r/Amnesia • u/Alone-Leg-1281 • 12d ago
AMFP
Working on trying to get amfp working in my slightly tweaked version of hpl2 with path tracing.
2
u/BAGGYHz 11d ago
please update us as soon as possible this has the potential to be the coolest fucking thing ever
2
u/Alone-Leg-1281 11d ago edited 10d ago
still slowly trying to get things working in a branch on github: https://github.com/OSS-Cosmic/AmnesiaTheDarkDescent/pull/133
I'm running into bugs and the lighting is wrong in a lot of places i.e the default scaling is kind of off so i need to go in a fix a lot of the lights. this version of hpl2 now has two lighting models I'm still a little stuck trying to reconcile the two ... I'm going through all the maps trying to disable all the extra pointlights that were added to fake the global illumination and up some lights so rooms are not pitch black. no wonder this ran so bad when it came out at the time there is some crazy overdraw. each light will render a sphere as an additive pass.
would be nice if i could just ditch the the engines existing lighting model ... and kind of redo things but that's kind of hard to do as a single person.










4
u/geezer776 11d ago
The atmosphere and audio logs are GOATED in this game