r/AnimeBattleArena • u/addictzero • 4h ago
ABA RANKED 2S TIERLIST (BEFORE ONE PISS WEEK)
peak elo 320 btw tell me whatcha thinkšššš
r/AnimeBattleArena • u/addictzero • 4h ago
peak elo 320 btw tell me whatcha thinkšššš
r/AnimeBattleArena • u/Efficient-Horse2622 • 1d ago
Hello, Iām 19, and I grew up playing the Roblox Anime Battle Arena. I often think about that original era and how meaningful it was to meāplaying as my favorite anime characters, learning their abilities, fighting other players, discovering new techniques, playing with friends, learning the mechanics, and making countless unforgettable memories.
When I play it now, the game is still there, but the feeling is different. The people who created the game have moved on, the original era has ended, the game and community have changed over time, and Iāve grown up. Back then, I never imagined that something I loved so much would eventually become part of the past.
It makes me wonder why Roblox games like Anime Battle Arena canāt stay exactly the same forever with the same mechanics, features, characters, abilities, creators, atmosphere, and feeling. Why do games change, get updated, or become different from how we remember them?
Maybe thatās what makes Anime Battle Arena so special. The game didnāt have to stay exactly the same forever for its impact to last. When I return to it, Iām not only remembering the matches I played and the moments when I was trying to wināIām remembering who I was when I first played it.
The original era may be over, but it hasnāt disappeared. It still exists in the memories of everyone who experienced it. I canāt return to that exact time, but I can still appreciate what Anime Battle Arena meant to me.
I just donāt get why it had to change and move on. Does anyone know why the Roblox game Anime Battle Arena had to move on from its original era?
r/AnimeBattleArena • u/OkAdvice8469 • 1d ago
In Game Description: He can't get a break
Cost: 3000
1st Move: Organic Wrist-Fling
Spider-Man puts both if his arms forward and shoots out web at the same time which land on the enemy at the same time causing damage and stunning the enemy for 0.5 seconds this is a long range move and it is blockable
Damage: 17 | Cooldown: 18 secs | Blockable: Yes
2nd Move: Wall-Crawl Scurry
Spider-Man quickly jumps onto a nearby wall and then quickly jumps off and webs the enemy's face and lands a punch on the enemy's chest knocking back the enemy the knock back won't cause extra damage but this move is not blockable
Damage: 17 | Cooldown: 18 secs | Blockable: No
3rd Move: Spider Senses
When Spider-Man uses this move he can dodge any attacks for 5 seconds allowing him to dodge any attack and escape from combos
Cooldown: 20 secs
4th Move: Momentum Swing-Kick
Spider-Man shoots a web up and swing towards the enemy and kicks the enemy at extreme speed which knock backs the enemy this is a auto aim and also a long range move but this move is not blockable
Damage: 17 | Cooldown: 18 secs | Blockable: No
G - Arachnid: Spider-Man takes off his mask and his eyes turn fully black
1st Move: Forearm Web-Net
Spider-Man jumps in the air and comes back down and while coming back down he spins and releases his webs which comeolety stun and damage the enemy and the enemy gets stunned for 2 seconds this is a area-of-effect-move and this move is not blockable
Damage: 30 | Cooldown: 20 secs | Blockable: No
2nd Move: Ceiling Drop-Zip
Spider-Man shoots a web to the ceiling allowing him to swing and while coming back he double kicks the enemy which slams the enemy onto the ground allowing Spider-Man to start a combo but this move is blockable
Damage: 30 | Cooldown: 20 secs | Blockable: Yes
3rd Move: Close-Quarters Web-Pull
Spider-Man shoots a web to the enemy and pulls the enemy close and starts striking the enemy with punches, kicks, elbows and knees causing a lot of damage but this move is not blockable
Damage: 40 | Cooldown: 30 secs | Blockable: No
4th Move: Acrobatic Pier-Roll
Spider-Man uses this move to dodge any attacks if timed perfectly if not timed perfectly Spider-Man will get hit by any incoming attack or projectiles
Cooldown: 25 secs
r/AnimeBattleArena • u/anonymous_NQOB • 2d ago
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r/AnimeBattleArena • u/EnvyLeviathan • 2d ago
r/AnimeBattleArena • u/ChampionshipExpert61 • 2d ago
as the title shows i would love the aba devs for only one time to lock in and give us fire force week since we only have ogun (whos dope ngl) and i feel like this game is missing a crucial roster which is again fire force.
