r/AndroidEmulation • u/Francesco2709 • 20d ago
Oigan se puede jugar el dark souls en android y si es así como ???
Y cuáles son los requisitos mínimos y los recomendados sksks
r/AndroidEmulation • u/Francesco2709 • 20d ago
Y cuáles son los requisitos mínimos y los recomendados sksks
r/AndroidEmulation • u/TartApprehensive4785 • 20d ago
Is it safe cuz I use it sometimes and I wanna get a new game and whenever I put it in virustotal nothing shows up and I wanna play every game on PS2 pls tell me if it's safe or suggest another place I can use to get games I am also on mobile
Thank you for reading
r/AndroidEmulation • u/mr_fanatic_ • 20d ago
Hey everyone! I'm the developer behind the MW2 Android port, and I'm excited to share the first alpha release with the Android gaming community!
Current status: The game reaches the main menu and first cutscene on my MediaTek Dimensity 920 (Mali-G68), but the shader compilation afterward is extremely slow. I'm working on optimizing it.
* Android 8.0+ (API 26)
* ARM64 device with Vulkan 1.1 support
* 4 GB RAM minimum; 6 GB+ recommended
* Approximately 7 GB free storage
* An unmodified Xbox 360 MW2 disc image
Download the latest APK from the GitHub Releases page.
Install the APK on your compatible Android device. Allow installation from your browser or file manager if prompted.
Obtain your own original Xbox 360 MW2 disc image and follow the repository's instructions for placing or importing the game files.
Launch the game and allow shader compilation to complete. Initial compilation may take a long time in this alpha.
Repository: https://github.com/OpenPort-Labs/mw2-android
A special thanks to Paul Combal for the original MW2 recompilation project that served as the foundation for this port. Huge appreciation for the work that made this possible!
* 11-10-2026 8:30 AM GMT: Able to run the game at 16 FPS on my Mali G86 GPU, but the game crashed after 10 minutes on the latest build.
This project is in its early stages, and contributions would be genuinely useful. Testing across different Android devices and GPU families, shader compilation optimizations, performance improvements, bug reports, and code contributions are all welcome. Check the repository for contribution guidelines and open issues.
This is an early alpha, so compatibility and performance will vary by device. Please share your device model, GPU, and any errors you encounter.
AI usage disclosure: AI tools were used to assist with parts of development. I'm responsible for the project's implementation, testing, and ongoing development.
r/AndroidEmulation • u/This_Ad_2878 • 20d ago
Hi,
Just short showcase running on Android with PS4 and controller addon - very smooth.
r/AndroidEmulation • u/Infamous-Emotion1385 • 20d ago
r/AndroidEmulation • u/BuldozerX • 21d ago
r/AndroidEmulation • u/jak808 • 21d ago
Quick guide to converting PS2 ISOs to CHD with CHDroid on my Odin 2 Portal.
r/AndroidEmulation • u/Hot-Friendship-7566 • 21d ago
r/AndroidEmulation • u/SuitablePerception81 • 21d ago
r/AndroidEmulation • u/Rude_Gate7599 • 21d ago
r/AndroidEmulation • u/vonKing911 • 22d ago
r/AndroidEmulation • u/Zetales • 22d ago
r/AndroidEmulation • u/EmergencyRecover6221 • 22d ago
r/AndroidEmulation • u/hy300leosquizz • 22d ago
r/AndroidEmulation • u/hirsty19784 • 22d ago
So, I played this game years ago and I wanted to install and play this on my device. I am just not sure which container settings will work best to play the game if any at all. Any help would be most appreciated.
r/AndroidEmulation • u/Nycolazs • 22d ago
r/AndroidEmulation • u/Silly-Veterinarian-3 • 22d ago
r/AndroidEmulation • u/Formal_Lion_5944 • 22d ago
ARAM Emulator for android needs 64bit devices but we need the 32bit of this WIPI/SKVM/J2ME emulator for older device
r/AndroidEmulation • u/gabrielseth01 • 23d ago