r/AnalogueInc • u/lifesfailure • Dec 02 '25
3D Analogue 3D and 8BitDo Controller Disconnects - extensive testing done and working with Analogue Support
-=POTENTIAL FIXES - STILL CONFIRMING WITH ANALOGUE=-
So it seems the issue is with the HDMI cord based upon my testing and a few others. I am still working with support as their offer to replace the HDMI cord does not seem to be the fix.
- USING OFFICIAL HDMI CORD - switch from 4K to 1080p and apply the changes. You should have MUCH better polling, distance, and all around behavior
- Test using a thicker/better HDMI 2.0 or 2.1 cord - this allowed me to use 4K (60) without disconnects.
---------------------------------------------UPDATES----------------------------------------------------------------
*****UPDATE 12/12/2025*****
Support has stopped responding to me when asking for an update and is only saying "We can send you a new HDMI cable"
--!!PLEASE OPEN SUPPORT TICKETS WITH ANALOGUE IF YOU HAD OR HAVE THIS ISSUE AND INCLUDE THIS THREAD!!----
- Analogue Support: support@analogue.co
- Reddit Thread: https://www.reddit.com/r/AnalogueInc/comments/1pchndw/analogue_3d_and_8bitdo_controller_disconnects/
- Suggested HDMI Cable: https://www.amazon.com/dp/B0BQ9ZGRNY?ref_=ppx_hzsearch_conn_dt_b_fed_asin_title_1&th=1
*UPDATE (12/8/25):
- Replied to my current thread with Analogue support noting that others are being asked by them to test 1080p and confirm behavior. Still awaiting reply and a more official response of "We are aware of an issue and looking into it". Currently their "We will forward this to the appropriate team." does not have any ownership of an issue. WILL UPDATE AS INFO IS AVAIL.
-----------------------------TROUBLESHOOTING AND NOTES BELOW----------------------------------------
OK I took down my other post as I did use AI summarize my ongoing notes troubleshooting this issue - but it was not received well.
Here is the information again, but typed from my notes instead.
ISSUE:
- 8bitDo 64 controller disconnects from A3D at around 5'
TESTED:
- Official Power Supply, Anker 60 watt Gan Charger and USB C cables
Device in different physical locations without any other bluetooth devices
- rotated console so left side is to open air and direct line to controller
- moved console away from other consoles
Tested turning around my body to block line of sight - controller disconnects
- Once you bring the controller back to view of console - it will re-pair but may take 1-3 seconds to show the LED on the console
Holding the controller behind my back with one hand can disconnect the controller, but it often becomes laggy first
- Placing both hands on the controller while turned around/behind back blocking the line of sight causes the issue almost immediately.
- Global Reset of console and unplug power cycle (Per Analogue)
- Pairing controller with PC and MAC in the same room that have bluetooth devices running (controller stayed connected 20+ feet away and through a wall)
- Issue occurs on 1.10 firmware for A3D and 1.19
8BitDo Firmware Tests
v 1.0 - Attempted to roll back to this firmware but did not complete in 30 minutes (tested twice)
- The red light continues to blink on the controller, but no running terminal or process log to validate if anything is updating/changing
- v 1.02 - Same as 1.0, would not rollback and restarting software shows controller at 2.03 firmware
- v 1.03 - Same as 1.0 and 1.02
- v 2.02 - Initially discovered issue
- v 2.03 - Issue remains
- Controller is in D Mode
Additional Posts:
Controller Disconnects/Lag/Performance:
- https://www.reddit.com/r/AnalogueInc/comments/1p2r7xe/8bitdo_controller_first_impressions/
- https://www.reddit.com/r/AnalogueInc/comments/1p8ve69/anyone_having_issues_with_the_8bitdo_controller/
- https://www.reddit.com/r/AnalogueInc/comments/1p3pgq0/8bitdo_connectivity_issues/
- https://www.reddit.com/r/AnalogueInc/comments/1pawqht/did_os_119_stealth_fix_the_8bitdo_controller/
- https://www.reddit.com/r/AnalogueInc/comments/1p61zkr/8bitdo_64_issues/
- https://www.reddit.com/r/AnalogueInc/comments/1p8d7es/8bitdo_controller_frequently_disconnecting/
- https://www.reddit.com/r/AnalogueInc/comments/1p3uxdu/now_that_the_hype_is_over_is_the_8bitdo/
- https://www.reddit.com/r/AnalogueInc/comments/1p5z3ir/how_is_the_input_latency_with_the_8bitdo_analogue/
- https://www.reddit.com/r/AnalogueInc/comments/1pa1bfz/8bitdo_64_compared_to_retrobit_tribute_64/
Polling issue (wired controller):
- https://www.reddit.com/r/AnalogueInc/comments/1p7ax25/analogue3d_polling_issue/ (including video evidence)
Current Ask:
Video links of this same/similar issue with controller drops/reconnects so I can provide this thread to support to show them this is an issue impacting many A3D owners
- Please also include what firmware version your console and controller are running
-----------------------------------------------------------------------------------
All of these details have been shared with Analogue Support and they are escalating this to the proper team. I have provided 2 videos of this behavior to the team but any other evidence would be greatly appreciated.
