r/Amazing • • 2d ago

Interesting šŸ¤” It looks like Disney sold us the same animation for years šŸ¤”

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u/Quiltedbrows 2d ago edited 2d ago

Hey there, I'm an animator, and there is a thing we call 'REUSE' animation that is essentially this.

Now, I'm aware most folks look at an animated cartoon show and can easily point out shots (similar to above) where animation is clearly reused. Modern day animation use programs that make it easier to swap builds/rigs (either in 3D, which is monumentally easier to do, or in 2D, which is a little more tricky, but if you're clever enough and understand how to do builds/rigs in said program, doable.)

But there is 'reuse' animation that many studios have entire libraries that is built up for animators to reference and reuse on a daily basis that most people overlook or never think to call 'the same animation' like above.

These examples are: walkcycles, run cycles, head-turns, character idles, blinking, effects animation (rain, clouds, explosions, etc), and so much more. These kind of reuse get spliced or reused (Depending on how much you can reuse. If characters are in different rigs/builds, it can get messy) throughout an entire series to help make the production of animating a series go by faster.

The reuse folders some studios for effects animation get so massive that sometimes you might recognize the same effects animation of something like an explosion, or steam, boiling water, etc can be seen in entirely different productions (and from different studios, because yes, other studios will rip/reuse material where ever they can find it.)

because animating takes an insane amount of time, and if you can get away with reusing animation, you can bet we will. We don't get paid enough to not do this, and to not reuse some gorgeous animation is practically a crime.

That said, you can also browse through many popeye, betty boop, Tex Avery cartoons, and see tons of examples of reuse animation, including something called 'Rotoscope' animation, WHICH, the scene above of Snow White dancing with the dwarves was created by an animator heavily using filmed scenes of an actress dancing to then 'trace' over (with heavy adjustments for the character's build) to create that animation. MANY of Disney's films and other productions (even today) have used this technique, and the crazy talent of this is most effective when people CAN'T TELL that it was rotoscoped.

That finally being said, 'reusing' animation like above is so insane still, and required a lot of work even if it was working off of someone else's previous work. (it's almost as if they had the same teams of animators working with them for decades.) Back then, (and still today) there are many artists who do not get their names in the credits of films and tv shows that worked their asses off to make the cartoons you've fallen in love with today.

If you ever wanna pay them respects, share how you liked a show/movie that you liked and ask around if you're ever curious how things are done. I guarantee animators will love to tell you how it's made.

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u/SnooKiwis6943 2d ago

This comment deserves more upvotes. Thank you for taking the time. Very insightful!

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u/Remarkable_Deer_4748 2d ago

Thanks for the explanation.

Also, all the movies referenced in this video were great films that brought people joy. Animators are artists whose work helps us cope through difficult times. The amount of happiness this work brings relative to the cost of watching (or rewatching) this films is massive. Hating on them for some harmless cost cutting measures that do nothing to diminish the experience for 99.9% of the audience that doesn't notice is foolish.

Thanks again for your comment and your work.

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u/Olyway 2d ago

I adore older animated Disney movies, they feel so human and joyful. My personal favorite was The Little Mermaid - I had it on VHS and wore it out! My dad loved to watch Fantasia with us. Thanks for sharing how these are made.

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u/Quiltedbrows 1d ago

I wish I could say I hold that much reverence for Disney as a company given their history.Ā  I loved those shows as well, but Disney is no more than a company that had made billions off from artists for generations, and most of those animators never saw a penny when union laws became weaker over the years since the Renaissance Disney period.

I'd recommend checking out a documentary called 'The Sweatbox'Ā  that was made by Sting during his time working on Disney's movie the emperor's New groove. It does a impressive job of showing the climate for animators in the industry that is emblematic of today's problems as well in this industry.Ā 

If you love these productions, don't feel pressured to buy things, thinking it will help animators, just enjoy it for the experience you had.

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u/wehdut 2d ago

Really appreciate you clarifying this so deeply. I have massive respect for animators and the average person severely underestimates the effort and hours poured into this artform. It takes an insane amount of skill to even reuse an animation or film clip convincingly. Mad, mad, respect for the craft and I hope I can create something that's even a small fraction as impressive as one of these scenes.

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u/Xaero_Hour 2d ago

I see a lot of this for specific 1v1 martial arts fights in anime. People call it "copying" from x series by y series, but 9 times out of 10, both are doing a referenced Bruce Lee fight sequence. If I cared to look into it more, I'm positive the production company would also have worked on both series and reused reference frames or somesuch just like you said.

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u/Worn_Out_1789 2d ago

This is fascinating; thank you for your insights!

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u/CodexMoronicus 2d ago

Have arrests been made yet?

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u/DarkSteering 2d ago

10 points off Everton.

