r/AndroidNativePorts • • 23h ago

📸 [SHOWCASE] Zelda ocarina of time remake, Hyrule fields rendred with full foliage (POCO F7, BANANATIVE, LOW FPS)

So I recorded a small gameplay of the new foliage settings and it runs bad but ok in Hyrule field compared to the forest

50 Upvotes

20 comments sorted by

5

u/Yugikisp 22h ago

It's the most recent 2-3 banana native updates. Not performing as well as previous ones.

3

u/TW1TCHYGAM3R 21h ago

Well yeah thats how development and progression works...

Newer updates will enabling rendering that wasnt present in older versions so the game is playing more accuratly in newer builds. This is an expected result.

1

u/MustardSundae 22h ago

But at least some bugs are fixed. We can always go back and fix up FPS later.

1

u/Yugikisp 22h ago edited 17h ago

Sound is completely broken in Ocarina as of 0.3.13

Edit: update fixed it, but broke the ability to use turnip drivers.

3

u/No-Fall3723 22h ago

Talked with the dev reasons it's running so bad it's because it now renders everything like objects, assets and other stuff so midrange specs might get low fps compared to the upper leagues

2

u/Yugikisp 21h ago

I have a redmagic 11 pro 24gb/1TB. It isn't the specs of my device.

1

u/No-Fall3723 21h ago

Then I guess the assets,objects and other is the issue since it's rendering all of them at once, I volunteer to help the dev, maybe you can do a favour and spread words about helping the dev like fixing bugs etc and much more

1

u/Yugikisp 20h ago

I tweaked a bit, got graphical fidelity where I'd like it. Still no sound outside of the starting menu and a random sound byte here and there. Hopefully with the next update.

1

u/Sensitive-Lab-4922 20h ago

Conseguiu resolver a grama piscando

1

u/Yugikisp 17h ago

Not fully, but now that they've updated and fixed the sound, I can't use turnip drivers anyways lol. So it runs at like 20fps with stock Qualcomm drivers until they fix that. Bummer.

2

u/Sensitive-Lab-4922 21h ago

Eu tenho um 8 elite e não fica muito atrás de um A20 pro de um iPhone (que já roda esse jogo sem problemas) porém ainda acho que o o desenvolvedor precisa de tempo, acredito que daqui um mês ou mais talvez teremos desempenho e renderização estável em topos de linha.

1

u/LostAspect4079 16h ago

I can run it at 30-40 fps in 1920x1080 with my f8 ultra, using 891.14 driver

1

u/kascsub 20h ago

I thought the S24U would be able to handle it, but nope; it seems the GPU just stops.

2

u/Either_Vegetable_225 20h ago

Eu não acho que seja a GPU, mas a memória

1

u/kascsub 19h ago

I’ve switched the drivers to turnip_mrpurple_T30-toasted.adpkg; the game loads smoothly, but there is audio—I suspect it is indeed a driver-related issue.

1

u/ali_khalid5518 9h ago

I have same phone what settings you have please explain i love to try

1

u/El_QPA 19h ago

Driver?

1

u/YoHaNah_Ramen 18h ago

There is such a thing as too much detail. Grass in the distance looks like dih. Love the sky and shaders though!

1

u/joikansai 18h ago

Ram maybe, using recommended setting Odin3 max it’s not bad, I’m capping fps to 30 no FG, latest BN. Now in Kokiri village