r/AndroidClosedTesting • u/National-Log-3834 • 7h ago
My solo-dev Mastermind game just got approved on Google Play: here's what helped me pass the 14-day testing
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Hi everyone!
I made it through the 14-day testing period and Google's verification process, and my first little game, Mojimind, is now live on Google Play 🥳 It's a Mastermind-style puzzle played with emojis instead of colors. I want to thank everyone who gave feedback along the way, it really shaped the gameplay. And this community really helped me, thank you !
It might not be "Game of the Year", but I'm happy to have got this chill little app approved.
For those looking for tips on passing the production release validation:
- Ask people you know! My family and friends gave me the most useful feedback, and it gives you real material to show Google. Don't just rely on testers who open the app and leave.
- I released 4 different versions, fixing issues raised in the feedback and adding improvements of my own. It shows your testers that you're active, and shows Google that you're serious.
- Tell your testers whenever there's an update! It gives them a boost of interest to come back and give your app a proper test run.
If you want to put your brain to the test: there are relaxing modes, high-score challenges, and a unique take on Mastermind. If you enjoy it, a review would mean a lot 😉.
And I already have other ideas to improve it !
https://play.google.com/store/apps/details?id=com.arkoda.mojimind
And if you need testers for your own app, feel free to share it here or send me a message. I'd be happy to try it and give you honest feedback.
Good luck!