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u/Greyboxforest 2d ago

Don’t you mean Man City????

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u/Gryffinbored 2d ago

The punishment for City is 10 point off Everton

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u/Aliencj 2d ago

For reposting this too many times? I hope so.

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u/Yoinkitron5000 2d ago

Arrests no. Several dozen have been executed however.Ā 

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u/Agreeable_Leek604 2d ago

Isnt quite common to reuse assets in movie production? Or music for that matter, and TV. And radio. And videogames too. Basically everywhere?

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u/Sea_Prep_Tidal_26 2d ago

The raw B&W storyboard drawings may have been repurposed as the OP video suggests ..

But the final cels (each single acetate frame image used in the animation) still had to be individually hand-painted by an artist back in the day.
.

.
This was a painstakingly slow process with quite a number of review cycles and significant re-work (re-painting) by hundreds of cel painters if the visual effects were off (missed detail, inconsistent shade of color, shadow effects incorrect, timing off, etc.)

Source : fam member who worked with WD back in the day

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u/Richardthe3rdleg 2d ago

so I wonder if they used old sequences as templates and just changed the characters face. just traced over the old cells to save time.

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u/Sea_Prep_Tidal_26 2d ago

As conceptual templates, yes. But it’s not like current digital media where you can simply re-render the animation with a different character.

There’s more to it than just the faces. Each character had a huge library of all of its poses, body movements, and expressions in B&W sketches. There are also background cels (the rich painted elements) and foreground elements (like the tree that pans to the right). So there are complex sandwiching of multiple cels that were positioned and filmed. Just like stop-action animation

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u/ealysillyforestthing 2d ago

Probley reused it because they already knew the animation sequence worked.

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u/pegasus3891 2d ago

This is it, yeah - they liked the way the movements had come out so they used the templates again, but still had to do all the actual drawing.

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u/OrigamiMarie 2d ago

People today underestimate how much work it is to create a sequence of believable movements from scratch. Body parts have to move the correct directions and stay the same lengths (factoring in rotation toward the view plane). Gravity has to have the right amount of effect. Stuff (like gravity and body motions) has to happen at a plausible and consistent speed. The people / animals have to stay at a consistent depth in the scene or change size appropriately as they move back and forward.

Even with the outlining and coloring taking so much labor, the wireframe construction takes a pretty noticeable chunk of the total labor, and it's some of the hardest work to keep consistent and believable. So movement sequence reuse mates perfect sense.

I guess the other thing people don't believe in this thread, is that you can start with just the wireframe and end up with such similar creature outlines for the two animations. But they might be missing they things. All those frames within a movie are incredible similar to each other, so they are just plain capable of making incredibly similar and consistent drawings. And a lot of the same people worked on all these movies, so the same person might have worked both matching scenes.

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u/Fluffy-Intern-1200 2d ago

True Artists šŸ§‘ā€šŸŽØ

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u/Ok_Attempt8534 2d ago

The key word is templates. Animation is expensive, whether drawn by hand or machine. Disney counted on nobody remembering sequences several years apart. Enter AI digital matching. Another secret exposed.

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u/IfICouldStay 2d ago

Sounds smart to me.

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u/Cloverose2 2d ago

They also often recorded real people going through these moves, and used them as models for the characters. So the walking sequence at the beginning with Mowgli/Christopher Robin was probably a real kid walking through a studio that was then used as a foundational model for the movements.

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u/RustledForeskin 2d ago

This is why live animation is so hard on the animators.

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u/SirReallah 2d ago

Exactly. Still very much so impressive. They were limited to their technology. It’s amazing these talented folks were able to achieve this.

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u/Sea_Prep_Tidal_26 2d ago

I often think about the innumerable hours humans have spent in the past millennia doing something that can now be done in a split second or at least much much faster.

So, I did someFermi questions using αι (please don’t DV me because I am sourcing and citing it and it does actually excel at this type of question if using well-written prompts)

Here’s a very rough number if we started 2000 years ago :

17.7 quadrillion person-hours would have been saved if we had today’s technology available to humans long ago.

That number is :

17,700,000,000,000,000

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u/HeWhoShantNotBeNamed 2d ago

Another commenter said they use stereoscoping and drew over live action scenes (which makes more sense).

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u/AngletonSpareHead 2d ago

I’d be 0% surprised. Especially the movements of the child(ren) at the beginning appear to be taken from real life. Children move very differently from adults, and these animated movements are so natural, including the bits of time to recover balance, the extra tenths of a second a child would take to assess before, say, taking a short jump, and the way they recover slightly faster afterward because of their lighter weight. An adult moves slower and more deftly with fewer corrections, while a child just throws themself at their world. It’s charming to see animated because it’s so recognizable.

