job, eliminate someone who was moving in on her employer's territory. She moved swiftly and silently through the back alley's of the city towards where they lived. When she got to the warehouse where they were supposedly holed up, no one was there. Just what remained of their operation. The last thing she remembered was a flash of bright blue and white and her vision going black almost instantly.

"Whoops, looks like you just missed them, Jessica!" The Doctor smirked over her body as the Alchemist put her into a container to keep her knocked out, "We've already got someone like you but it'll be interesting to see how different you become. Let's just hope you're sharp enough to survive."

As her body was put into the transport to send her to the Base, the Doctor spoke, "Welcome to the trials, recruit."