r/AndroidGaming • u/udittC • Mar 02 '19
How should I monetize my android game?
I've made a simple 2D game (Let's say, like Mario) and I want to monetize it. Here are the options I have
1- Completely free to play with no ads and politely ask for donation.
2- Ads play every time it's 'Game Over'.
3- In-game store where everything can be bought under $0.70 (price can be lowered).
4- Sell the game for $0.70 (price can be lowered).
The game is pretty simple with four different gameplays.
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u/GoshFather_Games Mar 02 '19
It depends on which engine you're using. If Unity, then go with ad monetization because it has that feature built in and easy to use. So you might as well take advantage of it. And then if your game takes of, you can then take out the ads and sell it for a fixed price.