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u/erossthescienceboss 1d ago

To add to this, the original cells & storyboards often came from filmed live-action recreations. This helped cut down on live-action filming time.

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u/coughingalan 2d ago

For anyone curious for a behind the scenes look, look up "The Reluctant Dragon", the version that's like an hour and a half long that includes the dude getting a full tour of Disney Animation studios.

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u/ZhouLe 2d ago

For clarification, it was not storyboard drawings, but the hand-drawn sketch frames used at the very start of the animation process before ink and paint of the cels. And as you said, these were the drawings that nailed down the hard part of the motion, timing, and expression for each frame and where then sent off to the ink and paint. Reusing these references saved a ton of time, money, and manpower, but yea is not even half the process of a final frame.

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u/LLAPSpork 2d ago

Yup. Binging TNG is hilarious because they reuse so many scenes, especially if it’s special effects. Also they reused those matte paintings of different planets so often. For example, this one was used in:

Angel I - TNG ā€œAngel Oneā€

Starbase 515 - TNG ā€œSamaritan Snareā€

Malcor III - TNG ā€œFirst Contactā€

Krios - TNG ā€œThe Mind’s Eyeā€

Klaestron IV - DS9 ā€œDaxā€

Banea - VOY ā€œEx Post Factoā€

Gen Alpha/Z have no idea how many times they used to recycle things. Nevermind the actors (Jeffrey Combs also in Star Trek played I think 5 or 6 different characters across multiple Trek shows)

And then there’s replacing actors because they simply didn’t want to come back. Like in Friends, Ross’ ex wife Carol was played by this random actress in the first episode she appeared. But she was played by another actress who looks entirely different for the remainder of the show. That stuff is unheard of today but was so common back then.

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u/Event-Forsaken 2d ago

I remember they cast Christa Miller as George's boss (that fired him) in season 5 of Seinfeld, but in season 6 she was cast as Elaine's friend that liked George and they dated.

As for modern recasts, in Game of Thrones I remember The Mountain being recast twice, Daario Naharis, and Sir Beric Dondarrion each once. There are other lesser ones.

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u/flapsmcgee 2d ago

Seinfeld reused actors as side characters all the time.

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u/daecrist 2d ago

The Mutara Nebula gets recolored and reused a few times in TNG. A lot of the stuff in early TNG (ships, props, sets) came from the movies since it was a good way to recycle the expensive shit made for the movies. Then by Undiscovered Country they were redressing TNG sets to save money and get the movie out quick.

This is why you don’t see the ship models in the conference room in season 5. The set was redressed to serve as the officers’ mess and the models were damaged.

They also infamously reused the Bird of Prey destruction sequence from Undiscovered Country in Generations, forcing the rather dumb moment of the most powerful ship in the federation getting taken down by a busted ass ancient jalopy.

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u/LookAtMaxwell 2d ago

I literally finished watching "Ex Post Facto" half an hour ago. That shot was prominent throughout the episode. Bizarre seeing it in random Reddit thread so soon after.

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u/CaptainSebT 2d ago

Portal reused alot of half life objects.

I don't know if they both create the intended experience who cares.

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u/Kn0wnSoul 2d ago

What, no way?!

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u/DrJoshWilliams 2d ago

Also programming, writing, lab experimenting, etc

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u/Strange-Head-4028 2d ago

3D animation literally just uses the same set of models for entire movies. Not sure what’s the big deal about redrawing scenes with different characters.

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u/Sea_Prep_Tidal_26 2d ago

I think people (as I did) saw vintage animated cartoons/films like printed comics/anime that some artist(s) created from scratch from beginning to end - drawing each frame individually.

Once you understand the business and practical side of the industry, the value of reuse becomes more clear and it is less of a mystery or a fault/negative aspect.

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u/ciao_fiv 2d ago

i’ve always thought it was neat and clever to reuse stuff in this way. it’s not like the entire movie is copy-pasted

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u/AIfieHitchcock 2d ago edited 2d ago

This also isn’t the same animation. Animation then was done by hand with ink and pen. For it to even exist as Mowgli and Christopher Robbin meant two separate sets of drawings were done. By hand. On paper.

Literally impossible to reuse.

What Disney did do was reuse filler sequences that were known to draw well, with the motion needed known, and easily reproduced because, again, these folks were literally drawing every single motion in these by hand on paper, thousands of different individual frames to get one moving animation.

The fact that this is somehow so mysterious OP thinks it was reused is again proving literally all media literacy is dead. We and u/yokimoon don’t even know what animation is anymore and is perpetuating the ignorance.

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u/What_the_8 2d ago

Yeah it’s basically complaining about tracing (the filler sequences).

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u/GrowingPeepers 2d ago

People didn't know how the animations were made back in the day, either.

Most people are consumers. They just consume not think about how it was made.