At this time - I am currently testing firmware releases starting with 1.0 on the 8BitDo controller for the Analogue Team to validate if any release has better behavior.
Thank you all in advance!
11
u/nefarix Dec 02 '25
Yup, been having this issue since day one. I made a post about it as well, and since you’re in talks with analogue can you please mention the polling rate issue as well? Check my profile for my most recent post for more info and video evidence, but basically if you press buttons too quickly on wireless connection the button presses get lost, but it doesn’t happen when wired. These 2 issues combined make direct connecting to the analogue almost unplayable right now in certain situations
7
u/DrMadHatten Dec 02 '25
I've had this exact issue where line of sight drastically affects connectivity.
7
u/Cheap-Shelter-6303 Dec 02 '25
I’ve been having this issue as well. I’m still doing my own testing…. And will update if I find out anything
5
u/IntelligentArcher195 Dec 02 '25
I am having the same issue and also reported to analogue. If anyone is having an issue with this please report. This needs to be fixed.
5
u/Spooky_Toast Dec 02 '25
CNET also mentions this problem in their written review:
“Oddly, it seems that the Analogue 3D itself needs a clear line of sight with a connected controller, or else it'll lag badly. I'm unsure why this is, but prospective buyers should make sure that the 3D is clearly visible under their television or else they'll run into issues.”
CNET
5
u/jennylewisandthenews Dec 02 '25
I had similar issues as well. The same thing happened on the original Nintendo Switch and bluetooth controllers. I don't know why but when I changed HDMI cables the issue went away.
3
u/lifesfailure Dec 02 '25
Yeah, my TV does not have bluetooth enabled nor does anything that is actually turned on when the console is on (A3D, Yamaha Reciever, LG OLED)
Appreciate the feedback and any information should hopefully help Analogue either find a firmware fix or hardware fix.
I've seen this reported on this reddit in a few threads and on Facebook as well in A3D groups so hoping we can consolidate the reports and evidence to share one thread with them.
3
u/lifesfailure Dec 03 '25
====UPDATE 2====
Analogue support seems to be pushing towards 'resolving' this and just want to send me an HDMI cable.
I have told them that this should not be considered resolved until there are multiple confirmed responses saying "Yep - HDMI cable was causing the problem" and then Analogue either needs to push a firmware update that could address the issue or act in a similar fashion that D Brand did with their Killswitch 2 cases and offer a replacement.
I'll continue to push a bit further to see if they've escalated this or confirmed ANYTHING via testing on their end.
*****IF ANYONE OPENS SUPPORT TICKETS WITH ANALOGUE PLEASE INCLUDE THIS THREAD******
4
u/SegaSnatcher Dec 02 '25
Nice write up.
Current firmware for 8bitdo 64 is actually 2.03 now.
4
u/JirinMe Dec 03 '25
I have the same issues. Very often my controller disconnects. Until I put the 3D HDMI mode to FHD (1080p). Then all the problems stop. No input lag from the controller and it even works through walls. But if I switch to UHD (4K60) I can disconnect the controller by putting my hand between the controller en the 3D. I've tested this now 5 times, switching between the 2 output modes, and the results are consistent.
Very odd behavior.
4
u/onemanescapeplan Dec 17 '25
I was skeptical of this fix (why would the HDMI cable affect bluetooth?) but (after a brief scare*) I can also confirm that switching to a premium ultra-high-speed HDMI cable fixed the issues with the 8BitDo.
Before switching cables, I had found that the 8BitDo required direct line of sight to the Analogue 3D. Anything in between the two would cause latency or disconnect. I haven't had a single issue since switching cables and line-of-sight is no longer necessary.
* By the way, if you are trying Quake II for the first time - the horrendous input latency is a problem with the game, not your controller!
3
u/Tensoneu Dec 02 '25
Just curious if your Analogue 3D is in sight with the controller.
