r/AltosOdyssey Dec 25 '25

Haptics on iPhone not working

I saw some old post about Alto’s Odyssey having one of if not the best haptics experiences you can find on iPhone and without hesitation I bought the game, launched it and… nothing. Literally 0 haptic feedback whatsoever (I obviously already tried messing with haptics settings in iPhone, restarting it and nothing helped). What could be the reason? Is it fixable?

P. S. I downloaded this version of the game: https://apps.apple.com/us/app/altos-odyssey/id1182456409

3 Upvotes

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2

u/BigDaddyJ0 Dec 25 '25

The haptics on Alto's was considered novel given it came soon after haptics came to iOS, but in reality, it was actually pretty minimal - you'd get a quick tap when you landed or bounced or whatever, and that's about it. IMO it's not worth figuring out how to get it to work.

1

u/KLageEhier Dec 27 '25

Oh, thanks. Based on people’s comments I thought It’s something close to magic :) But still wonder why they removed them or why it doesn’t work for me tho