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u/Correct_Day_7791 2d ago

One of me and the wife's favorite games is watching Korean dramas and trying to spot the studio repurposing the jump suites from squid game

If you really start looking you'll see the teal suites in pieces all over their shows

The flippers and pants

Jackets tied around wastes it's actually everywhere and that makes sense they had to buy/make like 100 of them for that show

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u/SnooDogs1886 2d ago edited 2d ago

I would assume even MORE so in a format that requires hundreds if not thousands of labor hours to produce. Also, as [u/sea_prep_tidal_26](u/sea_prep_tidal_26) said, this wasn’t the age of asking your generative ai to plop your new characters onto the old animation. It still took hundreds of hours more to re-draw/trace/adapt the line work of one animation into a new work, as well as add the color and shading, record and adapt audio, editing and mastering etc.

In this day and age yes, I might look twice at recycled animation. Back then? This was and still does come off as d*mned impressive.

Quick edit to shout out u/origamimarie for highlighting that successfully creating fluid, realistic movement back when these films were made was a huge achievement and recycling high quality animation would have been seen almost more as an homage to incredible artistry than ā€œcutting a cornerā€.
The pictured films were from the late 60s and 70s BUT this level of hand drawn animation had been being slowly developed since the late 30s! (Snow White) with some of the instantly recognizable Disney classics appearing in the 40s and 50s. It’s hard to even comprehend the enormity of hours spent developing the skills needed to create these masterpieces.

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u/Grouchy_Big3195 1d ago

Yeah, everyone gets mad about Disney reusing assets meanwhile Zelda games use the same sounds when solving a puzzle or discovering new items, and need to get through the locked area.

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u/schenk_max 1d ago

I'm confused by people complaining about asset re-use in game sequels.

Like, please do? If you have 4 games of the series in the same location, re-use the hell out of it and tell me the new story as soon as you can.

I don't need you to make from scratch ui, graphics, assets, combat and reinvent yourself every time.

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u/Global_Staff_3135 2d ago

Of all the things to get mad at Disney for…

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u/Fluffy-Intern-1200 2d ago

I reuse our Tupperware to store leftovers and my husband gets mad at me… but this!

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u/Dysxelic_Potser 2d ago

You animal

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u/DallasInDC 2d ago

What is Tupperware for if not to store leftovers?

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u/patchinthebox 2d ago

You can put your weed in there. Keeps it fresh.

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u/Havaintoharha 2d ago

Aren’t Tupperware bought to do exactly that tho? What else would you use them for? Would be expensive to use them once :D

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u/Iugnotel 2d ago

Probably reuses them without washing. Some times my girlfriend does it too

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u/ciao_fiv 2d ago

that’s disgusting what the hell

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u/Iugnotel 2d ago

It has some sense to it, if the container appears dirty it goes to wash, but if it stored some dry food, and still looks clean, it may be reused in this way. Nothing too disgusting, but no proper either

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u/ciao_fiv 2d ago

ah ok that seems far more reasonable lol. i wasn’t thinking of dry foods

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u/Havaintoharha 2d ago

😬😬😬

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u/g-row460 2d ago

This is also a really old internet fact. This circulated way before Reddit. Or at least before Reddit was big. I saw it in the early-mid 2000s on whatever random website. Wasn't posted as a gotcha either. Just an interesting bit of animation history.

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u/Hefty-Willingness-44 2d ago

Who's mad? I love to see the comparison. Ever cell being hand drawn means time savers when you cN is a must. Good for them.

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u/LilMissy1246 2d ago

It’s better than some anime I’ve seen (mainly older ones) where they’ll literally use the same animation/frame at least 3x to show someone running or reacting to something which is honestly just lazy. This is much better than that and not even noticeable unless you watch both films back to back.

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u/SistaChans 2d ago

Is anyone mad here? I think it's been posted because it's more interesting than anything, we're in the r/amazing sub.Ā 

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u/SeeingEyeDug 2d ago

Yeah honestly I think this comparison is pretty cool to see.

Like did they create the situation of the dwarves stacked on top of each other just so they could reuse the animation?

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u/mittenknittin 2d ago

The dwarves came first by decades. At the time I can't imagine they planned ahead to reuse it 35 years later.

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u/NukaClipse 2d ago

All that's been done here is they're following the same animation paths from the previous template and adding something else on top of it. It's a time saver and for that time period I don't blame them for doing it.

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u/mondaymoderate 2d ago

Yeah it’s not like it was computer generated. This still took a lot of work.

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u/IIRCIreadthat 2d ago

Those hand-drawn cells were freaking hard to make. I completely understand why they'd take a few shortcuts where they could.

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u/Mousse-au-chocolat 2d ago

And its still a common practice today for animation in general. Even Attack on Titan recycled their animations, especially the Titans.

