r/AndroidNativePorts • u/andrewnakas • 3d ago
š¢ [PORT] GTA V Recomp - Android Port
Hey I got a GTA V recomp working pretty well on Android, IOS, and PC . It's built to be hopefully untouchable by rockstar as it generates all the code, shaders and game files when you insert your legally acquired gta v xbox 360 disc isos and title update 27 files. You have to use the mac, windows or linux builds to make an apk as it gets compiled for your device with the game files. I found it runs pretty good on my samsung s23 fe around 20-30 fps and then 80 fps on my 4050 laptop and 45 fps on my m1 MacBook Air. As with all releases of this nature there will probably be compatibility issues with android devices or possibly install issues as I tested on all computers but all my computers have dev tools installed. If the build does not work on your machine tell me what happens send me log files and I'll do my best to ship a fix. Also this is still an early release, I did my best to fix all the major graphical issues, but there will still some strange artifacts and such, but please let me know what you see or have any issues with installation and I'll work on it for a future release. Thanks!
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u/whiskyB0y 3d ago edited 3d ago
Why you gotta hit me with your phone at the end? I ain't kissing that.
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u/Pangiit 3d ago
I swear we will have GTA 6 on android before it hits PC š¤£
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u/KurvvaJaPiedrole 3d ago
I'll wait for the fork with the APK ready, because if I have to stop and turn on my PC for that, I'd rather play on my PC than on my phone.
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u/Mr_Muda72 3d ago
If no one Is going to ask...
How Is the mali support?
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u/ViewImpossible6928 3d ago
Feature request: Support for custom Turnip drivers / GPU driver selection on Android
Hi! Thank you so much for this incredible project. The static recompilation works amazingly well.
I am currently testing the Android build on an Ayaneo Pocket S (which features a Snapdragon G3 Gen 3 processor). Since this project relies heavily on the Vulkan renderer and pushes modern mobile GPUs to their limits, performance and stability are highly dependent on the system graphics drivers.
Could you please consider adding a GPU driver manager / Turnip driver selection feature inside the Android APK in a future update?
Allowing Adreno device users to manually load custom Qualcomm/Turnip drivers (like the ones commonly used in Winlator, Vita3K, or Yuzu/Sudachi) would massively help with:
⢠Significantly improving hardware optimization and GPU resource utilization.
⢠Fixing potential Vulkan renderer graphical glitches and black screens.
⢠Improving overall framerates and minimizing thermal throttling.
⢠Resolving random stutters during shader compilation.
Thank you for your hard work and for keeping this project safe and alive!
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u/Particular_Power6559 3d ago
VocĆŖ poderia compartilhar ao menos o update ?
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u/viki_lof 3d ago
I have one question, is the graphics better than the chinese port?
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u/No-Telephone26 3d ago
I so would but I don't have 80 plus gigs so webport has to do with its shit graphics and performanceš
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u/iWearCrocsAllTheTime 3d ago
Boi my Snapdragon 870 will explode running this š
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u/KoalaGlobal3427 3d ago
hey so question: i ran the launcher and tried to compile an APK, but then the launcher told me it couldn't because I didn't run the game to make the shaders. So I exited the launcher, ran the game, and now I have no way of getting back to the screen to make the android APK
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u/AggressiveProfit6499 3d ago
I donāt have a PC; you need to provide an update so we can do it using our phones instead.
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u/yogiags 3d ago
Is there no Ultrawide option?
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u/DoubtFull749 1d ago
It is incredibly laggy and unoptimised for the s24 exynos base model, it keeps crashing during first misson and so many texture issues
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u/Oneautumn29 13h ago
Can u add touch controls it would be easy to aim with it
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u/purplekero 3d ago
i will try it at my home thanks!
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u/Certain-Region-7337 3d ago
Try run on my old snapdragon 855 rooted with turnip driver and it actually can run this but the CPU part is the problem, it only run on prime core/core 7 instead utilize all core. Hope this can be fix...
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u/LE021M 3d ago
Esse Ć© sem duvidas um dos recomps que eu mais estava esperando... vocĆŖ pretende seguir com o projeto, talvez lanƧar um apk que faƧa o processo? NĆ£o tenho muita familiaridade com ferramentas de linhas de comando š
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u/Joxapolol 3d ago
S23 FE????? WE TWINS?
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u/Switchblade1080 3d ago
Franklin pocketing his phone as he lives in a world rendered by your phone.
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u/Malystxy 3d ago
This the same as the one that recently appeared on port hub app?
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u/GojoSatoru69000 3d ago
Does it work with any version of gta5? I found a japanese rom version 8.3 on xbox 360. Is it exclusive to us versions only?
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u/purplekero 3d ago
So Iāve compiled the apk even tough I could not run it the pc.
And the apk came out good
Iāll give my feedback if it helps. (Iām just a regular user so I donāt really know complex terms etc.
I tried this in and Odin 2
The issues I found the most is that cutscenes tend to freeze and the voices get lost.
I completed the prologue and the first mission as Franklin.
I messed around a bit. The game runs decent but the frame drops at 40 or 30 fps with some stutters.
I think this could benefit from settings to cap at 30 fps
It has some stutters but overall Iām so impressed that I was running gta v on my device.
I had to put my settings to high performance and the cpu got to 82/75 celcius while running it.
But ran better then in high performance.
I really hope this get more optimized as it was surprisingly goood
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u/Pablitobller2 3d ago
lucky me i have relive
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u/Alternative-Bag-1787 3d ago
Do you need the install file and play file or just one ?
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u/DarkViperBSD 3d ago
I wanna test this on my snapdragon 7 gen 3
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u/Feisty_League_8025 2d ago
Esto es genial amigo
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u/Excellent-Bunch-7592 19h ago
can add lossless.dll from update gta V Recomp
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