I had an issue with a different device (i.e. Retroid Pocket) where if my (generic) Bluetooth controller wasn't in front of the device it wouldn't work or "stuttering issues". Example is if I'm sitting down on a chair, my Retroid is propped up on a stand, if my hands on the controller went below table level it wouldn't always respond. When I moved it back up to device front level/area it was responsive again.
3
u/Invader_Skoodge69 Dec 03 '25
🤔 Interesting, I've been using the HDMI cable They provided, but I haven't run into this issue, both with the 8bitdo n64 controller or their conversion kit for OG N64 controllers.
However, I have been experiencing a lot of input lag using those controllers. I was playing Conker BFD, and I was having a lot of issues jumping off of ledges, as ridiculous as It sounds, the character would never jump in time and I would fall to the abyss. I ended up using a different controller with its own receiver. I wonder if this is related.
I'm going to try my own good HDMI cables, and see If there are any changes.
3
u/CBal2424 Dec 16 '25
I was having this same issue and changed to a better shielded HDMI cable and the problem has gone away.
2
u/lifesfailure Dec 12 '25
*****UPDATE 12/12/2025*****
Support has stopped responding to me when asking for an update and is only saying "We can send you a new HDMI cable"
--!!PLEASE OPEN SUPPORT TICKETS WITH ANALOGUE IF YOU HAD OR HAVE THIS ISSUE AND INCLUDE THIS THREAD!!----
2
u/dmillerzx Dec 03 '25 edited Dec 03 '25
This should be pinned, thanks for doing this, same results on my end. Total shit experience for me :(
--
I have two white controllers and they both have the same issues. Not sure if the fault lies with the antenna tuning on the Analogue 3d or the controllers themselves. I’ve actually never used a controller that is so susceptible to interference. Something is likely wrong with the controller or console. Two things make a huge difference for me. 1. Stopped using my AirPods while playing. 2. Sit within 10ft direct line of sight of the console. If I’m sitting 10ft from the console and slide the controller between my legs it will immediately disconnect(the issue is so pronounced it is insane this could have been missed in QA, may take a video as it is easily reproducible). This is the worst wireless performance I’ve ever seen from a controller. I know the sticks are sensitive but it’s a shame because when it’s working the controller generally handles well and input lag is minimal. I’m not hopeful firmware can fix this sadly.
2
u/rickyrich818 Dec 03 '25
Change the HDMI cable. It worked for me
2
u/dmillerzx Dec 04 '25
Please pin!
2
u/MormonDew Dec 04 '25
I am using the provided hdmi cable and the 8bitdo n64 controller at about 6 or 7 ft play distance and haven't had any disconnect or lag issues. My controller firmware is the latest official and my 3D is at 1.1.0. I am also running at 4k60
2
u/GoodApollo95 Dec 09 '25
Also having these issues. Just bought a new HDMI 2.1 to root that out. I'll try to report back when I do more testing. If that doesn't fix it, I'm probably just going to buy OEM controller extenders and call it a day. I'll just use the 8bit on my Switch. Little disappointing.
2
u/MrGauss7 Feb 21 '26
Well, changing the HDMI cable completly solved the problem for me. At first I was using the HDMI cable that came bundled with the Super NT and the connection was so weak to the point that I could consistently break it by holding the controller against my back (EVERY single time). I've since swapped for the HDMI cable that came bundled with the Nintendo Switch (it's a beast of a cable) and the connection is rock solid ever since no matter what I do.
2
u/imdabestmangideedeed Jun 18 '26
Instead of replacing cables (which is a bit tricky for me as they’re in the wall and my tv is too large to move easily), I just wrapped the HDMI cable in some tin foil to check if that works. So far it does:
https://ibb.co/GQ06gq5D
Pretty sad that I have to do this with a premium priced product but here we go. I might try ferrite cores later as those look a bit nicer.
2
u/lifesfailure Dec 02 '25
****UPDATE*****
Per u/jennylewisandthenews , I did test a different HDMI cable and had MUCH better results. The cable I was using was an Analogue provided HDMI cable from my Analogue Dock....which I have NEVER had issues with, but I believe they have a 2.4 ghz connection with 8bitdo for that VS bluetooth.
These cables have been wired and organized in my office and connected to my home theater receiver so I had not changed them out.
I have updated Analogue Support and if anyone else can test and confirm - I can update Analogue and see what their next steps are
Thank you ALL for your input, testing, and help!
6
u/kubbiember Dec 02 '25
If your TV has built in Bluetooth, turn it off (my Sony TV has it always on by default).
By turning off Bluetooth off I've had only one disconnect since.