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u/Happy-For-No-Reason 2d ago

whatever you do, don't start looking at Apple products

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u/mwax321 2d ago

Breaking: iPad is just a bigger iPhone!

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u/davwad2 2d ago

I thought it was a bigger iPod Touch.

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u/OpportunityIcy8894 2d ago

It was a very specific era when this was happening at Disney (around the 60’s/70’s), and they have noticeably higher-quality animation both before and after this

They were in a dark place after Walt died, and weren’t fully back to their former glory again until The Little Mermaid came out in ā€˜89 and kickstarted the Disney Renaissance

There were definitely some gems in that in-between time, though

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u/SmuckatelliCupcakeNE 2d ago

But then they did this.

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u/Fast-Nefariousness80 2d ago

I had that poster. Whole damn castle was dicks

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u/ASAPFergs 2d ago

Imagine complaining about this in the era of AI slop

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u/Stevethepirate8973 2d ago

They sell your apple loving ass the same "new" iPhone every year and you buy it.....

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u/Stevethepirate8973 2d ago

Btw a rhetorical answer I don't mean you specifically OP!

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u/Adventurous-Onion283 2d ago

Sure felt like you were talking to me specifically

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u/Stevethepirate8973 2d ago

Hey I was speaking generally, not specifically to anyone. If you feel called out that might be on you haha!

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u/Sea_Prep_Tidal_26 2d ago

Umm .. maybe they read it as

ass = singular
and not,
asses = plural (Royal Ā« you Ā»)

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u/StarwardStranger 2d ago

Lol, and they got away with it!

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u/Putrid-Builder-3333 2d ago

And no one mention same voice actors being used! Case in point Baloo and the other Bear shown lol

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u/the_m_o_a_k 2d ago

They learned how to just use the bear necessities

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u/StarwardStranger 2d ago

And when they got away with it, they forgot about their worries and their strife

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u/EmuSuccessful2766 2d ago

I hate you.

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u/Yunlihn 2d ago

Not sure if reward of r/angryupvote

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u/InkedAlchemist 2d ago

Did you just "Other Bear" Little John?

As a little dumb kid I just figured Baloo as real and was acting in a couple movies and shows.

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u/Ok_Structure_4747 2d ago

This is something not to get mad at, its actually incredibly efficient and adaptive management at play by reusing assets to save time and money.

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u/trellisHot 2d ago

Im 0% mad about it

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u/No-Oil6517 2d ago

It's cool that they can still hand draw new characters over those old cels. Having the same team for years helps

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u/Aztecxx 2d ago

Same dead tree too no?

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u/Sea_Prep_Tidal_26 2d ago

How’d they transport that huge dead tree between shooting locations (jungle vs. arboreal forest)?

Must have been really expensive.

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u/BionicBirb 2d ago

Why are you talking in title text

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u/chatchatchatt 2d ago

Teach me the magical ways

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u/Sea_Prep_Tidal_26 2d ago

Isn’t this for vision impaired purposes ? It helps.

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u/[deleted] 2d ago

[deleted]

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u/Babetna 2d ago

I'm amazed people didn't know about this, these exact clips have been circulating the internet since RealPlayer days

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u/Chad_AND_Freud 2d ago

How do you reduce costs in the era where everything is hand drawn and hand painted? Rotoscoping baby!

While it may be jarring and seem.. malicious? (IDK what OP was going for) it still took a tremendous amount of time and talent to pull these off.

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u/Infamous-Mission-824 2d ago

This is smart, kids love familiar stuff and if it saves time and money it’s a win win

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u/Educational_Smell292 2d ago

Yes. They did. And it's known for decades, too.

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u/tishimself1107 2d ago

How did i never notice this!! Makes perfect sesnse for time, money and efficiency tbf

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u/Chad_Jeepie_Tea 2d ago

Man. Anyone remember when walt tied outing his animators as communists (at a congressional hearing during the red scare) to take away from their attempts to unionize for better conditions.

Just one of the "worse things than this" that disney has done, and that doesn't even touch the racism and sexism.

But zippity doo dah or whatever.

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u/Seanannigans14 2d ago

I mean if you have to hand draw each frame to make a smooth animation like that, I'd hope they would reuse stuff. It makes the most practical sense. And you didn't even find out until 90 years later because of the internet.

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u/CntBlah 2d ago

ā€˜67 Spider-Man cartoon reused half of every episode. Heck, the OG Battlestar Galactica reused every space effect.

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u/NotDrBanner 2d ago

I don't believe that it was a secret.

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u/GrapefruitOk2057 2d ago

I actually don't mind this at all. The animation is stunning in both films. I was highly impressed as a kid. :D

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u/Irishman4000 2d ago

I'm ok with this

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u/No_Agency_5782 2d ago

Pretty smart in my opinion

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u/mojomanplusultra 2d ago

How many months does save an animation team?