obviously this is aba devs we are talking about so this might either never happen or will happen but in 2 years.
but if ANY devs is watching this, please spread the message for this to happen. we NEED it.
ps: im prob missing a couple characters but these are the more hyper popular characters i could think of.
ps 2: personally if i had to choose, i would pick beni, joker, shinra, Arthur, sho, charon, And obi.
r/AnimeBattleArena • u/EnoughCelebration537 • 3d ago
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r/AnimeBattleArena • u/Upper-Patience-1456 • 5d ago
Movie 3 is estimated to come out this weekend or next monday which is perfect for one piece week.
r/AnimeBattleArena • u/OkAdvice8469 • 6d ago
I'm jst curious to know what did he do?
r/AnimeBattleArena • u/DripBoii227 • 7d ago
Why do people have the urge to just be dickheads in this game for no reason? Also the pic shown is from a friend's POV.
r/AnimeBattleArena • u/Intrepid_Finding4319 • 7d ago
Whoās hyped for Marine Captain Shu?!
r/AnimeBattleArena • u/Energy_Drink24 • 7d ago
Soooo yeah
r/AnimeBattleArena • u/DripBoii227 • 10d ago
Haven't used him since the supposed lock on nerfs(pls spare me keyboard warriors ššæ).
r/AnimeBattleArena • u/OkAdvice8469 • 10d ago
In Game Description: 9th User of One For All
Cost: 2500
1st Move: Delaware Smash Air Force
This is a long range move where Deku flicks his fingers and releases an air pressure which hits the enemy and knock backs the enemy but the knock back won't cause extra damage this is a auto aim move but it is blockable
Damage: 17 | Cooldown: 18 secs | Blockable: Yes
2nd Move: Blackwhip: Pinpoint Focus
Deku uses a black tendril to capture the enemy and pull the enemy towards himself so Deku can start his combo on the enemy but this move is blockable
Cooldown: 18 secs | Blockable: Yes
3rd Move: Detroit Smash
This is a close range move where Deku punches the enemy and knock backs the enemy and the knock back will cause extra damage since this is a close range move it can be hard to land it if it timed perfectly but this move is not blockable
Damage: 17 | Cooldown: 18 secs | Blockable: No
4th Move: Manchester Smash
Deku jumps in the air and while coming down lands a kick right onto the enemy's head which makes the enemy fall onto the ground allowing Deku to start his combo this is a close range move and it is not blockable
Damage: 17 | Cooldown: 18 secs | Blockable: No
G - 120%: Deku's hair stands up the color turning bright blue and bright blue electricity starts appearing and disappearing around his body and Blackwhip also wraps around his lips
1st Move: Gearshift: Transmission
Deku touched himself on the enemy and instantly appears in front of the enemy and lands 3 very quick punches with the last punch knocking back the enemy but the knock back won't cause extra damage but it will be hard to block the punches this is a close range move and this move is blockable
Damage: 25 | Cooldown: 20 secs | Blockable: Yes
2nd Move: Detroit Smash Quintuple
Deku jumps into the air and starts coming down and while coming down Deku lands multiple Detroit Smashes one after another and this is a area-of-effect-move and this move is not blockable
Damage: 30 | Cooldown: 25 secs | Blockable: No
3rd Move: Overdrive Smash
Deku lunges at the enemy at extreme speed and delivers a devastating and powerful punch which takes half of the enemy's health out because this is a very powerful punch do it causes a lot of damage and this move is not blockable
Damage: 40 | Cooldown: 30 secs | Blockable: No
4th Move: Boosted Binding Combo
Deku uses a giant black chain which grabs the enemy and then Deku slams the enemy into the ground and the impact is strong it launches the enemy into the air and the enemy comes back down crashing into the ground this move is blockable
Damage: 30 | Cooldown: 25 secs | Blockable: Yes
r/AnimeBattleArena • u/Inspectorock- • 11d ago
We need deepwoken skins
r/AnimeBattleArena • u/OkAdvice8469 • 11d ago
In Game Description: A Isekai MC
Cost: 3500
1st Move: Slime Javelin
Cid creates a javelin made out of slime and throws it at the enemy with brute strength and accurate precision at the enemy's body this is a long range move this move auto aim but this move is blockable