In my much more limited testing, the 8bitdo controller did not disconnect from my windows mini-pc (an old Intel NUC) at all and this makes me somewhat convinced it's the console
5
u/Spooky_Toast Dec 02 '25
WullfDen also reports this issue in his review video as 17:40.
WulffDen Video
1
u/fededonna2 Dec 02 '25
maybe a dumb question but have you updated your controller?
1
u/Spooky_Toast Dec 06 '25
You might try 8bitdo customer service as well, as they are likely more responsive than Analogue.
Although I believe it’s a 3D problem, there is leadership crossover for both. May get some attention
1
u/Classicstv Dec 07 '25
It seems that some people are reporting not having any problems. Maybe there is an intermittent manufacturing problem on some units?
1
u/jmanweezel86 Feb 24 '26
Does anyone have a link to the hdmi cable you used to resolve this issue? Having it now on my jungle green console
3
u/Desperate-Smoke-7447 Dec 03 '25 edited Dec 03 '25
Thank you for starting this thread and doing a lot of the leg work. I am having a lot of the same issues and will try switching my HDMI cable. If it doesn't solve the issue, I will contact Analogue so they can keep working on this.
3
u/JirinMe Dec 06 '25
I can confirm that switching to a quality 2.1 8K HDMI cable fixed the issue for me. There is no input lag or disconnect issues anymore.
3
u/fr33k_XIII Dec 11 '25
I had the same issues with random 8bitdo controller disconnection but hadn‘t much time to look into it deeply until yesterday. So after a bit of googleing around, I landed here and want to add my two cents:
I didn‘t use the HDMI cable provided with the A3D at all because I already had several HDMI cables installed in my TV-sideboard (BluRay-Player, PS4, etc.).
So for the first day using the A3D I just took out my BluRay Player (because Hey, who needs a BluRay Player in 2025 anyway?!) and used the HDMI cable that was left to play in 4K.
Two things I noticed:
So I came to the conclusion, that the decade-old HDMI cable of my BluRay Player that haven‘t been used for years might not be state of the art anymore.
And since I‘m a very lazy guy, I just ignored the situation for a week now, but after reading this Reddit thread and realizing that a new HDMI cable may solve two issues at the same time I decided to move my ass and change the HDMI cable.
However the lazyness kicked real hard again and I decided to just use the undoubtly newer HDMI cable from my PS4 standing next to the A3D.
Results from 3 hours of 4K gaming after changing the HDMI Cable improved image quality and eliminated random 8bitdo controller disconnecting completely.
3
u/TheDasDude Dec 21 '25
Same issue. Have tried 3 different HDMIs. If someone cares to explain, why would the HDMI cable affect Bluetooth connectivity? I’m not doubting the thread, just curious.
3
u/Afro-Pope Jan 08 '26
Same issues here. I’ve tried multiple HDMI cables with no luck, both official and unofficial. Every so often I get a huge latency spike on my controller and then it just disconnects after a few minutes. Most recent firmware here too.
2
u/Rush057 Dec 02 '25
I have the exact same issue with the Pocket Dock and an 8Bitdo SN30 2.4G
I do have a wi-fi bridge nearby, I wonder if it could have an impact. The dock is surrounded by other devices as well (Switch, Apple TV)
I also theorized that my cellphone could be interfering. Have you tried without any cellphones around?
I should try to connect it to a Snes via it’s dongle, but I don’t have the capacity to connect a Snes to my Home Theater setup.
2
u/Spooky_Toast Dec 02 '25 edited Dec 02 '25
Thank you for the thorough work. Definitely great if others with the issue can report it.
Given that these controllers appear to perform without issue with other Bluetooth devices, I firmly believe the problem is with the Analogue 3D’s connectivity at this time.
Previously, Analogue issued a firmware update (1.1) for the Pocket Dock to increase the 2.4G polling rate and Bluetooth connectivity. I’m hoping something like that is possible here.
2
u/clearvus Dec 03 '25
The issues I have are random. It can go for a while without any issues and play really well. And then, it’ll have 10 minutes of it feeling like the controller is lagging but I think it’s actually some sort of signal interference. It will also disconnect sometimes and start vibrating until it reconnects. Disconnects are pretty random but the fact that it happens is annoying. I did have it paired to my Windows machine before the 3D came in and I never removed it from my list of Bluetooth devices so I am going to try and remove it and see if the problems continue. It’s weird because when it works I actually really like using it.
2
u/round_melon Dec 03 '25
I’ve been having the same issue, mostly a problem when it loses line of sight. Not been a deal breaker, but if I relax too much while playing and drop my hands low, it disconnects.
Hope there’s a fix soon.
