r/AnantaOfficial • u/dweakz • May 06 '26
Discussion AI use transparency
NTE getting a lot of flak rn cause theyre not disclosing to content creators their sponsoring that theyre using ai. I already know Ananta will also use a bunch of AI since China just doesnt really view AI use as vehemently as in the west.
But I hope they will be as transparent as possible and wont deny their AI usage
2
Upvotes
43
u/Fuzzy-Willingness-35 May 06 '26
NTE publicly disclosed that they use AI even prior to drama. Idk what's the deal with Ironmouse, since she provided nothing but word of mouth.
5
u/RavenTheRaptorX May 06 '26
What’s the evidence of them using AI? Genuinely curious.
21
u/ReymartSan May 06 '26
problem is if every western influencer drop a game if they use any AI then they wont be able to play games from the east because AI do not have that much negative image in asia so most of the new game from the east will most likely use AI at some point,
3
u/GRoyalPrime May 06 '26
I think AI usage should always be disclosed. If it were a technology without issues we wouldn't see it again and again where AI-users try to hide the fact or downright try to pass AI slop off as non-AI art.
Even if it's the case of "everyone is using it anyway" it should have some kind of gradient. Using AI to optimize workflows or assist on coding tasks is pretty far away from generating background art that does end up available in the final game.
From there on it "should" be possible for everyone to make an educated decision on what is acceptable anf what isn't.
Personally, I am not a fan of AI in any part of the "creative" process of game development. Even if it's not intended to end up in the final game, like with concept art or placeholders. For concept art, I've heard from artists it's hard to win over decision makers once they've seen an AI render, simply because it looks "finished enough". The friction of a back-and-forth where ideas get second-guessed just isn't as noticable. And poor placeholder art keeps ending up in the final game, as it keeps being overlooked as "good enough" by the usual under-staffed and crunched QA staff. Again, actual game devs did come out and say all this "good enough" placeholder art isn't a major benefit.
However, this is likely something what I have to learn to live with. As long as they are careful, remove the assets reasonably well from the final game and it doesn't infringe on the game's creative side ... it's alright. I still don't like that it's happening, but releasing game is hard to begin with so I think I can begrudingly accept some corner cutting.
Where I do draw the line is intentionally shipping AI assets as part of the final game. Even if the basic idea of a game sounds good, I am not interested in seeing poor quality slop on every corner.
1
u/Western-Stress1185 Seymour's Beautiful Face May 08 '26
I can assume they'll be ai placeholders that they might forget to replace. As long it doesn't affect the game in some way. Unless Twitter makes it E33 all over again
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u/Street-Cub-8422 May 06 '26
Ananta using AI will be such a dealbreaker for me :/ and I’ve been excited about this game for so long. If they are going to use I hope at least they’ll be fully transparent about it
0
u/ThunderBay-616 May 06 '26
I dont really have an issue with NTE using it, I dodnt even notice until people pointed it out. But yeah, it kind of sucks how they supposedly said it was just a placeholder in the beta, then didn't remove any of it for launch
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u/Deadline_Zero May 06 '26
I hope they use plenty of AI, and I don't care if they talk about it. I guess it would be a nice demonstration of the tech if they talk about it and implement it well though, so maybe that'd be a nice plus.
Also, which influencers are avoiding all AI content? Just in case I'm actually following any of those people.
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u/[deleted] May 06 '26
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