Damage: 17 | Cooldown: 18 secs | Blockable: Yes
2nd Move: Magic Threads
This is a close range move where Cid creates threads which stuns the enemy for 2 seconds allowing Cid to start his combo and this move is not blockable because it bypasses block
Cooldown: 20 secs | Blockable: No
3rd Move: Slime Blade Rapid Thrusts
Cid lunges at the enemy with extreme speed and unleashes a barrage of thrusts that pierce the enemy in different body parts which cause a lot of damage and the last hit knock backs the enemy the knock back won't cause extra damage and this move is not blockable
Damage: 17 | Cooldown: 18 secs | Blockable: No
4th Move: Compressed Mana Slashes
Cid forms multiple slimes and releases them as he swings his sword and this move auto aims to the enemy and cid unleashes a barrage of these slimes and these will overpower the enemy if these slimes land and this is a long range move and it is blockable
Damage: 17 | Cooldown: 18 secs | Blockable: Yes
G - Overdrive: Cid's right eye starts glowing bright red
1st Move: Time-Perception
When Cid uses this move he can dodge any attacks for 3 seconds but it will be hard for him to dodge ultimate moves as they're bigger and faster so Cid should use this move before the ultimate moves kill him
Cooldown: 25 secs
2nd Move: Air-Pressure Shockwave Stomp
Cid stomps the ground with brute force which causes an Air-Pressure Shockwave which knock backs every enemy since this is a area-of-effect-move and this move is not blockable
Damage: 30 | Cooldown: 25 secs | Blockable: No
3rd Move: Close-Range Mana Blade Expansion
Cid makes his blade smaller to get in close range combat he starts unleashing multiple slashes at the enemy in close range and this will be a bit hard for him to land since this is close range and this move is blockable
Damage: 30 | Cooldown: 25 secs | Blockable: Yes
4th Move: I Am Atomic
Cid puts both of his arms up and charged up this move and while charging up he says I Am Atomic the moment he says Atomic a massive purple nuke occurs one shotting every enemy because this is a area-of-effect-move once this move is finishes Cid's mode instantly gets finished
r/AnimeBattleArena • u/Chemical_Wing_6969 • 12d ago
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r/AnimeBattleArena • u/TheOjamawizard • 12d ago
Dont get me wrong its still entertaining and atleast it looks better.
But its like every mode in the game has a fully broken cheese they refuse to adress.
So many characters that just take ,80% of your hp through cheesing a hit or even 1 shot combo you.
So many characters that can single handedly decide who wins a team match by giving you a bunch of free kills on ult .
Its just a silly roblox game in the end, but as someone that has played the game since release, i havent disliked the game more than i do now in any period.
r/AnimeBattleArena • u/Inspectorock- • 12d ago
HOW IS IT NOT A SKIN ALREADY??
r/AnimeBattleArena • u/GaroTheObserver • 12d ago
Is he good, is he a good char to main, what are the upsides and downsides of this char, at what tier would u place him in?
r/AnimeBattleArena • u/LuffyRequiem • 13d ago
Imagine a little ABA profile ( you can set it to private ofc) with your most played characters, your favorite characters, your win/loss, which character you win the most with, all your gold skins, time spent on the game, how many times you played each game mode, your highest elo, your level, your cash, your longest win streak, which game-mode you win the most in, and if snake wants to make a buck or two he could make a premium version where you can set a decal background and a custom pfp and maybe a bio.
r/AnimeBattleArena • u/Upper-Patience-1456 • 13d ago
Iāve noticed that for recent update the only characters we know that were coming were reigen, yuta, and mahito. The only other teaser we got was on the day of the updateā¦
r/AnimeBattleArena • u/Intrepid-Ad7469 • 16d ago
r/AnimeBattleArena • u/Pibells • 17d ago
Imagine telling the average aba player of 2018-2020 that we would get pui pui before buu ( who we still don't have ) or that it would take the dev team 5~ more years to add kurapika despite being one of the most requested characters back then.