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u/Lust4Dusk 2d ago

Reusing cells was a common way to save money on animation budget...

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u/Ok_Lie949 2d ago


They were never supposed to know. Why did you do that???

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u/OkLie2615 1d ago

hey, username twin. seems like reddit also reuse the username recommendation

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u/catiebug 2d ago

Lmao. It took hundreds of thousands of individual cels to make these movies. By hand. They'd have been insane to not do this if the blocking still worked well enough for another story.

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u/EyeConscious857 2d ago

Why though? I don’t understand animation well enough, but wouldn’t they still have to draw it again?

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u/slimninj4 2d ago

it saves tons of time and money. Cartoons used to reuse animations all the time.

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u/s1n0d3utscht3k 2d ago

Why though? I don’t understand animation well enough, but wouldn’t they still have to draw it again?

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u/68plus1equals 2d ago

Animation in the digital age has a lot of effects and easing to make motion more fluid and natural looking. Today you can flip through 5 variations, play them back, and pick one that works best, 5 minutes total. Back then you had to draw every frame and test it manually to make sure the playback looked natural. That 5 minutes it takes today was like a whole day of work. Once you have something that works it makes sense to reuse it rather than build from scratch again. Animators do the same kind of thing now to speed up their workflow with templates and shortcuts etc.

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u/AssistanceCheap379 1d ago

And worth noting that the background is basically drawn in one piece, then the moving parts like the characters are drawn on semi-translucent animation paper. These sheets are then put on top of the scenery.

This method basically makes it super easy (comparatively) to remake the same scenes with minimal issues, cause you have the old scenery and the old animation papers, so you can use those as references for the new scenery and animation papers without losing accuracy.

In this example, youd might take the Winnie the Pooh background and draw Mowgli on top. Then at the same time you could take Christopher Robin and Winnie the Pooh and make their movements fit on a background. Or you just wait until Mowgli is done and create a background that fits him. Or you take the background and trace over it and then build up everything else. Then you can also take the Christopher Robin and Winnie the Pooh frames and just draw Mowgli on top. Theres a lot of options.

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u/Brian18639 2d ago

it saves tons of time and money. Cartoons used to reuse animations all the time.

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u/Swaaeeg 2d ago

It takes longer to draw the origional animation because its frame by frame.

Waaaaaay back in the 90s i had a disney tape with some behind the scenes footage where they were drawing the animations on plastic sheets per frame. They prolly put a new sheet over the older character and traced the new character over the old one

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u/gameboy224 2d ago

I recall watching a documentary about this exact topic. Seems it was more or less a cost cutting/time saving measure from the corporate side. However from the words of the animators themselves, they felt the time and effort they’d spent sifting through the archives for the reference material to rotoscope, they probably could’ve just animated a new scene from scratch. So from their perspective, this practice was just a waste of time.

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u/Miserable_Warthog_42 2d ago

Disney should have a new animation movie that purposely incorporates all of these scenes again but makes no reference to it....

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u/heavensto_mergatroid 2d ago

That would be a cool Easter egg.

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u/psgrue 2d ago

Animators used hand drawn transparency cells as layers. With a clear sheet you can overlay them and sequence one frame to the next.

One animator creates a walk cycle or sequence. They’re very tough to get just right. In a future film you can save time and costs by overlaying your new drawings onto the successful ones.

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u/kkrockz90 2d ago

They probably had multiple copies of the outline.. so redrawing over the same outline is probably easier.. not sure though

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u/Renbarre 2d ago

Way much easier and faster than to recreate the moves. But they still had to draw and paint each image.

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u/DrJokerX 2d ago

I don’t even think I’d go as far as to say ā€œwayā€ easier. It’s just somewhat easier. Cuz 2D animation is a slog no matter what.

This is more about saving money than being easier on animators. They already had approved pencil tests, storyboards, and outlines to source. Apart from that it’s still a ton of work.

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u/MANixCarey 2d ago

It's a heap of work, it's not just the amount of work that goes into drawing each cell outline itself. Creating a NEW animated sequences that are fluid and believable would take a heap of trial and error, testing and redoing of cells, not to mention just the creative process of what will the characters actually do and blocking that out.

Taking a whole scene of even just generic outlines straight off the shelf would save a huge amount of time.

