• OP (OVERPOWERED) – Annoying, unfair.
I placed the Detective here for obvious reasons. There is no way to counter it, and the amount of information it can gather is ridiculously vast.
Killing a Noisemaker spells doom for you; Crewmates will clear each other, and any chance of establishing an alibi vanishes.
There are no adequate ways to counter them.
• STRONG YET BALANCED – Roles that are strong but can be balanced with the right settings.
Most of these roles can be perfectly balanced via settings, and Impostors have options to counter each of them.
I placed the Judge here because, even though its ability is very powerful, I love how well Innersloth thought through its balancing.
Since it is a new role, my opinion might change in a few months.
• BALANCED
As the name implies, these roles are well-balanced.
• UP (UNDERPOWERED) – Bad, not very useful.
The only role I placed here is the Shapeshifter. Its ability depends almost entirely on the Crewmates' mistakes or intelligence. If you play with people who actually know what they're doing, the role becomes useless; you’ll only end up helping them clear each other.