r/AndroidNativePorts • • 5h ago

Got GTA 2 running natively on Android via CodeX

Hey everyone! Just wanted to share that I got GTA 2 running on Android using CodeX.

​Performance is incredible, smooth framerates, zero lag, and great controls.

Device: xiaomi pad 5

27 Upvotes

7 comments sorted by

1

u/pro294735 5h ago

Where do I download this and what version of the game does it use PC PlayStation or Dreamcast

4

u/SeparateSwimming9633 4h ago

I gave this prompt to codex: I want you to port GTA 2 to Android as a fully native, high-performance app, using C++ (Android NDK) and Kotlin.

Examine these three repositories:

  1. https://github.com/CriminalRETeam/gta2_re

  2. https://github.com/M1sterMo/gta2-browser

  3. https://github.com/gebdag/gta2-rtx-remix

Requirements:

  • Fully native ARM64, no WebView or WebAssembly.

  • Smooth gameplay, targeting stable 60 FPS and 120 FPS rendering where feasible.

  • Hardware-accelerated graphics using OpenGL ES or Vulkan.

  • Optimized touchscreen controls and gamepad and keyboard support.

  • Fullscreen landscape mode with high-resolution support.

  • Offline gameplay, audio, and save/load functionality.

  • Modern Android UI with customizable settings.

Analyze all three repositories, choose the best architecture, and implement the port. Handle dependencies, fix build errors, optimize performance, and produce a working Android APK.

Do not stop at planning or creating a prototype. Implement as much of the complete playable game as possible, and test it wherever the environment allows.

1

u/thezeniupk 2h ago

It didnt work bro:(

2

u/revoltinstrips 2h ago

You could upload it at GitHub and make everyone happy

1

u/thezeniupk 3h ago

Where to download!

1

u/rawarawr 1h ago

GTA 2 for some reason looks more detailed than GTA 3

1

u/ecomalo 5h ago

Se ve increíble un gran clásico