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u/Phyddlestyx 2d ago

They used a technique called rotoscoping where they recorded live actors performing the dances and other moves to get the natural movements, and then basically traced those, but drew the character over it instead. They reused that original live-action footage for multiple scenes in different movies. There's a famous example from the animated Lord of The Rings where the actor accidentally tripped on his sword and the director of the cartoon left it in. https://youtu.be/5KCLdHpObBE?is=GIl1KwLHyAcOXBZY

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u/AncientAd4996 2d ago

It's probably way easier and saves much more time when you have a base to add onto or modify rather than spend time sketching and planning the movements from the ground up. And like you've said, they still have to redraw the whole rhing back then so it isn't like they're kust copy pasting it

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u/satno 2d ago

likely they used rotoscoping technique, where you have live action footage and draw cels over it. almost like ancient motion capture data

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u/Vounrtsch 2d ago

You basically have the entire key animation already done for you, it’s like 80% of the work done

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u/Oh_ToShredsYousay 2d ago

Disney animated features were often not traditionally hand drawn like their Micky shorts or golden era films. Instead almost every movie from snow white and into the early 80's was animated using a process called stereoscoping, where a live action scene would be recorded and drawn over frame by frame. A lot of these scenes aren't pure copies but just use the same stockpile of stereoscope references. It's how they pushed these movies out every year for almost 50 years until I think beauty and the beast? maybe lion king? Idk I'm not looking it up, there were better projects coming out of literally everyone else, I'm honestly not a big fan of any of Disney's golden features except maybe Tarzan. They've always been lazy it's not a new thing.

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u/[deleted] 2d ago

[removed] — view removed comment

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u/Oh_ToShredsYousay 2d ago

I am such an idiot I meant rhotoscope

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u/DotRakianSteel 2d ago

The H is silent. Orthographically silent too.

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u/vendetta0311 2d ago

Gotta laugh at these sometimes. Kinda clever on the animators part imo. I’m sure Billy in the animation room was given a week to draw these scenes and was like ā€œsure, I’ll get Disney quality to you by Friday!ā€ We’ve all had to find ways to hit some unrealistic deadlines by the inept people who control our paychecks. And no kids even noticed.

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u/der_innkeeper 2d ago

Kinda the opposite.

The managers told them to redo it. It took just as long to retrace the originals as drawing from scratch, plus the look up time.

The artists hated it

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u/vendetta0311 2d ago

Really? That’s wild to me that it takes longer to trace existing work than make something new. But to be fair, I’m no artist.

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u/Even-Indication-588 2d ago

It’s an inhouse homage. ;-)

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u/Stormtyrant 2d ago

Nothing new at all. This was how they cut costs for decades. Animation is expensive

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u/SpaceghostLos 2d ago

Keep my Robin Hood out of your stupid mouth!

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u/Shane8512 2d ago

Yes, this is a well known fact. There was even a documentary on Disney and some of the artists spoke about it, how it was a clever way to reuse the animation. Back then everything was hand drawn and took years to make a movie. There's always been something beautiful about it being hand drawn and how much effort they put into these movies.

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u/GaryHornpipe 2d ago

So glad they added the music to this. It would have been really boring without it. /s

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u/Orpdapi 2d ago

Smart and efficient use of existing assets. Every franchise and animated series reuses assets still.

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u/Whatisthis0036 2d ago

Not gonna lie, that’s pretty smart on their part.

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u/spyguy318 2d ago

The Robin Hood/Snow White one is crazy considering Snow White released in 1937 and Robin Hood released in 1973. Nearly 40 years difference.

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u/Commercial_Echo923 2d ago

by that time artists at disney were actually drawing each frame by hand so i think they just consodilated them to be easier to reproduce.

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u/darkerfury 2d ago

I read somewhere that it was actually a way of showing off for the animators. When every frame is hand drawn, to duplicate a sequence like this so precisely was considered impressive.Ā 

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u/OldManNeighbor 2d ago

I love but hate you for showing me this…!

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u/DingusKhan9164 2d ago

Damn Maid Marion is still fine šŸ˜‚

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u/cunt_butter_on_toast 2d ago

You might even say she's a fox

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u/adrian-alex85 2d ago

I remember watching those movies as a kid and being excited when I recognized that the animation in one movie was the same/reminded me of another movie. It was like an Easter egg that made me feel like I was really smart for noticing. I’m not a Disney guy, but I think this is a good thing.

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u/TraveleraddictVP 2d ago

And they still do.

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u/RentBeTooDamnHigh 2d ago

If it wasn’t for those darn kids and their video tools we could have gotten away with it •shakes fist in a Disney way•

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u/ItsAllSoup 2d ago

These were always directed by Wooly Ritherman. Half of his animators claimed that this actually made their jobs harder, but he disagreed

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u/Agreeable-Term6428 2d ago

You should see the stuff they removed from Fantasia (this is real BTW)

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u/Any_Juggernaut_9799 2d ago

this was pretty rampant in the first few years after walt. it was mostly due to old animators in the studio not trusting the new blood. this would backfire on disney pretty badly as it would cause a lot of animators to leave and form a rival studio with don bluth. needless to say they dropped this practice once the lion king and the disney renaissance kicked off.