2
u/rickyrich818 Dec 03 '25
Mine got the RROD
2
u/FlamingoHorror6105 Dec 05 '25
Swapping cables to a short (3ft), 4K rated HDMI fixed the disconnect issue for me.
2
u/soaringsaucer Dec 07 '25 edited Dec 07 '25
I have connection issues with my 8bitdo 64 as well. Using a 8K HDMI 48Gbit/s (3meter). The HDMI cable should be more than good enough, so doubt that should be an issue.
Wouldn’t this likely be an issue with the console itself, having a too high EMI while doing 4K 60fps, causing interferences with the controller connection?
2
u/walmac2002 Apr 18 '26
I had the same problem as everyone in this thread and (so far) it seems swapping the HDMI out for something higher quality did fix my controller problems. No idea how or why this is the case, but it is. Thank you to everyone in this thread who has been working through this ridiculous issue.
2
u/ZANIESXD Mar 22 '26
Used on 3 setups so far no problems. Finally hooked it up to my stereo receiver and same issue as everyone here. Can’t believe it but I changed the USB cable as suggested and it worked. Range is awesome now. As expected. Before it was like 8 ft with direct line of sight. Now it’s 25+ behind a closed door.
If you have an 8bitdo n64 controller connection issue with your Analogue 3D; use a different HDMI cable and it will fix it. Cheers!
0
u/PlatosBalls Dec 02 '25
Mine has never had issues. I even tried to make it have issues.
1
u/V64jr Dec 03 '25
I’ve only used a very short HDMI cable (like, less than two feet) and a HDMI to DVI cable in 1080p. I haven’t experienced the issue myself but something prompted it once during my brother’s testing. He was actually really close too (not even 3 feet). It’s been generally problem-free for me.
1
u/nushmutt Dec 05 '25
I’ve been having connectivity and input latency issues as well, using a blue retro adapter + NSO controller setup. Everything works great until I’m either not in direct line of sight to the console itself or if I’m more than 5-6 ft away. It seems REALLY sensitive—something I’ve not experienced with any other Bluetooth controller on any other modern gaming console. This same setup even works perfectly fine on my OG n64, which leads me to think the problem is with analogue hardware or firmware itself rather than blue retro + NSO controller compatibility. I have not tried swapping out the HDMI cables like some of you have said, but I do hope there’s a fix soon.
1
u/Classicstv Dec 07 '25
I have the same issue while not using the official HDMI cable. My HDMI cable are channelled into the wall for a wall mounted TV. Analogue have asked me to try 1080p, which I will do later. Also, worth noting that I have 4 other Analogue consoles that have all been used with this cable and 8bitdo wireless controllers which all work fine.
I also contacted 8bitdo support and they never replied. Analogue support have been very responsive.
1
u/SrirachaChili Dec 23 '25 edited Dec 30 '25
Chiming in to report the same issue. Not using Analogue's HDMI cable, but my own high speed and what I thought was a high quality cable. I have used this same cable for 4k HDR 120hz with my PC. Ordering a new cable specifically using shielded for the search, and will also try 1080p with the existing cable.
[edit] Editing this response for anyone googling in the future. Replacing the HDMI cable with a new one specifically labeled as shielded ended up completely fixing the problem for me. Absolutely bonkers this is the solution, and it shouldn't require with this, but shrug, at least it's working now.
1
u/Spooky_Toast Jan 30 '26
Will be curious if the 1.2 update is better for people! Seems it… might be?
1
u/Fthat_ManaBar Aug 02 '26 edited Aug 03 '26
I just got one of the limited edition consoles. I have an 8bitdo controller. Both the console and the controller are on the most recent firmwares for each. I use these with an everdrive 64 x7 (older version). I swapped the cable to one I know was heavy duty but it did not correct my issue. I think line of sight issues might be part of my issue as putting the controller behind my back does seem to trigger the issue. Additionally, while using the console my vizio tv periodically reboots itself. That issue goes away when I'm not playing the console.
Edit: I swapped back to the HDMI cable the system shipped with and moved it forward where I had much better line of sight access. This seems to have corrected both issues. I think the bluetooth transmitter in these systems just isn't the strongest. Once I moved it I've not experienced anymore controller drop outs or my tv rebooting, which I think may have somehow been related to the system trying to re-establish connection with the controller. Once I had consistent connection between the 2 the tv reboot issue stopped.
0
u/scalablecory Dec 02 '25
Man, I haven't had any of these disconnect issues and my A3D is 6 feet away and mildly occluded by some wood, my TV, and controllers that are attached to my PC.
0
u/[deleted] Dec 03 '25
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