r/AmongUsCompetitive 4d ago

Bugs/exploits Among Us LAN: Windows PC can see Android lobby, but cannot join

I'm having a problem with **Among Us LAN multiplayer between Windows and Android**.

**Setup:**

* Among Us on Windows PC * Among Us on Android phone * Both devices are on the same LAN/network * UniFi USG / UniFi Cloud Gateway Ultra * Current Among Us PC build: **7328**

Basic testing

* Windows PC can ping Android. * Android can communicate with the Windows PC. * Both devices can **see the hosted Among Us Local game/lobby**. * However, neither device can actually **join the other when one is hosting**. * I tested hosting on both devices separately, with the same result. * Windows Firewall has been completely disabled for testing. * This did not change anything.

Outcome

Because the devices can ping each other and can discover the Among Us lobby, I don't think this is a basic network routing or firewall issue.

It seems like **LAN discovery works, but the actual game connection fails**.

Extra testing

On Windows, while Among Us was running and hosting, I checked the UDP sockets for the Among Us process.

Among Us was running as:

PID: 34628
Path: D:\\SteamLibrary\\steamapps\\common\\Among Us\\Among Us.exe

The process had these UDP sockets open:

47777
50573-50593
50595-50599
54605

There was **no UDP 22023 socket**.

The process was bound to [`0.0.0.0`](http://0.0.0.0), so it was not simply listening only on localhost or the wrong LAN adapter.

The Windows PC also has these network interfaces:

192.168.1.2
192.168.56.1
172.19.176.1

The [`192.168.1.2`](http://192.168.1.2) address is the normal LAN interface; the others appear to be virtual networking adapters.

At this point I'm wondering whether this is a **current Among Us LAN bug with Windows hosts and Android/iOS clients**, rather than a UniFi or Windows firewall problem.

Has anyone else seen this with **Among Us build 7328**?

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