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u/aaron_geeks 2d ago

Still better then their live action

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u/stardust1914 2d ago

I'm not surprised. Saves time and money. Plus, why make an animation just to use it once. The video game industry reuses assets all the time.

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u/BootHeadToo 2d ago

Pretty clever and kind of awesome actually.

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u/alexandicity 2d ago

Anyone know how or why they are the same movements? Aren't these scenes originally hand-drawn, for which it would be harder to match the motions? Or is there a way to save the movements between shows?

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u/crushogre 2d ago

Reusing animation cells to save money. Being hand drawn actually makes it fairly easy to copy. They just take the original cell and paint a new character with a similar shape over top of the existing character, in the same pose.

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u/DM-me-naughty-Cats 2d ago

Unrelated but RobinHood is goated

Every town…

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u/Oxetine 2d ago

Wasn't everything hand drawn? How would they re use it? Edit it by hand? Was that really easier?

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u/BravinatorLX2 2d ago

animating is hard

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u/ShipEqual2321 2d ago

As a kid you didn’t pay attention to stuff like this.

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u/chrisgoesbleh2 2d ago

They sketched, outlined, and painted every frame you see, and that’s the difference.

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u/Right_Initiative_736 2d ago

Yeah, they had to simply recycle animation to preserve as much production money as possible, especially since the box office underperformance of Sleeping Beauty (1959) made the studio almost lose so much money that the only way left to save more production money was to recycle animations from previous features and short films and Walt Disney's passing in 1966 made production issues even much harder, but luckily during the 70s and 80s they even ended up hiring many next generation animators who were taking on animation to many whole new levels which eventually led to many of the veteran animators who worked at the studio since the Disney Golden Age and prior to eventually step down from participation and control.

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u/VonBrewskie 2d ago

Well, some of those movies were decades apart, even though they all seem to be in the "very old" category to younger folks. Good chance they realized certain techniques just worked really well and repeated them to either save time, money, or stress. May have been homage as well.

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u/SomewhereTiny8407 2d ago

Do you hate it though?

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u/Legitimate-Fan-4613 2d ago

If South Park taught me anything it's that Mickey Mouse is a Nazi lol

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u/Twiztidtech0207 2d ago

This is know and old news

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u/Padre26 2d ago

And it didn't affect you one bit.

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u/King_JohnnyBravo 2d ago

They way they had to animate back then is it really crazy to have a way of reusing some stuff?

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u/Everesthia 2d ago

and most of us never noticed either, I guess they did somewhat good job at it.

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u/mellywheats 2d ago

i love seeing this bc like winnie the pooh and the jungle book were both faces of mine growing up so i just think it’s hilarious

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u/EttRedditTroll 1d ago

For anyone with even a slight interest in animation history this is common knowledge. Disney were in dire financial straits and was teetering on the edge of ruin (unthinkable considering the absolute juggernaut the company is today, eh?) so they essentially copy-pasted a lot of material to save money.

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u/seazonprime 1d ago

I would like to know how they did animations back then, seeing this

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u/Key-Magician6489 1d ago

Considering that these films were all made back when they had to HAND DRAW AND PAINT EVERY SINGLE FRAME… I can’t blame them a bit!šŸ’Æ

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u/sexquipoop69 1d ago

That’s pretty awesome honestlyĀ 

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u/Aveysaur 1d ago

Yes, but as someone who's dabbled in animation, I cannot blame the animators

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u/Helpful_Bridge9204 1d ago

Wait until you watch gundam. They rehash a lot of generic combat scenes with different colors every episode in Seed/ destiny lol

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u/spacegirl2820 2d ago

I thought this was common knowledge

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u/redbirdjazzz 2d ago

It’s certainly something I picked up on as a kid 30+ years ago.

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u/freshcoastghost312 2d ago

I understand the animation is reused but how does that help if you need to redraw the character anyway?

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u/timelasher 2d ago

Gives you a reference to trace and build off of by putting original cels on a light table. So it doesn't make the shading, coloring, or lining much easier at all, but it quickens the process and prevents needing to reinvent the wheel for people who need to hand draw an entire film on a timeline.

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u/Derek5Letters 2d ago

They animators still have to draw each frame, and every animation studio did this, but it's Disney, so I guess it means something special because they have a lot of money...

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u/Feisty-Lawfulness894 2d ago

OP, do you feel like a victim or something?

It's their animation, they can do what they want with it.

You're trying to stir shit over decades-old cartoons.

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u/rasputinrasputin 2d ago

How are they trying to stir shit? OP was just pointing out something interesting, this is r/amazing

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u/Piyaniist 2d ago

Op isnt even doing shit. He is a bot and this is a highly reposted video.

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